Modifié par tanerb123, 27 novembre 2009 - 04:09 .
two handed warrior -slower than my grandmother
#1
Posté 27 novembre 2009 - 04:09
#2
Posté 27 novembre 2009 - 04:11
#3
Posté 27 novembre 2009 - 04:14
YR_Lim wrote...
The only good thing about my 2h warrior is the sweep and warcry that whack my foes like a baseball bat, other then that....he kinda sucks.
As someone who leveled a 2H warrior from 1-20, I can say all they need to be more competent is more sweep abilities and that the sweep abilities apply debuffs (Sunder Arms/Armor type sweep abilities).
Oh, and some more variety in the 2H swing animations wouldn't hurt, look like a fool swinging around a giant club 90% of the time.
#4
Guest_Bapawaka_*
Posté 27 novembre 2009 - 04:15
Guest_Bapawaka_*
#5
Posté 27 novembre 2009 - 04:16
Looking at the techniques that Doppelsöldners used to use with zweihänders would be a good start. There's plenty of medieval sword codexs out there, many of them still in use.
#6
Posté 27 novembre 2009 - 04:30
The lower your str = the slower you swing
The higher your str = the faster you swing
#7
Posté 27 novembre 2009 - 04:33
#8
Posté 27 novembre 2009 - 04:35
Here's the one that I use:
http://social.biowar...ct/852/#details
If you don't want the archery fix, just click on files and download the 2H fix separately.
Modifié par Mordigan, 27 novembre 2009 - 04:36 .
#9
Posté 27 novembre 2009 - 04:50
#10
Posté 27 novembre 2009 - 05:31
Loetek wrote...
The only thing I would ask for is:
The lower your str = the slower you swing
The higher your str = the faster you swing
Yes that would make sense, if the warrior is strong enough... the weapon would be like wielding a feather.
#11
Posté 27 novembre 2009 - 05:36
Mordigan wrote...
Yeah 2H style sucks, but there are mods out there that can easily rectify the situation.
Here's the one that I use:
http://social.biowar...ct/852/#details
If you don't want the archery fix, just click on files and download the 2H fix separately.
That's just a huge list of buffs. Sounds like "easier than easy mode" to me.
#12
Posté 27 novembre 2009 - 05:44
#13
Posté 27 novembre 2009 - 06:33
Seifz wrote...
That's just a huge list of buffs. Sounds like "easier than easy mode" to me.
Talk about oversimplification.
Having used the mod, it doesn't necessarily make the game any easier because "enemies" get the same benefits that your character gets as well.
Also dual wielding still has higher DPS over all, but the 2H now has great burst damage.
#14
Posté 27 novembre 2009 - 12:37
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
#15
Posté 27 novembre 2009 - 12:39
Modifié par Darth_Shizz, 27 novembre 2009 - 12:40 .
#16
Posté 27 novembre 2009 - 12:44
Torias wrote...
the answer is simple:
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
hmm so lots of willpower when you are only lvl 18 at the endgame?
#17
Posté 27 novembre 2009 - 12:45
Mordigan wrote...
Seifz wrote...
That's just a huge list of buffs. Sounds like "easier than easy mode" to me.
Talk about oversimplification.
Having used the mod, it doesn't necessarily make the game any easier because "enemies" get the same benefits that your character gets as well.
Also dual wielding still has higher DPS over all, but the 2H now has great burst damage.
Problem is, 2h always did have great burst damage. up to a 36% speed increase through activating indomitable is just...a bit of a joke, if I'm honest.
2Handers have now reached Sagat tier.
#18
Posté 27 novembre 2009 - 12:47
Nevermind that 2h weapons also have a higher STR modifier. So going the average 42 STR isn't the way to play it. You will need to go higher likely, to take advantage of that sweet sweet damage modifier. 2h's aren't about DPS either, they are about DPH, Damage per Hit. It's all about the big hits baby.
Oh, and flanking is nice. As is sticking vaunrability runes on weapons. Such as Silverite and such, which allow for even more damage vs darkspawn and undead. Two main enemy types that will be faced.
#19
Posté 27 novembre 2009 - 12:48
menasure wrote...
Torias wrote...
the answer is simple:
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
hmm so lots of willpower when you are only lvl 18 at the endgame?lol i have played with 2 twohanders in my previous game and that kind of number of levels were not ther to get enough strength, dex (so they actually hit something) and willpower for what you are suggesting.
20 willpower by end game is not unreasonable, and probably more than you'll ever need after +stam, +stam regen items and rejuvenation (assuming proper stamina usage). Considering how many free attributes you can get throughout the game, you could likely finish on close to 30, whilst having only dumped about 7-8 points into it.
#20
Posté 27 novembre 2009 - 12:51
Wonder if it's worth tossing that 2h with some Dragonbone Heavy Armor hmm. Less Stamina used per abilitiy.
#21
Posté 27 novembre 2009 - 12:53
Darth_Shizz wrote...
menasure wrote...
Torias wrote...
the answer is simple:
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
hmm so lots of willpower when you are only lvl 18 at the endgame?lol i have played with 2 twohanders in my previous game and that kind of number of levels were not ther to get enough strength, dex (so they actually hit something) and willpower for what you are suggesting.
20 willpower by end game is not unreasonable, and probably more than you'll ever need after +stam, +stam regen items and rejuvenation (assuming proper stamina usage). Considering how many free attributes you can get throughout the game, you could likely finish on close to 30, whilst having only dumped about 7-8 points into it.
20 willpower is not enough for 2h warriors.
you need 40 willpower
screw dex, all you need there is enough to get perfect striking.
so, enough dex for perfect striking, then get your Strength and Willpower as high as possible.
My 2h warrior ended up with 40 odd willpower and 380 stamina... enough to last through most battles with spamming abilities as much as the cooldowns would allow.
#22
Posté 27 novembre 2009 - 01:03
Torias wrote...
Darth_Shizz wrote...
menasure wrote...
Torias wrote...
the answer is simple:
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
hmm so lots of willpower when you are only lvl 18 at the endgame?lol i have played with 2 twohanders in my previous game and that kind of number of levels were not ther to get enough strength, dex (so they actually hit something) and willpower for what you are suggesting.
20 willpower by end game is not unreasonable, and probably more than you'll ever need after +stam, +stam regen items and rejuvenation (assuming proper stamina usage). Considering how many free attributes you can get throughout the game, you could likely finish on close to 30, whilst having only dumped about 7-8 points into it.
20 willpower is not enough for 2h warriors.
you need 40 willpower
screw dex, all you need there is enough to get perfect striking.
so, enough dex for perfect striking, then get your Strength and Willpower as high as possible.
My 2h warrior ended up with 40 odd willpower and 380 stamina... enough to last through most battles with spamming abilities as much as the cooldowns would allow.
so what you are saying is that it is all about the active skills to be able to actually hit something? that is oddly disappointing then
#23
Posté 27 novembre 2009 - 01:06
Torias wrote...
Darth_Shizz wrote...
menasure wrote...
Torias wrote...
the answer is simple:
you need more stamina and more activated attack abilities.
once you get enough levels, you shouldn't be using auto-attack for two handed attack... you want to be spamming the activated abilities (which attack faster / do more damage)....
hmm so lots of willpower when you are only lvl 18 at the endgame?lol i have played with 2 twohanders in my previous game and that kind of number of levels were not ther to get enough strength, dex (so they actually hit something) and willpower for what you are suggesting.
20 willpower by end game is not unreasonable, and probably more than you'll ever need after +stam, +stam regen items and rejuvenation (assuming proper stamina usage). Considering how many free attributes you can get throughout the game, you could likely finish on close to 30, whilst having only dumped about 7-8 points into it.
20 willpower is not enough for 2h warriors.
you need 40 willpower
screw dex, all you need there is enough to get perfect striking.
so, enough dex for perfect striking, then get your Strength and Willpower as high as possible.
My 2h warrior ended up with 40 odd willpower and 380 stamina... enough to last through most battles with spamming abilities as much as the cooldowns would allow.
Aye, you could definitely go that route if you wanted.
At level 12 on my 2h (nightmare playthrough alongside a 2h sten), I've got 16 willpower so far. I doubt I'll push it past 30 after equipment, as I'd prefer to split the points I don't put into str, between constitution and willpower. Health is just a good idea for a reaver...especially using blood thirst alongside it (+10% crit is too good to pass up). Generally, I've not found myself having trouble auto-attacking between the extra speed haste and blood thirst give. Couple that with proper timing of talents, a bit of animation cancelling and not activating all of your passives at once, you can really make stamina stretch a LONG way whilst keeping an effective auto-attack
#24
Posté 27 novembre 2009 - 01:10
#25
Posté 27 novembre 2009 - 01:12
In fact, dual wielding gets a similar attack, but without the knockdown iirc.
Another thing I noticed, I can't really tell if I'm right here, but it seems to me that 2h attacks are not exactly the same speed for all races.
I played an Elven Berserker for my first playthrough and he swung his sword painfully slow, like it was way too heavy for him. Being a 2h warrior myself, I didn't use Sten at all.
Now on my second playthrough, I took Sten with me, and it seems to me that he attacks a LOT faster and more natural with big 2-handers.
I only mention this because Age of Conan (in the early days) had a similar oversight on weaponspeeds (as in animation length) betweeen races, and I sincerely hope it didn't happen here, and it's just my imagination.
Modifié par Krisenherd, 27 novembre 2009 - 01:14 .





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