First of all, it's not the fact that the endings are all sad. It's the fact that they make no sense and aren't fully complete.
I mean what's up with the 3 endings? I thought that the endings for the game would be based on the choices that you made in this game and in the previous ones. Instead here we have 3 choices that remind of of Fable 2. None of our choices mattered an iota.
Next up is the ending cutscenes or should I say the lack of them? So what happens to all the other races? Do they go to find worlds to live on in the Sol system if they are stranded there? Who leads the Krogan of they are stranded there? Who will rebuild on Rannoch since it seems the Geth are gone in some of the endings and the Quarian are stranded? So many more unanswered questions that we apparently will never have the answer since this is the final game.
After that we have plotholes and things that just make no sense. We have the introduction of a god-machine. While there is the tinniest hint that the Reapers might be controlled by something else in the third game; why does he randomly pop up in the ending in the shape of the dead child? Why does the Normandy jump through the relay and end up on some planet? Better yet, how the hell did the members my group on Earth end up on it? It's almost as magical as the synthesis ending. How did the green light change everyone into bio-technological beings? Does the iron in the blood turn into circuits from the Avada Kedavra? That would explain for Humans but I don't know about the rest.
All in all the endings completely ruined what would have been an awesome game. It's almost as if Bioware started working on the multiplayer first them after that was finished they moved onto the story but ran out of time.
"Hey guys, it's the last one of the trilogy. We're nearly out of time and it really doesn't matter if we fudge up the endings a bit. It's not like they're going to buy any more of them."
/FACEDESK
Endings Make No Sense!
Débuté par
Foehamer1
, mars 11 2012 02:43
#1
Posté 11 mars 2012 - 02:43
#2
Posté 11 mars 2012 - 03:19
All three endings wipe out galactic civilization and exterminate nearly all life in the galaxy. Why? Remember from the Arrival DLC what happens when a mass relay blows up?
Yeah, no matter what you select, you fail spectacularly in your goal of saving the galaxy.
Yeah, no matter what you select, you fail spectacularly in your goal of saving the galaxy.
#3
Posté 11 mars 2012 - 03:30
Two I haven't seen mentioned anywhere yet: Why does the synthesis ending require you jumping into a giant beam of light? Why does the control ending require you grabbing onto two electrical handles? It looks cool and symbolic, sure, but it doesn't make any sense how that works.
#4
Posté 11 mars 2012 - 04:45
Indeed, there are so many plot holes in the story it's almost as if Bioware took a Phaeston and shot it up. I'd be so happy if these endings were actually troll ones and they'll unlock the real ones soon.
Modifié par Foehamer1, 11 mars 2012 - 04:46 .
#5
Posté 11 mars 2012 - 05:03
Anyone else notice more plot holes?
#6
Posté 11 mars 2012 - 07:17
Well there is something that bothered me earlier in the game: If I chose to blow the Collector Base up, HOW DA HELL did TIM manage to recover the Human Reaper? As far as I recall, the thing imploded when it died, the place was torn to shreds, and they were in the center of the universe where nothing could survive the "black holes and exploding suns" if it weren't for the bases mass effect fields, which I'm pretty sure went down with the freaking thing.
Concerning the ending(s), maybe I missed it but what exactly convinced Deus-Kid ex Machina that "the solution" won't work anymore? Because Shep was up there...? Yeah. Great explanation. That concept and philosophy of his is doomed because someone floated up to the roof. And how exactly did the Protheans and all the others learn about the Catalyst if they never were up there? Could the Illusive Man have "used" the Catalyst ( I'm still wondering what that thing is and how excactly it is used or needed to activate the Crucible since the Controls are there and space god just sits beside them) at all, since he was indoctrinated and basically a slave to its will, or was his role in the game completely pointless?
Plus, why are there devices to decide the fate of the galaxy slapped onto the outside of the Citadel and nobody ever got wind of that...
So many questions.
And on a sidenote, I'm sure I'm not the only one who frowned when TIM "pulled the Saren" and shot himself after he saw the light...<_<
Concerning the ending(s), maybe I missed it but what exactly convinced Deus-Kid ex Machina that "the solution" won't work anymore? Because Shep was up there...? Yeah. Great explanation. That concept and philosophy of his is doomed because someone floated up to the roof. And how exactly did the Protheans and all the others learn about the Catalyst if they never were up there? Could the Illusive Man have "used" the Catalyst ( I'm still wondering what that thing is and how excactly it is used or needed to activate the Crucible since the Controls are there and space god just sits beside them) at all, since he was indoctrinated and basically a slave to its will, or was his role in the game completely pointless?
Plus, why are there devices to decide the fate of the galaxy slapped onto the outside of the Citadel and nobody ever got wind of that...
So many questions.
And on a sidenote, I'm sure I'm not the only one who frowned when TIM "pulled the Saren" and shot himself after he saw the light...<_<
Modifié par Chipikowski, 11 mars 2012 - 07:24 .





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