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Cerberus caps Kelly by a frieght container - thats it?


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#26
didymos1120

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The other thing that was kinda funny was that, apparently, the Cerberus dudes went up and asked if she was Kelly Chambers and she just went "Yep, that's me, Mr. Heavily-Armed Cerberus Guy!" Talk about no sense of self-preservation.

#27
Drake_1000

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rogerX wrote...

Shalashaska111 wrote...

Drake_1000 wrote...

Save her from Collector she will die from Cerberus.
Save her from Cerberus she will die from Reapers.
Poor girl.


Save her from the Collectors by going strait through the omega-4 relay.

Save her from Cerberus by telling her to change her identity before the coup.

Save her from the Reapers by choosing the control ending which spares the citadel.

So she can survive, and seen as the citadel is mostly self sufficient, will probably survive untill old age.

Which is more than can be said for just about every single main character in the entire trilogy.


how do we know ppl in the Citadel are all still alive after the Reapers towed it to Earth?


Yes, obviously they are all dead.

#28
Greed1914

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Verkir wrote...

Where can you hear about being kelly stuff into a crate and murdered? sounds hot.


If you pardon Ken and Gabby, but don't tell Kelly to change her identity, they will talk about it. 

#29
plaguecaller

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That's just extremely vindictive, for no reason. She couldn't have stopped Shepard anyway, with anything


That could mean bioware is petty and vindictive with its characters, if you follow that path out a bit.- go figure. - possible

#30
TeamLexana

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I never even saw her in my game. I am playing again, mainly to see Thane since I screwed up seeing him the first time but now I will also be looking for Kelly. Where and when does she show up?

#31
Shalashaska111

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rogerX wrote...

how do we know ppl in the Citadel are all still alive after the Reapers towed it to Earth?


The ward arms were closed, and if we are to believe ME1, the reapers are not able to do that remotely now, not unless they got another agent like Saren into the presidium tower. What is more likely is that citadel control ordered the arms closed as soon as the citadel defence fleet engaged the reapers at the widow relay. With the arms closed, even the reapers weapons are unable to penetrate the ward arms in the small space of time shown in the game. We see absalutely no damage to the exterior of the citadel to suggest they tried breaking their way in.

Allthough ME3 does away with just about the entire plot of ME1, so lets assume the reapers have full control over the stations arms, afterall they must do if they have the power to move the station across the galaxy. (Can a relay even move something that large?)

The real proof that the inhabitants of the citadel are still alive is the fact we see absalutely no damage to it neither on the outside nor on the inside of the arms, all of the lights of the ward cities are on, and you can still see hover cars flying around all the streets. Allthough there are indeed casualties shown on the way to the presidium tower, the evidence and the timescale indicate that the presidium ring, and most definetely the five wards, haven't been exterminated of life.

The control ending is the only one of the three where the citadel is shown to be completely undamaged afterwards, there is a small cinimatic showing the arms closing again and the station sealing safely.

It would take atleast a week or two, maybe even a month, for husks alone to exterminate the millions of people on the citadel, expecially when C-Sec is there in full force, along with tens, maybe hundreds of thousands of military forces from all the council races.

Modifié par Shalashaska111, 11 mars 2012 - 02:06 .


#32
United_Strafes

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JimJohnJim wrote...

Is this.... Is this a thread not about the ending..? Am I hallucinating?

But yeah, she gets spaced by Cerberus, though I heard that there's someway to save her, don't take my word for it though.


What the hell would you talk about after you've been through the ending, decisions? Like Kelly? Why would it matter.

#33
Kmead15

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Shalashaska111 wrote...

rogerX wrote...

how do we know ppl in the Citadel are all still alive after the Reapers towed it to Earth?


The ward arms were closed, and if we are to believe ME1, the reapers are not able to do that remotely now, not unless they got another agent like Saren into the presidium tower. What is more likely is that citadel control ordered the arms closed as soon as the citadel defence fleet engaged the reapers at the widow relay. With the arms closed, even the reapers weapons are unable to penetrate the ward arms in the small space of time shown in the game. We see absalutely no damage to the exterior of the citadel to suggest they tried breaking their way in.

Allthough ME3 does away with just about the entire plot of ME1, so lets assume the reapers have full control over the stations arms, afterall they must do if they have the power to move the station across the galaxy. (Can a relay even move something that large?)

The real proof that the inhabitants of the citadel are still alive is the fact we see absalutely no damage to it neither on the outside nor on the inside of the arms, all of the lights of the ward cities are on, and you can still see hover cars flying around all the streets. Allthough there are indeed casualties shown on the way to the presidium tower, the evidence and the timescale indicate that the presidium ring, and most definetely the five wards, haven't been exterminated of life.

The control ending is the only one of the three where the citadel is shown to be completely undamaged afterwards, there is a small cinimatic showing the arms closing again and the station sealing safely.


Indoctrination and massive amounts of radiation would explain most of this. Can't tell you what's up with the hover cars.

#34
didymos1120

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TeamLexana wrote...

I never even saw her in my game. I am playing again, mainly to see Thane since I screwed up seeing him the first time but now I will also be looking for Kelly. Where and when does she show up?


She's down with the refugees once that dock becomes available to visit.

#35
askanec

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Small as her role is, I think Kelly's running away really pissed TIM off. As she said in ME2, she was hand-picked by TIM to help Shepard with the greatest threat to humanity. Running off makes TIM look very bad. In a leadership position, having your judgement called into question is humiliating.

An example is how Hillary Clinton had to keep deflecting questions and calls for apology about her support for the Iraq war during her presidential election campaign against Barack Obama. Obama, on the other hand, kept talking about his opposition to the war to show he made the right judgement call.

#36
TeamLexana

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didymos1120 wrote...

TeamLexana wrote...

I never even saw her in my game. I am playing again, mainly to see Thane since I screwed up seeing him the first time but now I will also be looking for Kelly. Where and when does she show up?


She's down with the refugees once that dock becomes available to visit.


Weird. I've been down there, I didn't see her. Is she marked on the map?

#37
Sajuro

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didymos1120 wrote...

Nathan Redgrave wrote...

didymos1120 wrote...

What I found annoying about that is that TIM apparently went out of his way to place a kill-order on her, the slightly goofy, super-optimistic ship's counselor, but during the Sanctuary bit, he's constantly telling Leng not to bother with Miranda, who is an actual threat, unless she actively interferes.


That's a matter of what matters in the moment. Fighting Miranda when they had bigger fish to fry would be counterproductive. Keep in mind that Miranda was on the run from Cerberus for the entire rest of the game, and that the Illusive Man himself told her that he needed to "contain the situation."


OK, I see I didn't do a very good job of making myself very clear: TIM has a squad detailed to go and cap Kelly during the Citadel coup, when they have better things to do.  Like, you know, participate in the coup.  Kelly can't do jack about that.  She's just giving counseling to refugees. She has no special LEET combat skills or whatever.  But Miranda, who is on-site at Sanctuary and is definitely a potential problem, is just allowed to go running about.  Now, I do agree that there is a logic to that.  But it still doesn't fit with how Kelly's death was handled, which event was, to me, just shoved in to reiterate that Cerberus are a bunch of jerks.

there could be just a general kill order on everyone who was aboard the SR-2 and didn't rejoin Cerberus, a cerberus guy comes by and sees Kelly in the docks, 93% facial recognition or something, he asks if she's Kelly Chambers and ventilates her if she says yes.
As for why she did it, he might have been willing to kill the whole crowd, or she might have just wanted to die to get rid of the nightmares.

#38
Shalashaska111

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Kmead15 wrote...

Indoctrination and massive amounts of radiation would explain most of this. Can't tell you what's up with the hover cars.


Indocrination would do away with the entire storyline of ME3.

Anderson and the alliance resistance were hold up on earth for months, indocrination is more limited and takes longer than simply being able to mind control millions of people within a few hours, as far as ME3 is concerned. If they could do that then there would be no galactic war at all.

I don't get the radiation suggestion, the Citadel is parked right above earth, is completely intact, and as a giant space station would be shielded just fine from typical solar radiation, like any species ships are. The serpent nebula and widow star more than likely has higher radiation than that found emediately above earth.

While talking to the illusive man at the citadel tower you get clear and lengthy views at the ward arms and can see cars flying around and all the buildings lights on. The arms are undamaged, as is the presidium ring, and as said, using the same methods used on all planitary bodies, which is husks, it would take weeks to cleanse the citadel of all life, especially considering the significant build up of people, a million or more of them armed and combat ready.

Modifié par Shalashaska111, 11 mars 2012 - 02:19 .


#39
Kmead15

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askanec wrote...

Small as her role is, I think Kelly's running away really pissed TIM off. As she said in ME2, she was hand-picked by TIM to help Shepard with the greatest threat to humanity. Running off makes TIM look very bad. In a leadership position, having your judgement called into question is humiliating.

An example is how Hillary Clinton had to keep deflecting questions and calls for apology about her support for the Iraq war during her presidential election campaign against Barack Obama. Obama, on the other hand, kept talking about his opposition to the war to show he made the right judgement call.


She wasn't handpicked by TIM for her skills, she was handpicked because surrounding a paragon Shepard with people like Leng would have been a bad idea. He wanted people who made Cerberus look more palatable. She served her purpose; TIM didn't make a mistake. Not sure why he wants her dead so bad when he can't use her any more.

#40
Kmead15

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Shalashaska111 wrote...

Kmead15 wrote...

Indoctrination and massive amounts of radiation would explain most of this. Can't tell you what's up with the hover cars.


Indocrination would do away with the entire storyline of ME3.

Anderson and the alliance resistance were hold up on earth for months, indocrination is more limited and takes longer than simply being able to mind control millions of people within a few hours, as far as ME3 is concerned.

I don't get the radiation suggestion, the Citadel is parked right above earth, is completely intact, and as a giant space station would be shielded just fine from typical solar radiation, like any species ships are. The serpent nebula and widow star more than likely has higher radiation than that found emediately above earth.

While talking to the illusive man at the citadel tower you get clear and lengthy views at the ward arms and can see cars flying around and all the buildings lights on. The arms are undamaged, as is the presidium ring, and as said, using the same methods used on all planitary bodies, which is husks, it would take weeks to cleanse the citadel of all life, especially considering the significant build up of people, a million or more of them armed and combat ready.




Tons of refugees were pouring into the Citadel; you don't think the Reapers couldn't have snuck a ton of agents into the station that way? That fits their MO to a tee. As for the radiation, I was thinking something similar to the bomb Shepard sets at the end of ME2 if you save the base. Kills everything nearby it, but leaves the station intact. Heck, if you had someone indoctrinated set off one of those first, you wouldn't even need to worry about the Citadel closing up on you.

#41
Ghozt66

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Anybody know what happend to Emily Wong??.. she was in Mass2 to but seems to be a no show in Mass 3

#42
askanec

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Kmead15 wrote...

askanec wrote...

Small as her role is, I think Kelly's running away really pissed TIM off. As she said in ME2, she was hand-picked by TIM to help Shepard with the greatest threat to humanity. Running off makes TIM look very bad. In a leadership position, having your judgement called into question is humiliating.

An example is how Hillary Clinton had to keep deflecting questions and calls for apology about her support for the Iraq war during her presidential election campaign against Barack Obama. Obama, on the other hand, kept talking about his opposition to the war to show he made the right judgement call.


She wasn't handpicked by TIM for her skills, she was handpicked because surrounding a paragon Shepard with people like Leng would have been a bad idea. He wanted people who made Cerberus look more palatable. She served her purpose; TIM didn't make a mistake. Not sure why he wants her dead so bad when he can't use her any more.



I can see your point. You have to keep in mind, though, that Kelly was a member of Cerebus. Nobody can fault people like Joker and Jacob running off, since they were Alliance servicemen.

Kelly was picked to get close to Shepard through her beguiling ways and spy on Shepard. Having someone whom he picked get a change of heart and desert him must have galled TIM.

#43
Madecologist

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TeamLexana wrote...

Weird. I've been down there, I didn't see her. Is she marked on the map?


I heard that she is only there if you took her up to your room for diner in ME2. Basically you need to trigger the 'I will take care of your fish dialogue' for her to be present in ME3. It is the fact that she grew closer to Shepard that gave her the courage to leave Cerberus and become a good samaritan down in the refugee district. Otherwise it is 'assumed' she never left (or at least is not seen in ME3).

Modifié par Madecologist, 11 mars 2012 - 02:31 .


#44
TeamLexana

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Madecologist wrote...

TeamLexana wrote...

Weird. I've been down there, I didn't see her. Is she marked on the map?


I heard that she is only there if you took her up to your room for diner in ME2. Basically you need to trigger the 'I will take care of your fish dialogue' for her to be present in ME3. It is the fact that she grew closer to Shepard that gave her the courage to leave Cerberus and become a good samaritan down in the refugee district. Otherwise it is 'assumed' she never left (or at least is not seen in ME3).


Ahh. Alright, so she won't show up for me. I never presued her, I was afraid it'd lock me out of my LI's and I didn't want her crazy psycho ass dancing around half nekkid in my quaters, lol.

#45
Shalashaska111

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Kmead15 wrote...
Tons of refugees were pouring into the Citadel; you don't think the Reapers couldn't have snuck a ton of agents into the station that way? That fits their MO to a tee. As for the radiation, I was thinking something similar to the bomb Shepard sets at the end of ME2 if you save the base. Kills everything nearby it, but leaves the station intact. Heck, if you had someone indoctrinated set off one of those first, you wouldn't even need to worry about the Citadel closing up on you.


They could no doubt get agents aboard, but that would only explain their ability to open and close it.

A specialised radiation bomb is a theory, if they had or wanted to use such devices, they would do so on all of the planets, but they don't, their methods are very clear, because we fight them thruought the entire game, they turn people into husks, according to the game itself that is their method. Furthermore the reapers ground forces are only a part of their planitary assaulting force. The bulk of it is made up by the destroyers and dreadnaughts themselves, and they can't use such methods on the citadel or they would do immesurable damage to it.

There is no evidence to suggest the reapers had time to exterminate the millions of people on the citadel, they had only just come under possession of it. The 'radiation bomb' while a decent theory, is invalidated in it's entirity by the storyline of ME3. Even if the collector base is saved, cerberus themselves are not shown to have any such power.

The evidence that the vast majority of the citadels population is still alive is too forthcoming to dismiss, we can see it clearly for many minutes of the endings citadel tower scenes.

Modifié par Shalashaska111, 11 mars 2012 - 02:39 .


#46
Aren19

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Does Kelly only show up if you "romanced" her in ME2? In my first run through, I didn't see her at all.

#47
Kmead15

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Shalashaska111 wrote...

Kmead15 wrote...
Tons of refugees were pouring into the Citadel; you don't think the Reapers couldn't have snuck a ton of agents into the station that way? That fits their MO to a tee. As for the radiation, I was thinking something similar to the bomb Shepard sets at the end of ME2 if you save the base. Kills everything nearby it, but leaves the station intact. Heck, if you had someone indoctrinated set off one of those first, you wouldn't even need to worry about the Citadel closing up on you.


They could no doubt get agents aboard, but that would only explain their ability to open and close it.

A specialised radiation bomb is a theory, if they had or wanted to use such devices, they would do so on all of the planets, but they don't, their methods are very clear, because we fight them thruought the entire game, they turn people into husks, according to the game itself that is their method.

There is no evidence to suggest the reapers had time to exterminate the millions of people on the citadel, they had only just come under possession of it. The 'radiation bomb' while a decent theory, is invalidated in it's entirity by the storyline of ME3. Even if the collector base is saved, cerberus themselves are not shown to have any such power.

The evidence that the vast majority of the citadels population is still alive is too forthcoming to dismiss, we can see it clearly for many minutes of the endings citadel tower scenes.


Allers tells you that when the Reapers took the Citadel, they also killed everyone on Bekenstein by blasting the planet from orbit. This isn't their normal mode of operation, but that's because they weren't interested in harvesting. They just wanted to keep the Cruicible from being completed. It's not like losing the population of the Citadel would put all that big a crimp on the Reaper's plans when they already control most of the homeworlds.

#48
Zanallen

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SaltyWaffles-PD wrote...

That, and there was literally NO REASON to kill her. She was a human helping refugees with therapy; she was having trouble keeping herself together, and she was very small-time; a therapist can't effectively help many people in a relatively short amount of time.

That's just extremely vindictive, for no reason. She couldn't have stopped Shepard anyway, with anything.


What are you talking about? Of course TIM would go out of his way to kill Kelly. If given half the chance, she would spread scale itch to every organic in the galaxy and TIM can't have that.

#49
GreyLord

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I never found her. I didn't romance her either though. Maybe that's the key on whether you find her or not?

#50
Shadowscythe85

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You just need to have dinner with her, not fully romance her, for her to appear in game. The dinner and subsequent conversation are what gave Kelly the courage and perspective to leave Cerberus. And if you tell her to change her identity, she'll survive the Cerberus raid and the romance from ME2 can be continued if you had started it.
I also read that people did evacuate from the Citadel and I just headcannon (like a lot of stuff) that she was one of the people that got away safely.