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The main reason the ending doesnt make sense...


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#1
KillerJudgement

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When you think about it, the Catalyst is the spirit child, not the Citadel. Therefore the summit accomplished nothing by attaching the Crucible to the Citadel.

If the Catalyst believes organics and synthetics cannot coexist and wishes harvesting to continue, then...

1) Why reveal himself in the first place?

2) Why present Shepard with the options of sabotaging his own plans?

3) Why didn't the catalyst defend the Citadel? If it's so concerned about organics, why not just purge Shepard instead of inviting him/her up?

Thecatalyst even says that Shepard's presence is proof that the harvesting cannot continue, but... he/she wouldn't be in the Catalyst's presence if he didn't make that panel float up.


and on a side note... Why is the Normandy in the middle of a jump when the war for Earth is going on?

All I can say is ... lol

Modifié par KillerJudgement, 11 mars 2012 - 02:14 .


#2
Militarized

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Because your appearance makes him change his plans bro...

Then he gives you 3 more plans to choose from. Cause the guy who made up the first plan, him, was totally awesome for wiping out your entire species so you should listen to him! IT MAKES PERFECT SENSE, SPACE MAGIC GO BOOM.

#3
RxP4IN

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Another reason???

This is my main beef with the game. The endings were merely poorly executed, but the root problem is the catalyst plot and his three choices.

#4
KillerJudgement

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Militarized wrote...

Because your appearance makes him change his plans bro...


But what about:

KillerJudgement wrote...

Thecatalyst even says that Shepard's presence is proof that the harvesting cannot continue, but... he/she wouldn't be in the Catalyst's presence if he didn't make that panel float up.



#5
KillerJudgement

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RxP4IN wrote...

Another reason???

This is my main beef with the game. The endings were merely poorly executed, but the root problem is the catalyst plot and his three choices.


Good point, lol. Renamed to "The main reason..."

#6
LeifofRohan

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My main issue is that you have the three games lead up to one story, and the endings are their own story that you really had no lead up to except for some wonky dreams (which still could have just been PTSD for Shepard if the endings had followed the story). There is no consistency to them and thats why I am bummed over the endings. You can't in the last 5 minutes of the game series change the plot 100% and implement a whole different, possible Battlestar Galactica Cylon-Human solution. >_< or controling the very things you have fought over 3 games to destroy

#7
GreyLord

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Well, I think the endings could make sense...but it doesn't mean I like them.

For the guardian, you had reached the area where everything was activated. It wasn't so much invited you as the programming was followed once the crucible joined the Catalyst.

It's never explained how it worked however.

We don't really know how much time has passed since Shepard passed out, it could have been a while. In MY game I heard the calls for a retreat however, and a fall back. It could be that other races and such just about gave up at that point, including your companions. Gives them time to get to the Normandy and go...

Who knows where they were headed....

I think it could have been done a LOT better...and think they should have had your choices matter more, as well as making it possible for the SP portion of the game (without ANY MP) be equal to the new MP players.

In fact, I think this entire ending and MP portion is simply catering to the newcomers to the game rather than those who supported Bio with all the others...

#8
DrDetective

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What I don't understand is how the Catalyst got linked to the Crucible in the first place. It was designed by a series of soon-to-be-extinct organic species, the Citadel apparently having been tacked on later, according to that VI. So is it just coincidence that the whole thing was a thinking being who was in control of the Reapers? Because it claimed that no other organic had reached it before, which implies that whoever decided to integrate the Citadel into the Crucible wouldn't have known the whole story, at least....

Anyway, yeah. Whole thing makes no sense.

#9
Hizuka

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Yeah, Shepard should totally listen to the guy who heads the synthetic army tasked with periodically exterminating organic civilization in order to keep synthetic life from exterminating organic civilization.

#10
Deltateam Elcor

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Hizuka wrote...

Yeah, Shepard should totally listen to the guy who heads the synthetic army tasked with periodically exterminating organic civilization in order to keep synthetic life from exterminating organic civilization.


They arent synthetic, they are a poor mans synthesis basically.

The only hypocrisy was the geth being used in ME1 and again in ME3.

#11
KillerJudgement

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DrDetective wrote...

What I don't understand is how the Catalyst got linked to the Crucible in the first place. It was designed by a series of soon-to-be-extinct organic species, the Citadel apparently having been tacked on later, according to that VI. So is it just coincidence that the whole thing was a thinking being who was in control of the Reapers? Because it claimed that no other organic had reached it before, which implies that whoever decided to integrate the Citadel into the Crucible wouldn't have known the whole story, at least....

Anyway, yeah. Whole thing makes no sense.


Actually, the mass relay technology (the Citadel included) was introduced by the reapers. The keepers are thought to be the first collected species, and ever since, they look after it. So... out of all these points, the Citadel being the home of the Catalyst makes sense, but it does not explain the Catalyst's actions.

#12
keginkc

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My interpretation was that the catalyst seeded the plans to the crucible in the very beginning of these cycles. Finally being able to complete one marked an end point for 'the plan'.

I have no idea why the Normandy was in flight. That was the only part that made me scratch my head. Apart from that, I'm apparently one among a silent minority who liked the ending specifically. And no, I don't play multiplayer. I've been with the trilogy since the beginning.   In any case my shepard sacrificing himself to achieve sythesis and save his friends and the galaxy at large was exactly what I was hoping for.

At the end of the day the biggest disappointment for me is simply knowing this is the end of Shepard's story. Which of course I knew years ago. The depression comes from doubting there will ever be another series like this one.

Modifié par keginkc, 11 mars 2012 - 03:40 .


#13
DrDetective

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KillerJudgement, remember, though, that the Catalyst was originally introduced, as in the first time it's ever mentioned, as a missing piece of the Crucible, which was not designed by the Reapers. Then, it turns out that this portion of the plans was an intelligent entity no one had ever discovered before. It's not even coincidental at this point, especially since the Catalyst was added to the plans well after much of the rest of it was designed, according to the protheans, at least.

To use a Star Wars comparison, it's even more ridiculous than C3P0 happening to have been designed by Darth Vader as a child, then coming back to Luke years later, after having toured the galaxy for twenty years, and then Uncle Owen not remembering him from the ten years he apparently lived on his farm.

#14
Iztiak

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Far more ridiculous, honestly. Though the primary problem with Mass Effect 3's ending is the fact that there is only ONE ending, for all shepards, no matter how you played. All choices are irrelevant.