The game is broken in many ways,
1. time line broken
2. plot broken
3. economy broken
4. mechanic broken
5. too many bugs and glitches
Modifié par Nizaris1, 15 mars 2012 - 06:43 .
Guest_Nizaris1_*
Modifié par Nizaris1, 15 mars 2012 - 06:43 .
Also, the player is not forced to use exploits. I didn't even know those existed until I read this post and I have played through the game many times.
The Ethereal Writer Redux wrote...
Also, the player is not forced to use exploits. I didn't even know those existed until I read this post and I have played through the game many times.
I tend to spend a few days in Lothering just cranking out traps for whats-her-name and earning 50 silver for every 3 traps I give her.
I usually stop around 2000 sovereigns.
I don't do it because I need the expensive items. I just like to have a lot of gold and buy the items anyway and take them over to Awakening.
Besides, I also put any armor I find into the chest at Soldier's Peak where it automatically upgrades. Then I'll sell them to someone. There's also Lloyd's bar where he keeps coming into Shale-specific crystals. I can take them for free and then sell them.
The economy may be broken, but that's only if the player decides to break it in the game. Being unable to afford a piece of armor doesn't make the economy broken, especially when they're enchanted with various abilities.
And besides, you're able to do quests all around Ferelden that allow you to earn money. Chanter's Board, Mages' Collective, Slim Couldry, etc.
Kavatica wrote...
The Ethereal Writer Redux wrote...
Also, the player is not forced to use exploits. I didn't even know those existed until I read this post and I have played through the game many times.
I tend to spend a few days in Lothering just cranking out traps for whats-her-name and earning 50 silver for every 3 traps I give her.
I usually stop around 2000 sovereigns.
I don't do it because I need the expensive items. I just like to have a lot of gold and buy the items anyway and take them over to Awakening.
Besides, I also put any armor I find into the chest at Soldier's Peak where it automatically upgrades. Then I'll sell them to someone. There's also Lloyd's bar where he keeps coming into Shale-specific crystals. I can take them for free and then sell them.
The economy may be broken, but that's only if the player decides to break it in the game. Being unable to afford a piece of armor doesn't make the economy broken, especially when they're enchanted with various abilities.
And besides, you're able to do quests all around Ferelden that allow you to earn money. Chanter's Board, Mages' Collective, Slim Couldry, etc.
I didn't know about quite a few of these things. You can give her more than 3 traps? Armor at Soldier's Peak automatically upgrades? See, this is why I love this game. Always discovering something new. And even what with me being apparently clueless, by the time I get to Awakening I've always got a pile of coin and that's purely from doing the obvious side quests alone.
The Ethereal Writer Redux wrote...
I tend to spend a few days in Lothering just cranking out traps for whats-her-name and earning 50 silver for every 3 traps I give her.
I usually stop around 2000 sovereigns.
The Ethereal Writer Redux wrote...
Kavatica wrote...
The Ethereal Writer Redux wrote...
Also, the player is not forced to use exploits. I didn't even know those existed until I read this post and I have played through the game many times.
I tend to spend a few days in Lothering just cranking out traps for whats-her-name and earning 50 silver for every 3 traps I give her.
I usually stop around 2000 sovereigns.
I don't do it because I need the expensive items. I just like to have a lot of gold and buy the items anyway and take them over to Awakening.
Besides, I also put any armor I find into the chest at Soldier's Peak where it automatically upgrades. Then I'll sell them to someone. There's also Lloyd's bar where he keeps coming into Shale-specific crystals. I can take them for free and then sell them.
The economy may be broken, but that's only if the player decides to break it in the game. Being unable to afford a piece of armor doesn't make the economy broken, especially when they're enchanted with various abilities.
And besides, you're able to do quests all around Ferelden that allow you to earn money. Chanter's Board, Mages' Collective, Slim Couldry, etc.
I didn't know about quite a few of these things. You can give her more than 3 traps? Armor at Soldier's Peak automatically upgrades? See, this is why I love this game. Always discovering something new. And even what with me being apparently clueless, by the time I get to Awakening I've always got a pile of coin and that's purely from doing the obvious side quests alone.
On PS3 anyway. I don't know if it's the same for PC/Xbox 360 players. But yea, you can give her more then 3 traps. You just have to make 3, talk to her, get paid, talk to her twice more, and then it'll reloop infinitely.
So long as you don't get caught stealing -- "Stealing Failed!" or kill the people outside of the village she'll continue to do so. Though I did kill them once and she continued to do so, so meh.
As for the armor upgrading, I'm not sure if that's the same on anything other then PS3 either. But I enjoy it all the same. I enjoy making all that money. I enjoy buying the shinies.
The Ethereal Writer Redux wrote...
So long as you don't get caught stealing -- "Stealing Failed!" or kill the people outside of the village she'll continue to do so. Though I did kill them once and she continued to do so, so meh.
Modifié par Kavatica, 15 mars 2012 - 09:18 .
Are you referring to the bandits you come across when you first enter Lothering? I think I have always killed them. That may explain why I haven't been able to inifinitely create traps for her.
The Ethereal Writer Redux wrote...
Are you referring to the bandits you come across when you first enter Lothering? I think I have always killed them. That may explain why I haven't been able to inifinitely create traps for her.
No not them. The villagers that want the bounty on the Warden's head to the left of the windmill.
Modifié par The Ethereal Writer Redux, 15 mars 2012 - 09:32 .
The Ethereal Writer Redux wrote...
Just don't approach the villagers outside of the village. You can talk to Loghain's men and fight them.
It's just those villagers that want the bounty outside of the village that you shouldn't go near or else you'll have to kill them, which will make her scared of you and she won't want to talk to you.
Guest_greengoron89_*
Nizaris1 wrote...
All i see here is people with denial syndrome...i am done, i just tell what i have to tell, i am not a kid, i play games since the ancient Doom, i know what i am saying, if you guys give excuses to me 20 years ago yeah i will believe you guys, but now i just laughing seeing the stupid and pathetic excuses.
The game is broken in many ways,
1. time line broken
2. plot broken
3. economy broken
4. mechanic broken
5. too many bugs and glitches
Modifié par greengoron89, 15 mars 2012 - 10:06 .
Wulfram wrote...
I like games where it's actually difficult to afford things and thus you need to make a choice about what you buy. I usually end up only buying one big ticket item in DA:O, which makes sense to me.
Nizaris1 wrote...
I never say i want the goods to be cheap, my point is the game doesn't provide us to gain money to buy those expansive items.
in KotOR at least there are mini games such as Pazaak and swoop racing, in DA:O there are none, economy in DA:O just based on quest reward and selling loots, it is not enough and broken, that is why players will use EXPLOITS.
When the players use exploits automatically the game is broken.
I give another example, you fought hard to buy Ring of Ages or Reaper Vestment, by the time you acquire it, you have no worry about mages anymore, you already kill them all.
Nizaris1 wrote...
All i see here is people with denial syndrome...i am done, i just tell what i have to tell, i am not a kid, i play games since the ancient Doom, i know what i am saying, if you guys give excuses to me 20 years ago yeah i will believe you guys, but now i just laughing seeing the stupid and pathetic excuses.
The game is broken in many ways,
1. time line broken
2. plot broken
3. economy broken
4. mechanic broken
5. too many bugs and glitches
Modifié par seraphymon, 15 mars 2012 - 11:01 .
Guest_Nizaris1_*
Modifié par Nizaris1, 16 mars 2012 - 06:13 .
Guest_Nizaris1_*
Modifié par Nizaris1, 16 mars 2012 - 02:52 .
Nizaris1 wrote...
I can list all broken mechanic in DA:O, or should i open new thread?
These are just few example of broken mechanic in the game. Not to mention about archery.....
Nizaris1 wrote...
I can list all broken mechanic in DA:O, or should i open new thread?
1. Weapon and shield is supposed to be a tank, but have no immunity to stun and only have immunity to knockdown at level 12. It means your tank is fragile, got stunned by surrounding enemies, can't do anything and get hit, then got knocked down before reaching level 12. what kind of a tank who can't do anything because get stunned every time? In higher level, your tank is likely dead in few seconds just because got stunned and knocked down.
2. Two handlers is suppose to be off-tank, but have immunity to stun and knockdown at level 2. What is that? two handlers are suppose to be get away from enemies because have less defense,only fighting 1 vs 1 all the time, the immunity is useless for off-tank, only usable when fighting boss. But as off tank, doesn't suppose to have immunity from stun and knockdown at level 2.
Modifié par Kavatica, 16 mars 2012 - 08:06 .