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To Those Saying Not to Expect A "Disney" Ending


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#1
DarkSpider88

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So I am in the camp that is not pleased with the endings to ME3. Not because of the plotholes (accompanying squamates on Normandy, Joker fleeing the scene, etc). Hell not even because of the random AI God-Child.. okay a little miffed about that. However what I am upset at is there is no "Disney" ending or "Rainbows and Unicorns" ending.

Why should I even have expected that should of been a possibility? Because in my opinion a big part of the ME theme is Shepard continually go through obstacle after obstacle on top. Shepard continually perservered even when no one would listen to him (the council, majority of Alien races, even humanity to an extent). I wanted to see Shepard come out on top one last time in ME3, but in my opinion he compromised.

While it is certainly valid to believe there shouldn't be a happy outcome, I say it should have at least been an option. I like how DA: Origins handled this: either compromise with Morrigan, make the ultimate sacrifice, or have someone else make the sacrifice. All three choices their pros and cons, and to me felt equally satisfying.

In my game I am the storyteller or my own narrative so I believe that the option should exist for those who want it. If you want your Shepard to go out in a blaze of glory fine, you should be able to do that. I just feel that there should have been more diverse endings to satisfy everyone's wants.

I believe a dev said this is the last of Shepard's story so why can't we choose how he ends his struggle. If I want to see him win his fight and live to tell the story that should be available to me.

#2
Neverwinter_Knight77

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I think the part with the "god child" deus ex machina was extremely out of character for Shepard. He would never let himself be forced into making a sadistic choice like that.

#3
Sywen

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I agree with is. If you want him to die then you make that choice. I want a happy ending, let me make that choice.

Nothing wrong with wanting that light at the end of the tunnel.

#4
GBGriffin

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DarkSpider88 wrote...


While it is certainly valid to believe there shouldn't be a happy outcome, I say it should have at least been an option. 



Exactly this. I don't understand the need to attack people for wanting just the option for a better ending. 

To those who like the current endings, an extra one, a brighter one, won't do anything for you if you believe the galaxy should be doomed regardless and your Shep/crew royally screwed over.

You got your endings, essentially 7 flavors of them. Let us have the option for a brither one.

#5
Neverwinter_Knight77

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I think I'll write my own ending and post it on the forums sometime in the next few days, see what kind of reaction it gets. I'm no "Shakespeare", but anything's better than an "ass pull" like Bioware did.

#6
The Angry One

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Agreed. I'm sick of hipsters saying that a "dark" ending must be mandatory.
I don't care if the game is dark. ME2 was dark. You started out dying! Yet you could still have a happy ending if you worked for it.

That's the key here. We worked for it. For every squad mate that survived in ME2 we had the personal satisfaction of knowing we put in the effort to achieve it.
In ME3 it doesn't matter. It doesn't matter what you do. It doesn't matter what you choose, who you save. Your effort is meaningless. This is what I object to.

#7
Tahulrik

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Well.. couldnt have said it better myself!
i am wondering why they did not make the ending a choice, as you mentioned, in DA:O ... i loved the fact how you in DA were allowed to choose, but no matter what had to sacrifice, i felt they did the same with ME2... and so i expected the option in ME3... but it never came!...
it is possible to make a dark ending to a game, without making everything end up wrong...

#8
idunhavaname

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Agree. BioWare always stated that Shepard is YOUR CHARACTER. If I want my character to live and retire with his LI and make babies then I should be able to.

I would be so satisfied with that ending that I would take it to my grave,

Modifié par idunhavaname, 11 mars 2012 - 12:35 .


#9
graciegrace

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I don't get why people are saying that there shouldn't be a Disney end. Mass Effect is a game based on options. There should at least have been the OPTION for a happy ending, even if it was EXTREMELY hard to get.

#10
Superninfreak

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There's nothing wrong with a game having a sad ending, disliking sad endings isn't the issue. Some games benefit from a sad ending (I'm a huge fan of Silent Hill 2 and the Deal ending in GTAIV), but a sad ending being the only choice is against the spirit of ME.

ME has always given you the option of happiness if you work for it. It's possible to save Wrex in ME1, to get through the suicide mission with no one dying, to get Tali acquitted without shaming her father, etc. The series has always stood by the idea that anything is possible if you really work hard enough.

#11
defenestrated

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Sywen wrote...

I agree with is. If you want him to die then you make that choice. I want a happy ending, let me make that choice.

Nothing wrong with wanting that light at the end of the tunnel.

And what constitutes a "happy" ending can be broad. It doesn't have to be total victory over the Reapers with no cost and ice cream for all. Hell, Shepard being stuck on the same planet as his/her crew would be a huge shift in tone, even if everything else goes down the same way.

#12
DarkSpider88

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Tahulrik wrote...

Well.. couldnt have said it better myself!
i am wondering why they did not make the ending a choice, as you mentioned, in DA:O ... i loved the fact how you in DA were allowed to choose, but no matter what had to sacrifice, i felt they did the same with ME2... and so i expected the option in ME3... but it never came!...
it is possible to make a dark ending to a game, without making everything end up wrong...


Yes in all the games there were options that held risks and rewards. ME3 is practically the same choice with different colored lights. Heck I would have even been better if they put ending texts like they did at the end of DA:O. It at least provided a little closure.

Modifié par DarkSpider88, 11 mars 2012 - 12:41 .


#13
Greed1914

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It would be nice to have a truly happy ending. Not required, but nice. It would be a great incentive to play again because you could set the bar really high so that only the most dedicated could get there. I'd even settle for a borderline happy ending where the Normandy crashes on Earth. At least then my crew isn't stranded and I didn't help Tali for nothing. It's a bit ironic really, that crashing scene was probably supposed to symbolize hope for a fresh start without the Reapers, and what it created was a sense that the crew was, at a minimum, never going home.

#14
Apocsapel91

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I'll admit that I wanted the super-happy ending, but I didn't expect it. However, I never saw the ending we got coming. I honestly didn't think Bioware would ruin 5 years in 10 minutes.

#15
Karrie788

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This. I don't know why people bash on people who have no wish to be depressed when playing games. Also, I'm disappointed we don't have an ending in which the Reapers WIN (I'd call it the "epic fail" ending).
Just adding one happy ending (hardest to get, obviously) and one total failure one would improve things a lot more. (the current endings still suck, but that's another topic.)

#16
DarkSpider88

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Superninfreak wrote...

There's nothing wrong with a game having a sad ending, disliking sad endings isn't the issue. Some games benefit from a sad ending (I'm a huge fan of Silent Hill 2 and the Deal ending in GTAIV), but a sad ending being the only choice is against the spirit of ME.

ME has always given you the option of happiness if you work for it. It's possible to save Wrex in ME1, to get through the suicide mission with no one dying, to get Tali acquitted without shaming her father, etc. The series has always stood by the idea that anything is possible if you really work hard enough.


Exactly if you work hard enough you can get the best scenario. I love how in ME I got Miranda to be loyal enough she turned on Cerberus who was like her family.

#17
The Angry One

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Karrie788 wrote...

This. I don't know why people bash on people who have no wish to be depressed when playing games. Also, I'm disappointed we don't have an ending in which the Reapers WIN (I'd call it the "epic fail" ending).
Just adding one happy ending (hardest to get, obviously) and one total failure one would improve things a lot more. (the current endings still suck, but that's another topic.)


Funny how Arrival has more ending variation than ME3. :wizard:

#18
retailavenger85

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Thank you. Glad to know I'm not alone. I worked so hard to try and get a happy ending, and was completely devastated when one wasn't even an option.

#19
Sorayai

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Sywen wrote...

I agree with is. If you want him to die then you make that choice. I want a happy ending, let me make that choice.

Nothing wrong with wanting that light at the end of the tunnel.


yea exactly. Shepard to me symbolized hope... so when my Shepard died I felt completely miserable

I felt so close to her and all of my crew, and to just see them all unhappy in the end made me feel awful... like, why did I play this series...? =(

#20
Hellknites

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I agree so goddamn much. ME2 was supposed to be the darkest chapter in the ME series and even then if you try hard, gain squad loyalty and grab all the upgrades you can, you come out on top with all squadmates still alive and kicking.

Why should the only endings on this game be depressing as ****?

#21
MisanthropePrime

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It's not even that I want a "happy" ending. I'd be fine with every possible ending mandating the extinction of all life in the universe as long as it was explained properly. There's no information nor closure, and that' the problem, not that I can't boff mai waifu for all eternity.

#22
danteliveson

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All I wanted was a chance to get a happy ending.

#23
Drake_1000

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I don't want a Happy Ending, i want what Bioware fail to give us : multiple endings where your previous choice matter (not some War Assets BS) and where i see what happen to everyone and every species after the battle.

#24
Mr. Big Pimpin

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Just because an ending isn't "grimdark-slit-your-wrists-depressing" doesn't make it "sunshine-and-rainbows-Disney"; thinking otherwise is making a false dichotomy that many on the BSN seem to have fallen into.

Most of us wanted and expected something in the middle. Not to mention a range of options; you know, with actual effects based on our choices.

Modifié par Mr. Big Pimpin, 11 mars 2012 - 12:53 .


#25
eye basher

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The Angry One wrote...

Agreed. I'm sick of hipsters saying that a "dark" ending must be mandatory.
I don't care if the game is dark. ME2 was dark. You started out dying! Yet you could still have a happy ending if you worked for it.

That's the key here. We worked for it. For every squad mate that survived in ME2 we had the personal satisfaction of knowing we put in the effort to achieve it.
In ME3 it doesn't matter. It doesn't matter what you do. It doesn't matter what you choose, who you save. Your effort is meaningless. This is what I object to.


Effort in ME2  what effort do one more extra mission or two that's not effort that's not even a challenge.Posted Image