kamikazekeeg wrote...
It wasn't a bad ending, it just didn't bring a sense of completion to the game, by not showing how your decisions affected anyone. It just makes it weak and what happens with the Normandy is confusing. It's not series ruining as people are making it out to be and the game is still very enjoyable till the end also. The ending actually creates an interesting idea of what might happen to the universe with no way of traveling between systems, with the idea of perhaps being able to create new Relays after awhile. I mean, if they could build the Crucible, maybe they could eventually build new Relays or find a new way to travel. The game ending just needed a better sense of completion.
The Crucible would have infrastructure to support it's construction. Workers and scientists. Mining and supply ships, etc.
Now they have no infrascructure. It's gone. And hey those scientists? They're probably stranded at the crucible construction site. The bulk of their military is trapped in Sol, along with the Terminus fleets and criminal gangs. Yeah that isn't a recipe for disaster.