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To Those Saying Not to Expect A "Disney" Ending


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#26
tenacious_err

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Agreed. I think most of us agree that it doesn't even have to be candy and rainbows. I expected deaths like Mordin's and Thane's. I expected heartbreak. As a lover of happy endings, Virmire in ME1 is one of my favorite moments. It's heart wrenching and well-written and amazing, and I expect that in a war story. But I want an ending that is triumphant. I want coming out of the wreckage in ME1 or keeping everyone alive in ME2.

Not to mention I find it utterly silly that so many people are calling a happy ending "unrealistic." Apparently it's a-okay for Shepard to survive ME1 and survive the suicide mission and being literally put back together after suffocating in space, but a happy ending? That's ridiculous!

#27
QuarianHIV

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Where's the 4th option that I was expecting? You know...the choice to go down fighting to the very end. As FREE individuals.

Apologies if this was suggested already.

#28
DarkSpider88

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MisanthropePrime wrote...

It's not even that I want a "happy" ending. I'd be fine with every possible ending mandating the extinction of all life in the universe as long as it was explained properly. There's no information nor closure, and that' the problem, not that I can't boff mai waifu for all eternity.


While I understand you point and even sympathise with it there numerous other threads adressing that point. This thread is for those who feel that a happier ending should have been achievable. Don't mean to come off as rude but I don't want this thread to derail into another ending sucks thread.

#29
jess05

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I agree that a possible ending where the Reapers Win (utter fail ending) would be cool.

But in a sense, we already do. Just choose what color you want the crucible light to be.


I really enjoyed the game myself. truly I did. But that last 10 minutes really ruined the entire experience (across all 3 games) for me. i mean, as many have stated, it just felty like my choices meant absolutley nothing.
And I was left wondering ... hows Tali, Liara and the rest of my crew?

What about the Krogans and Turians? Did the peace last?
How did the Quarians and Geth make out in the long term ... etc etc ..

I had a ton of questions afterward.


There should be a happy ending, horrible sad ending, and something in between.
But for me personally, I would be tickled to death with some closure.  Even if it was a Fallout 3/NV style ending that laid out everything and how your desicions affected the galaxy.
Even if Shepard dies, at least you'd have some idea it wasnt all in vain.  The way it is, you really dont know.

Modifié par jess05, 11 mars 2012 - 12:57 .


#30
rinoe

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I expected happy ending among others. I think most of us did.

I want happy ending, with my Shepard and crew lives. I want to 'win' the game.

Even if it will be only one ending in the game - I would prefer happy one.
All unhappines should be outcome of our wrong decision during the game - that was always ME like that.. I didn't want something different at the very end...

Modifié par rinoe, 11 mars 2012 - 12:56 .


#31
DarkSpider88

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tenacious_err wrote...

Not to mention I find it utterly silly that so many people are calling a happy ending "unrealistic." Apparently it's a-okay for Shepard to survive ME1 and survive the suicide mission and being literally put back together after suffocating in space, but a happy ending? That's ridiculous!


This

#32
Greed1914

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DarkSpider88 wrote...

tenacious_err wrote...

Not to mention I find it utterly silly that so many people are calling a happy ending "unrealistic." Apparently it's a-okay for Shepard to survive ME1 and survive the suicide mission and being literally put back together after suffocating in space, but a happy ending? That's ridiculous!


This


Good point.  Perhaps the story was never going to be totally happy, but when it involves killing the main character only to bring them back immediately, I question the "realism" of it. 

I question why they needed to vaporize Shepard to create synergy, why not just a sample?  It's all the same DNA, right?  Why not just base a new cycle on what Shepard did to get to this point?

#33
bro_9009

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Good to see so many players without "Shep should die, no other way it could have happened" in one thread. Personally, I wanted a super happy ending, in the same way that was possible in ME2. Kick ass and come out on top despite the ods, with friends alive. This philosophical ending about why Reapers turn humans into paste and Shepard giving up and accepting the three choices that Reaper overlord gives him at the end is so out of character from previous games and all of ME3 leading up until that moment.

Shepard from my playthroughs wouldn't give a damn for Reapers reasons for mass genocide. It's just out of place. Like they were trying to make it look like Deus Ex HR, which was all about philosophy of man-machine interface across the entire game. Especially considering Synthesis forced on everyone end cinematic reminds me a lot that final video of child with augs in the womb from one of the Deus Ex endings. I'm not saying that they did that on purpose, it just that up until the end ME3 was all in spirit of previous ME games, and then it makes you feel in the last five minutes like you played a completely different game, character and story.

It would have been great to get a range of options, like many are suggesting, and as was possible in ME2. Remember that memory box Liara made? Would have been exactly what was needed to be integrated into total fail ending options where Reapers complete the cycle. Even then we would have been left with hope that the next cycle has a chance. That way, everyone would be happy - people who play to feel good and inspired, and those who want dark story and end, and everyone else. As it stands, it just falls out of place from all previous BW games, not only ME series.

Besides, why the hell do they call this Disney ending? With Ashley/Kaidan dead from ME1, Mordin, Thane, Legion, Normandy Memorial and destruction and harvesting of Thesia that you can in no way prevent? What is so Disney about that? Not to mention billions of people dead anyway you play it.

Modifié par bro_9009, 11 mars 2012 - 01:16 .


#34
fink0806

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www.change.org/petitions/mass-effect-3-ending-dlc-we-want-a-dlc-that-changes-the-last-minutes-of-the-game

#35
DarkSpider88

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bro_9009 wrote...

Good to see so many players without "Shep should die, no other way it could have happened" in one thread. Personally, I wanted a super happy ending, in the same way that was possible in ME2. Kick ass and come out on top despite the ods, with friends alive. This philosophical ending about why Reapers turn humans into paste and Shepard giving up and accepting the three choices that Reaper overlord gives him at the end is so out of character from previous games and all of ME3 leading up until that moment.

Shepard from my playthroughs wouldn't give a damn for Reapers reasons for mass genocide. It's just out of place. Like they were trying to make it look like Deus Ex HR, which was all about philosophy of man-machine interface across the entire game. Especially considering Synthesis forced on everyone end cinematic reminds me a lot that final video of child with augs in the womb from one of the Deus Ex endings. I'm not saying that they did that on purpose, it just that up until the end ME3 was all in spirit of previous ME games, and then it makes you feel in the last five minutes like you played a completely different game, character and story.

It would have been great to get a range of options, like many are suggesting, and as was possible in ME2. Remember that memory box Liara made? Would have been exactly what was needed to be integrated into total fail ending options where Reapers complete the cycle. Even then we would have been left with hope that the next cycle has a chance. That way, everyone would be happy - people who play to feel good and inspired, and those who want dark story and end, and everyone else. As it stands, it just falls out of place from all previous BW games, not only ME series.


I agree even with a Reapers destroy everything if they flas forwarded 50,000 years to someone watching Liara's memory box that ending would have thrilled me to death. I also like the idea of Shepard trying to reason the with VI not just bending over and saying do what you will.

#36
askanec

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There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

Shepard can live, depending on your choice. His story is remembered and passed down the generations. His crew and the Normandy survived the battle. The Reaper threat is no more. Even better, the Catalyst who controlled the Reapers had agreed to a new solution (which means no more future cycle of destruction).

Best of all, the mass relays are gone, which means the galaxy is free to advance in their own way. Some players mourned the loss of the mass relays, but that is short-sighted. As Legion mentioned in ME2, using such technology only serves to put the users on the path of advancement the Reapers wanted them to.

By selecting the synthesis ending, alien races don't even need the mass relays anymore. They can go on years, even centuries of space voyage. Synthetics don't need food for the long journey and they don't die from aging.

#37
DarkSpider88

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askanec wrote...

There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

Shepard can live, depending on your choice. His story is remembered and passed down the generations. His crew and the Normandy survived the battle. The Reaper threat is no more. Even better, the Catalyst who controlled the Reapers had agreed to a new solution (which means no more future cycle of destruction).

Best of all, the mass relays are gone, which means the galaxy is free to advance in their own way. Some players mourned the loss of the mass relays, but that is short-sighted. As Legion mentioned in ME2, using such technology only serves to put the users on the path of advancement the Reapers wanted them to.

By selecting the synthesis ending, alien races don't even need the mass relays anymore. They can go on years, even centuries of space voyage. Synthetics don't need food for the long journey and they don't die from aging.


What you are saying can be seen as true. Future generations are saved and can rebuild. However regardless of whether Shep lives or dies the crew (his family) is literally stranded with little chance of being rescued. I just believe that all options pretty much conformed to what the Reapers in one aspect or another.

#38
GBGriffin

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askanec wrote...

There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

Shepard can live, depending on your choice. His story is remembered and passed down the generations. His crew and the Normandy survived the battle. The Reaper threat is no more. Even better, the Catalyst who controlled the Reapers had agreed to a new solution (which means no more future cycle of destruction).

Best of all, the mass relays are gone, which means the galaxy is free to advance in their own way. Some players mourned the loss of the mass relays, but that is short-sighted. As Legion mentioned in ME2, using such technology only serves to put the users on the path of advancement the Reapers wanted them to.

By selecting the synthesis ending, alien races don't even need the mass relays anymore. They can go on years, even centuries of space voyage. Synthetics don't need food for the long journey and they don't die from aging.


Again, who cares if the galaxy is fine? What about the characters you care about? Without them, there's no reason to even invest in the galaxy to begin with.

Modifié par GBGriffin, 11 mars 2012 - 01:26 .


#39
Korhiann

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Neverwinter_Knight77 wrote...

I think the part with the "god child" deus ex machina was extremely out of character for Shepard. He would never let himself be forced into making a sadistic choice like that.


I agree. It goes against one of the central themes. Shepard would have fought against said diety.

#40
defenestrated

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askanec wrote...

There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

The "goodness" of the ending is subjective and depends on what elements of the game you value most. Putting this down to a subset of fans "not being used to" a non-Hollywood happy ending is judgmental and not terribly constructive. I think everyone understands that under certain criteria, all three scenarios are wins.

#41
joker_jack

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askanec wrote...

There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

Shepard can live, depending on your choice. His story is remembered and passed down the generations. His crew and the Normandy survived the battle. The Reaper threat is no more. Even better, the Catalyst who controlled the Reapers had agreed to a new solution (which means no more future cycle of destruction).

Best of all, the mass relays are gone, which means the galaxy is free to advance in their own way. Some players mourned the loss of the mass relays, but that is short-sighted. As Legion mentioned in ME2, using such technology only serves to put the users on the path of advancement the Reapers wanted them to.

By selecting the synthesis ending, alien races don't even need the mass relays anymore. They can go on years, even centuries of space voyage. Synthetics don't need food for the long journey and they don't die from aging.


I'm ok with the endings. If you've ever seen the movie MS Gundam: Char's Counter Attack, it has an ending similar to this in tone and style. As for the Synthisis ending, That one leaves the widest amount of possibles for ME universe to expand and grow. Though some of the tech is gone, the knowelge to build and unstand it is still there. If there some future DLC I would like to see a senseable happy end and a failure end like was mentioned eariler with the reapers winning.

#42
eye basher

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GBGriffin wrote...

askanec wrote...

There are good endings. All 3 are good endings, just not the kind of classic Hollywood good endings you are used to.

Shepard can live, depending on your choice. His story is remembered and passed down the generations. His crew and the Normandy survived the battle. The Reaper threat is no more. Even better, the Catalyst who controlled the Reapers had agreed to a new solution (which means no more future cycle of destruction).

Best of all, the mass relays are gone, which means the galaxy is free to advance in their own way. Some players mourned the loss of the mass relays, but that is short-sighted. As Legion mentioned in ME2, using such technology only serves to put the users on the path of advancement the Reapers wanted them to.

By selecting the synthesis ending, alien races don't even need the mass relays anymore. They can go on years, even centuries of space voyage. Synthetics don't need food for the long journey and they don't die from aging.


Again, who cares if the galaxy is fine? What about the characters you care about? Without them, there's no reason to even invest in the galaxy to begin with.


Shepard and the crew are assests in a massive military operation to save the galaxy saving the galaxy matters who dies doing it doesn't assets are made to be expended.Posted Image

#43
Captain_Obvious

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Mr. Big Pimpin wrote...

Just because an ending isn't "grimdark-slit-your-wrists-depressing" doesn't make it "sunshine-and-rainbows-Disney"; thinking otherwise is making a false dichotomy that many on the BSN seem to have fallen into.

Most of us wanted and expected something in the middle. Not to mention a range of options; you know, with actual effects based on our choices.


I agree.  While I want the sunshine and bunnies ending, I don't think everyone should get it or even want it.  But a range of endings should have been there.  No difference now between paragon or renegade.  

#44
Qutayba

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A dark ending is fine by me, but it should be a dark ending that is meaningful - a sacrifice should make a difference. The spirit of the current endings is downright nihilistic, which is not in keeping with the whole story up to that point. The Reapers are nihilistic, certainly, but you struggle against their logic the whole game. To just give in to their logic at the end is essentially a total moral defeat.

#45
Arthorius

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Agreed OP. Let alone that it would be really simple to do so. Just create a new side quest for Anderson. If completed, he may lives after the encounter with TIM and sacrifice himself instead of Shepard.

Shepard who could then run like hell, call Joker and have his freaking happy end. The man deserve it FFS.

Modifié par Arthorius, 11 mars 2012 - 01:38 .


#46
Ultra Prism

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idunhavaname wrote...

Agree. BioWare always stated that Shepard is YOUR CHARACTER. If I want my character to live and retire with his LI and make babies then I should be able to.

I would be so satisfied with that ending that I would take it to my grave,


Absolutely true, what Bioware, and they decide to kill us without any choice ... Now I tell my friends dont play ME3 its like worst than breakup more like losing something that you have come to love for over 5 years ...

#47
tenacious_err

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GBGriffin wrote...

Again, who cares if the galaxy is fine? What about the characters you care about? Without them, there's no reason to even invest in the galaxy to begin with.


This. I'm not saying the galaxy isn't important, but whether it was intended or not, Mass Effect became a character-driven story. Leaving the characters complete aside in the final moments of the plot and then literally throwing them aside in the ending is jarring, to say the least.

And the endings can be seen as happy, yes. I see how that would work. What I don't see is how there isn't a "Disney" ending too. Because none of those three choices are it. Those choices either leave Shepard being like the Illusive Man and keeping the Reapers alive OR killing the Geth and EDI OR forcing everyone into a biological evolution because apparently that conflict Shepard just solved between the Geth and Quarians means nothing.

Honestly, in my head I'd imagine the Disney ending would be something like, Shepard punches the god-like kid in the face, blows up the Reapers, and makes a running leap for the Normandy while the weapon explodes and is caught by her LI and, in my case, takes a very-long, very well-deserved vacation with Kaidan while mourning all the deaths caused by the Reapers. I don't really see how that's so different from Joker catching Shepard at the end of ME2.

#48
Gold Dragon

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Disney ending?  No need.  This also isn't BSN's story.  Bioware told it as they wished.

That the realistic aftermath of a war for survival was shown instead of parties (see Star Wars Return of the Jedi) seems to have gotten many upset may have been intended.  I'm not saying it couldn't have been done better (it definitely could have) but really?

Normandy crash?  Bioware promised only an end to SHEPARD'S story, not Mass Effect.


Mass Effect 4:  500 years ago, Commander Shepard destroyed the Reapers, saving galactic society.  As a side effect, all mass relays were also destroyed.  A Salarian team, field testing a new Long-Distance FTL drive core, has a mistake in Navigation, and has to land on an unknown planet to pick up some fuel for the trip back to Sur'Kesh.  While exploring, they come across the remains of the SSV Normandy.  Suddenly, an Asari appears, calling herself Liara T'Soni, and this meeting proves to be just the tip of the iceberg that brings new dangers, new allies, and a whole new experience as a galaxy continues to rebuild after the Reaper War.

Why wouldn't Bioware leave us hanging with a "preview" of a planned new game?  It's not like THAT hasn't happened before....

:wizard:

#49
JerusPI

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Remember Fallout 3's ending compared to Fallout: New Vegas epilogues. Bethesda Learned Bioware did the exact same thing that almost made the company fall to rioters with DA2 so in conclusion. Bioware does not learn from it's mistake

#50
t003

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Sywen wrote...

I agree with is. If you want him to die then you make that choice. I want a happy ending, let me make that choice.

Nothing wrong with wanting that light at the end of the tunnel.


Exactly. The whole series has been about choice. It should be yours if you want to go down as a martyr or a living legend. Thats what they did with DA:O and I loved it.