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We all know "Take Back Omega" DLC is likely. It raises ONE question, however.


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#76
clonedoriginzero

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Slappy Ya Face wrote...

swenson wrote...

Why does everybody have to completely misinterpret the ending? Nobody said all tech was destroyed, or that the mass effect is gone, or even that the relays explode, necessarily. So Omega's probably fine. They spend all their time murdering each other anyway, they probably won't even care about not being able to go other places.

Still, I don't get how they expect to do DLC for this thing. If we can't play after the game, well, what's the point? Other than telling us Aria got to live (as opposed to dying on the Citadel with everybody else), it's just... kinda hopeless.

You see the relays explode.

well to be fair you see ONE explode.

#77
mulder1199

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no dlc, unless it changes the ending, period....thanks.....

#78
Dean_the_Young

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The Angry One wrote...

This. Besides, how many ways does a relay explode?

At least four.

 If it explodes, it's releasing the energy built up within?
Guess what? The trigger isn't going to matter, the payload is what matters, and as state Omega has two of the things in nearby orbits.

Except in the Crucible-explosions, the energy of the Mass Relays is being converted into the crucible effect... not a supernova.

It's the difference between a car on fire with a full gas tank, and a depleted one. The 'boom' potential is entirely different.

And let's say for giggles that Omega survies (it will not). Omega thrives on trade in the Terminus systems. Criminals shuttling through. Tourists.
With all mass relays gone, Omega will have none of that. Will not be able to sustain itself, and won't have much of a population having just been taken back and all of the criminal gangs trapped in the Sol system anyway.

As a relay-based trade network, of course it won't be a trade hub. As the center of the Omega nebula's conventional FTL trade network? Everyone else in the sector is still based around it. We fly to more than one inhabited system within range.

#79
Fixers0

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If so, i hope it features General Oleg Petrovsky, his absence from the main game was disappointing.

#80
Kai212

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Next DLC will be a sim game: Rebuild the relays with rock and stick

#81
katamuro

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Any dlc that doesnt introduce another deus ex device or changes the ending completely is pointless. As without relays billions of people would starve. lets say that the ones left in solar system would find a way to live but without relays and journey would take decades making it completely useless. Even at top normandy speed of 55 times the speed of light it would take too long to travel.
And with 2 relays exploding omega wont be left intact.
and anyway retaking omega would only be done after reaper threat was taken care of that was the deal with aria. And since she was on citadel when it was "abducted".

#82
Kenthen

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clonedoriginzero wrote...

Slappy Ya Face wrote...

swenson wrote...

Why does everybody have to completely misinterpret the ending? Nobody said all tech was destroyed, or that the mass effect is gone, or even that the relays explode, necessarily. So Omega's probably fine. They spend all their time murdering each other anyway, they probably won't even care about not being able to go other places.

Still, I don't get how they expect to do DLC for this thing. If we can't play after the game, well, what's the point? Other than telling us Aria got to live (as opposed to dying on the Citadel with everybody else), it's just... kinda hopeless.

You see the relays explode.

well to be fair you see ONE explode.


And we're told all relays will be destroyed so people think they all exploded. I'm not saying it's right but Bioware kinda screwed up by thinking people wouldn't draw these conclusions.
In fact they could come out and say "oh no, see the space magic just magically defuses everything/harnesses the payload all safe-like so it only explodes a little bit" but the damage is done.

Modifié par Kenthen, 12 mars 2012 - 11:46 .


#83
katamuro

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Well the citadel ***kchild actually tells us that releasing crucibles energy would destroy the relay network. I know i listened to him 3 times as i replayed the last bit to see the other endings

#84
tasca1180

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Wouldn't Carrie-Ann Moss be pretty expensive as a VO for an Aria-centered DLC?

Given that an exact sales prediction would be rather difficult, now that the fans are in uproar, I think there would be serious concerns as to whether this DLC would bring in enough money to actually make a profit.

#85
hawat333

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Fishbulb wrote...

What is the point? We take Omega back from Cerberus... then we all die 5 hours after the fact.

Did we played a different game?
In my game, Shepard survived, and saved trillions of life.
Oh, you are just a crybaby?
Grow up.

#86
Kenthen

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hawat333 wrote...

Fishbulb wrote...

What is the point? We take Omega back from Cerberus... then we all die 5 hours after the fact.

Did we played a different game?
In my game, Shepard survived, and saved trillions of life.
Oh, you are just a crybaby?
Grow up.


You must have been playing Mass Effect 1.

Wink.

Modifié par Kenthen, 12 mars 2012 - 11:57 .


#87
Harorrd

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if one mass effect relay supernova dont destroy the omega system, the second one will

#88
mjustini99

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If the normandy had a planet to crash land on, I doubt the shock waves were really all that destructive.

At least in the destroy and synthesis endings, the relays were simply redirecting the citadel's initial shock wave (to either destroy all synthetics or to create the new organic/synthetic hybrid life). So any resulting shockwave i would assume wouldn't be a totally destructive one.

I have no idea why the relays blow up in the control ending, other than the fact that they blow up in the other 2.

That being said, Omega being mostly mechanical probably wouldn't survive the destroy ending I guess.

#89
katamuro

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Shepard dies from control and synthesis options. Destroy option lets shepard gasp for air if you have enough war assets.

#90
DnVill

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The Omega DLC will have a nice cinematic of Aria being smug about retaking Omega then a few minutes later both relays in Omega explode. hhaha

#91
Stalker

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There is no point in DLC at all after this ending. In other Mass Effect games it made sense, because you played it after everything happened. It actually mattered what you did.

#92
Sir_Cabbage

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This brings up a good point.. The omega 4 relay would fire a blast right into the core of the galaxy. That HAS to be bad for it right? o-o

#93
Count Viceroy

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I bet we'll get a lost dlc, where the crew of the normany have to survive on the jungle planet without any technology. It will be an adventure platformer with light exploration elements.

You have to gather materials for your shelter effort. Scan for them, if you will.

You have to gather allies to fight of dangerous predators.

You have to maintain order among your tribe, by acting personal therapist/delivery boy

Modifié par Count Viceroy, 12 mars 2012 - 12:37 .


#94
RebelByDesign

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XanderCz wrote...

Pretty much the whole problem of pre-catalyst DLCs. There is no point in buying/playing them.


Exactly. I love the character of Aria and before the last ten minutes of the game, would've gladly payed for some DLC involving her. Now, it can't bring myself to turn any game on at all.

#95
DnVill

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Count Viceroy wrote...

I bet we'll get a lost dlc, where the crew of the normany have to survive on the jungle planet without any technology. It will be an adventure platformer with light exploration elements.



Joker will be the first one to bite the dust. When his medications run out....

#96
Stalker

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Sir_Cabbage wrote...

This brings up a good point.. The omega 4 relay would fire a blast right into the core of the galaxy. That HAS to be bad for it right? o-o

No.
The Omega 4 relay is a one-way portal how I understood it. It has a destination point, but no Mass Relay leads to it. It's not connected to the normal network. Which actually leaves the possiblity that it will remain...

#97
Costin_Razvan

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There's not just two Relays in that System. There are 4 ( In the comic where Liara recovers Shepard's body the Omega 3 Relay is mentioned and traveled through ).

#98
Fingertrip

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Reign762 wrote...

At least it goes to show you that Bioware isn't doing DLC's for money this time around since no one's buying pre-catalyst ones.


Please don't generalize. I'll glady purchase any DLC they offer.

#99
Taleroth

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Harorrd wrote...

if one mass effect relay supernova dont destroy the omega system, the second one will

The relays don't supernova. Everyone will just starve to death due to complete end of all trade and no agriculture on an asteroid.

#100
phimseto

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I wasn't happy about omega's removal which I think was done to make room for the multiplayer garbage. I wouldn't buy it now with the game as it is. If things actually get amended, I would and what I hope is that finishing it up opens it up as another hub world. I love the citadel, but definitely could use another location to wander.

One thing about Omega: another reminder that one non-ending criticism of me3 is that you spend waaaaaaay too much time fighting Cerberus. Seriously.