I completed ME1 and ME2 with 7 Shepards each and I never felt bored/unmotivated this quickly. And no, its not about 'overplaying'; I haven't played ME2 for over a year. And no, its not because of 'romance'. My Shepards random select LIs and some of them are still single, because I regard romance merely as a nice distraction.
Unless I'm wrong, the endings are downright disgusting because:
Everyone you helped on the Citadel is dead after the ending. Matriarch Atheyta, Bailey, all quest NPCs, ME2 squadmates, the council etc.
Everyone in the solar system is either dead or stranded and left to starve. That means Earth and her colonies, and every ship in the system. How is that possible? Well, look what happened to the Batarian system when you blew up the Relay. The catastrophic effects of the explosion were even verbally confirmed by various NPCs.
Everytime I did a side mission or made a choice during my 2nd playthrough, I kept asking myself: "How will this choice matter? Will it matter at the end?" And most of the time the answer is no. Other than making a galactic readiness bar go up by a few digits. You still get the same 3 choices at the end.
Whats worse is that I can't even bring myself to go back to ME1 and ME2 now, because the same question keeps popping up everytime I had to make a choice. I wish there was a way to forget ME3 temporarily while playing the previous two installments.
Its about the journey you say? Nonsense. Not when you've been throughout 3 games that your choice are supposed to matter, and that there will be CLOSURE at the end of ME3.
Modifié par QuarianHIV, 11 mars 2012 - 01:52 .





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