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Infiltrator Build Feedback: Operative


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#1
No Snakes Alive

No Snakes Alive
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So I was thinking of some unique build ideas and came up with this one, which seems awesome on paper but I could use some feedback. Basically, thinking of playing a close to mid-range Infiltrator with pistol (or maybe shotgun) and Marskmen.

Tactical Cloak with the Bonus Power evolution for the 6th rank should let you cast Marksman while cloaked and then just absolutely pinpoint some death-shots with your best pistol. I was thinking of grabbing that shotgun-esque pistol the Guardians use (Talon? I think).

I was also considering using shotgun instead of pistol, assuming the accuracy boosts would make them more lethal at range like the Crudader. Anyone know how the Marksman accuracy upgrades affect shotguns/the Talon? Also how early can I unlock Marksman? Any thoughts involving this sort of build would be appreciated. Thanks!

#2
Nabbed

Nabbed
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You don't really need a second gun, do you?

#3
No Snakes Alive

No Snakes Alive
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Nope. Just going to rely on either pistol or shotgun and Incinerate/Sticky Grenades since I can use them and remain cloaked. Mostly going to use Marksman while cloaked and destroy with whatever gun I end up using.