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Respecting Bioware's Art


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#1
Spectre_Shepard

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Ok here's the thing. Bear with me for a second and you'll see my point.

Bioware as a company, at its most fundamental level, is an artist. They tell stories, and by all accounts pretty much do that better than pretty much everyone else in video games.

And like any artist, their products deserve respect and admiration. They are NOT supposed to just give us what we want just because we want it.

Now, a lot of people claim that people are whining too much about the ending, about how we "didn't get what we want".

But thats not the problem here. 

I truly DO NOT CARE if Bioware gives me what I happened to want as me ME3 ending. I just wanted an end to the series I loved that made logical sense, preserved a sense of hope and dignity for the series, and gave me the real closure I needed to say goodbye to Shepard and his crew.

That's it. I just wanted an ending that I, as a lover of all good stories, could RESPECT.

But I can't respect this ending. I just can't.

Bioware made certain promises about this series, and until now, they held up their end of the deal. For 99.5% of ME3, I felt like I was reading a love letter from the studio.

But the endings take that away, for all the reasons that have been poured over on this forum.

I'm not asking for Bioware to give me the ending I had envisioned, that's stupid. I'm not a spoiled child, I can handle not getting EXACTLY what I want. For example, the ME2 ending where everyone dies. Thats not an ending I would ever want. But I understant it. It make sense. I can respect it. And so I'm totally fine with it. Heck, I like it even.

But I can't respect this conclusion. It gives no closure, no finality for me after an experience I've spent 5 years looking forward to.

And frankly, I think its unfair to Bioware as well. You guys have been pouring your heart and soul into this project way longer than I have. You guys deserved better from yourselves. I've always loved your games, not because I agreed with how they ended all the time, but because I could respect them. I just can't now. 

#2
AlphaJarmel

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If they're artists then Rockstar must be Michelangelo. Rockstar killed off its main character but people praised them for it. Why? Because it made sense in terms of the game and even though the character died, that sacrifice was tangible not only on a larger scale but a smaller more personal one. Here Bioware failed both on an intellectual level but also an emotional one.

All artists are not equal.

#3
Tsantilas

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That's a pretty naive way of looking at things. Game companies are not artists. Game companies hire artists to create a PRODUCT. The purpose of the game company isn't to make art, it's to make money.

#4
Greed1914

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I think you've nailed it, OP. Plenty of people want the ending that they were hoping for, but plenty were just looking for something that was at least respectable. They do a great job of creating a setting and characters that we genuinely care about, only to leave no closure on those subjects. They tell us that the ramifications of many of our choices will be significant, only to have that not be the case in the end. I can respect an ending that isn't all happy rainbows, but I can't respect one that paints a bleak picture for my crew, makes no sense within the plot, and ignores what got me there. (It's funny. The whole stranded scene was probably supposed to be about the hope given by a fresh start, but it left us wondering if our crew would even live, let alone get home)

I, too, loved everything except the end, so it's not like I have an inherent distaste for what they do.

#5
Spectre_Shepard

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Tsantilas wrote...

That's a pretty naive way of looking at things. Game companies are not artists. Game companies hire artists to create a PRODUCT. The purpose of the game company isn't to make art, it's to make money.


you could say the same thing about other, more recognized artists. musicians or bands that release albums. movie directors. authors. all artists by any stretch of the imagination.

all creating a product to get paid as well. 

bioware, to me, is the same sort of thing, but their medium is interactive.

#6
United_Strafes

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Sorry I don't consider a VERY lazy attempt at a shock ending art, I consider it a VERY lazy attempt at a shock ending.

#7
karambiatos

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if it was intellectual ending, or an emotional, like lets say Metal gear solid or something, and actually warped up the story, then yes.

but what bioware and im sorry to say this, is a 4th graders attempt at art

#8
Tsantilas

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Spectre_Shepard wrote...

you could say the same thing about other, more recognized artists. musicians or bands that release albums. movie directors. authors. all artists by any stretch of the imagination.

all creating a product to get paid as well. 

bioware, to me, is the same sort of thing, but their medium is interactive.


I'm an illustrator and I also do some home music recording stuff so I consider myself having a pretty fair view of how things like this work.  I create art because I love to paint.  This doesn't mean I'll do it for free (other than my personal stuff).  Bioware is a company.  I can agree that games themself can be considered an art form.  At the very least, you need writers, musicians, 3d modellers, concept artists, etc to create a game.  While those people are all creating art, they are being payed by a company who's only responsibility is to make sure they make money and please their shareholders.

#9
MisanthropePrime

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"Company" and "artist" are two mutually exclusive terms.

#10
fish of doom

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http://tvtropes.org/...hp/Main/AssPull ≠ art

#11
Dreogan

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The reason you're furious is you feel Bioware violated the reader/writer contract. Yes, this is "bioware's game" but that does not mean they have a free pass to create whatever they want without considering what has come before. They are bound by their decisions in previous works; they are required to resolve their threads in a meaningful way. If Bioware in "its game" refuses to meet their end of the contract, then the contract shatters and we no longer have any reason to feel invested in their world(s).

Remember, a work of fiction is not created entirely by the person with the pen. It is the product of what is written and (just as important) what happens in the readers' mind.

Modifié par Dreogan, 11 mars 2012 - 01:00 .


#12
gbemery

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Artist and their art don't deserve respect and admiration just for the fact of their existence. All art is set to please, inspire, stir feeling in its intended audience. All art is open and better damn well be ready for criticism. If one doesn't like an artist or their work then they are entitled to their opinion and by no means are under an implied social contract to respect what they find distasteful for whatever reason.

#13
Texhnolyze101

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AlphaJarmel wrote...

If they're artists then Rockstar must be Michelangelo. Rockstar killed off its main character but people praised them for it. Why? Because it made sense in terms of the game and even though the character died, that sacrifice was tangible not only on a larger scale but a smaller more personal one. Here Bioware failed both on an intellectual level but also an emotional one.

All artists are not equal.


I agree RDR's ending was really good