Nathan Redgrave wrote...
Citizen Q wrote...
they top it off by forcing the protagonist to make a decision that by most counts would be completely out of character for him, all while doing the bidding of a being who should, logically, be his greatest enemy.
And yet, there really isn't a choice but to make the choice at the time, is there? The collective military forces of the galaxy threw the bulk of their support behind the Crucible plan, and if it fails, the rest of the war is one, big, drawn-out and foregone conclusion.
It is bad writing on Bioware's part. No one played all three games just to see Shep forced into one of the most sadistic and depressing choices ever, that is just one of the many places they dropped the ball.
Shep made a career out of taking the option not offered, but then Bioware just shoehorned him/her into a horrible catch22 ending.
EDIT: Not just a horribly written ending, but one where the only options cause both the destruction of galactic civilization, the thing Shep was trying to save, AND the seperation of Shep from both crew and LI, either through death or uncoverable distance due to the destruction of the relays.
So its a double downer, PLUS Shep doesnt even put up a counter-argument to the one being in the galaxy RESPOSIBLE FOR THE DESTRUCTION OF UNTOLD QUADRILLIONS OF BEINGS OVER COUNTLESS CYCLES!
This is the same entity that is BEHIND THE REAPERS, the same Reapers Shep has been fighting through three different games, and he just accepts these three horrible options as the only viable choices. No rousing speech, No looking for another way, No punching that little b4sterd right in the mouth, just gets himself killed and ends galactic civilization all based on a 2 minute speech by a little starkid.
Yea... Great Ending....
Modifié par Citizen Q, 11 mars 2012 - 01:43 .