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So Mac Walters is the ending's writer ?


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#76
AxisEvolve

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No problem. Props on bringing attention to it.

We know who our target is.. (We knew before but this is proof.)

Now we can respectfully send him our pleas.

#77
GBGriffin

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Cirreus wrote...


I never even went on a gaming website forum to complain about a game until Mass Effect 3 ... but now I understand Kathy Bates' character ... 

I feel sick :sick:


I've never posted on the forums for a specific game beyond technical issues, but I've also never been this emotional over a game/series before :(

#78
AlexXIV

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Well the writers still don't make the final call on the story. Unless the writers are in charge of the whole dev team now. He wrote it maybe but someone read it and said 'Wow, great, our fans will LOVE it!!!'

Modifié par AlexXIV, 11 mars 2012 - 03:49 .


#79
Ormeriel

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I certainly hope the "Hallucination" theory is true, and explaining why the whole Citadel part feels so weird and out of place.

It also explains why you can see shepard alive in pile of rubble (that looks like london/earth rubbles) after the credits.

And it also explains why shepard would "dream" of everyone being in the normandy, including the people that were supposed to be right behind him when he was running toward the beam.

#80
Rhayth

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Militarized wrote...

RealTerminal wrote...

Rhayth wrote...

defenestrated wrote...

Adamantium93 wrote...

Guys. I'm going to say this preemptively. I know its tempting, but don't threaten him, don't call him names and ask for him to be fired or humiliated. We're better than that. Sending him a mature letter listing your grievances is ok. Don't do anything that will reflect badly upon the fans as a whole.

This. Very much this.

Same any form of threat or insults only discredit our grievances.  We need to maintain a clear, mature, rational
, and logical stand point.  We must hold the line!


I'm sorry to have to tell you this man but, they basically did the equivelent of angering 4chan here.
Say your goodbyes to Mac.


I feel we've actually been pretty civil so far... I had never really partaken of the BSN before and had no idea of it's "reputation" until I finished ME3 really. I've been here since I finished ME3... hanging out my window... mad as hell. Not gonna take it anymore. 

I'm just making sure a few don't ruin the cause for the majority.  So far i've seen most everyone be pretty civil.  Trust me i've been on here since Tuesday active in alot of threads.  Truth be told this has been the biggest movement i've seen about a video game short of soccer mom's complaining about Dead Space 2.

#81
AlexXIV

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It would be ridiculously stupid even if it was a hallu. Because they basically let us believe that this is the real end. And that people will rage and maybe give back their copies if they can, etc. That would be even more stupid.

#82
Spaceguy5

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QuarianHIV wrote...

I remember seeing somewhere about how the Stargazer's background image was actually a modified stock photo, as was Tali's face.

Was cutting corners really necessary even at the end?


The background was very similar to a wallpaper on Deviantart, but it was re-created (with lots of changes), not copied. Still fishy though.

Tali's face is derived from a stock image (this is how stock images are supposed to be used so it's not stealing).

Modifié par Spaceguy5, 11 mars 2012 - 03:52 .


#83
AxisEvolve

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Ormeriel wrote...

I certainly hope the "Hallucination" theory is true, and explaining why the whole Citadel part feels so weird and out of place.

It also explains why you can see shepard alive in pile of rubble (that looks like london/earth rubbles) after the credits.

And it also explains why shepard would "dream" of everyone being in the normandy, including the people that were supposed to be right behind him when he was running toward the beam.

But does that mean the Reapers won?

#84
AlexXIV

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AxisEvolve wrote...

Ormeriel wrote...

I certainly hope the "Hallucination" theory is true, and explaining why the whole Citadel part feels so weird and out of place.

It also explains why you can see shepard alive in pile of rubble (that looks like london/earth rubbles) after the credits.

And it also explains why shepard would "dream" of everyone being in the normandy, including the people that were supposed to be right behind him when he was running toward the beam.

But does that mean the Reapers won?

Still better than god-child magic.

#85
Spectre_Shepard

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ending was bad. but what Mac accomplished over the course of the rest of the game was terrific

#86
SandTrout

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AlexXIV wrote...

But does that mean the Reapers won?

Still better than god-child magic.

Saddly, yes, a Reaper Victory would have been a better ending than what we got.

Modifié par SandTrout, 11 mars 2012 - 03:54 .


#87
AxisEvolve

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I agree. It might have even felt better.

#88
Rhayth

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Spectre_Shepard wrote...

ending was bad. but what Mac accomplished over the course of the rest of the game was terrific

We always seem to be on the same page.  I agree I love everything else.  Most of the issues I have with anything before the end are minor, and can be ignored.  I dunno what all he was involved in writing, but it all was very sound IMO...until the very end.

I def don't like seeing other members of the writing team just throwing him under the bus for this because i'm sure someone else had to Ok it...i'm sure there were meetings about this where people had the ability to say "Ummm...don't you think the fans might not like that with so little info, and the Stargazer just seems so out of place prolly won't help matters."

Saying nothing is no different than letting just being a yes man.

#89
Ormeriel

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AlexXIV wrote...

It would be ridiculously stupid even if it was a hallu. Because they basically let us believe that this is the real end. And that people will rage and maybe give back their copies if they can, etc. That would be even more stupid.


That might explain why one of the dev posted "Keep your ME3 copies!"


The hallu is not that stupid, and would actually be nice, and it is the only thing that explains every plotholes.

- Why is everyone in the normandy in the end? Including the people that supposedly "died" with you

- Why is shepard without his armor in the citadel? But is with his armor in the post credits video when he breathes

- Why does those rubbles in the post credits video looks like earth rubbles and not high tech/citadel rubble?

- Why is TIM here? How did he even arrive in the Citadel in the first place?

- Why is Anderson mentioning that "the citadel layout is changing", like in a dream maybe?

- Why are all the corpses of human lying around? That's not the reapers way, if they take them to harvest them the would be nicely put in coffing or tubes or whatever, waiting to be processed

- Why does shepard gun suddenly have infinite ammo? Like in a dream?

- And the weirdest thing of all: Why does "The Catalyst" looks exactly like the kid that dies at the beginning and is haunting Shepard dream/nightmare? Maybe because it is ANOTHER dream/Nightmare.

I could go on, because there is a LOT of small details that just feels wrong or out of place, like in a dream or the reapers going all Inception on us.

Modifié par Ormeriel, 11 mars 2012 - 04:02 .


#90
hector7rau

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Spaceguy5 wrote...

The background was very similar to a wallpaper on Deviantart, but it was re-created (with lots of changes), not copied. Still fishy though.

Tali's face is derived from a stock image (this is how stock images are supposed to be used so it's not stealing).


Deviantart you say? i forgot it was EA we were dealing with here, they tend to do this kind of stuff (plagiarising or stealing), speacially to freelancers and indy developers.

#91
Greed1914

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Spectre_Shepard wrote...

ending was bad. but what Mac accomplished over the course of the rest of the game was terrific


Which adds to how unbelievable the ending was.  Somebody who has been around since the start ought to have been able to come up with something that didn't have plotholes or run contradictory to the rest of the story.

#92
kbct

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Rhayth wrote...

I def don't like seeing other members of the writing team just throwing him under the bus for this because i'm sure someone else had to Ok it...


It's okay because because Patrick added a smiley to the end of his sentence. It's like starting a sentence with "all due respect." It makes everything okay.

Modifié par kbct, 11 mars 2012 - 04:02 .


#93
Drake_1000

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Greed1914 wrote...

Spectre_Shepard wrote...

ending was bad. but what Mac accomplished over the course of the rest of the game was terrific


Which adds to how unbelievable the ending was.  Somebody who has been around since the start ought to have been able to come up with something that didn't have plotholes or run contradictory to the rest of the story.


The ending are just so bad. And people are so in denial of that they start to make a fool of themselve with the indoctrination theory. The fact is Mac Welters try to do the endings like Deus Ex, with some space magic in it and the people who make the ending cutscene have the bad idea "why not us the same with different colors ?". End of the story.

#94
Spectre_Shepard

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Ormeriel wrote...

AlexXIV wrote...

It would be ridiculously stupid even if it was a hallu. Because they basically let us believe that this is the real end. And that people will rage and maybe give back their copies if they can, etc. That would be even more stupid.


That might explain why one of the dev posted "Keep your ME3 copies!"


The hallu is not that stupid, and would actually be nice, and it is the only thing that explains every plotholes.

- Why is everyone in the normandy in the end? Including the people that supposedly "died" with you

- Why is shepard without his armor in the citadel? But is with his armor in the post credits video when he breathes

- Why does those rubbles in the post credits video looks like earth rubbles and not high tech/citadel rubble?

- Why is TIM here? How did he even arrive in the Citadel in the first place?

- Why is Anderson mentioning that "the citadel layout is changing", like in a dream maybe?

- Why are all the corpses of human lying around? That's not the reapers way, if they take them to harvest them the would be nicely put in coffing or tubes or whatever, waiting to be processed

- Why does shepard gun suddenly have infinite ammo? Like in a dream?

- And the weirdest thing of all: Why does "The Catalyst" looks exactly like the kid that dies at the beginning and is haunting Shepard dream/nightmare? Maybe because it is ANOTHER dream/Nightmare.

I could go on, because there is a LOT of small details that just feels wrong or out of place, like in a dream or the reapers going all Inception on us.



wow.

either Bioware's brilliant for all those little details...

or they're fools that gave a poor ending and didnt even cover it up that well.

please be the former.

#95
Rhayth

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kbct wrote...

Rhayth wrote...

I def don't like seeing other members of the writing team just throwing him under the bus for this because i'm sure someone else had to Ok it...


It's okay because because Patrick added a smiley to the end of his sentence. It's like starting a sentence with "all due respect." It makes everything okay.

Hahahahahaha you mean the polite way to say "F you."  I just get the idea from some DEV's replies that they just sat back thinking "Wait til this comes back I know what i'm gonna say" chuckle giggle teehee

#96
Cirreus

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Spectre_Shepard wrote...

ending was bad. but what Mac accomplished over the course of the rest of the game was terrific


Image IPB

I strongly disagree ... the endings are just the straw that is breaking the camel's back here. The story has problems from the minute it starts. That f*cking kid (why is the player invested in some nameless civilian ?), Anderson not being on the council (withouth explanation), The complete lack of back story on Dr. Eva on mars (until the end of the game & that's just if you stop to smell the roses). The entire story for this game is fragmented & worst of all ... it assumes you read all the comics, & tie-in novels. And then it tries to merge that cluster f*ck of contradiction into a game called Mass Effect 3.

The writers & editors on this game completely forgot that the target audience is ;

1. People that play video games. Video games are fun.

2. People that are playing Mass Effect 3 are likely the same people that played Mass Effect 1 & 2.

3. Those same people DID NOT read all the comics & tie-in novels.

Modifié par Cirreus, 11 mars 2012 - 04:15 .


#97
Rhayth

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Cirreus wrote...

Spectre_Shepard wrote...

ending was bad. but what Mac accomplished over the course of the rest of the game was terrific


Image IPB

I strongly disagree ... the endings are just the straw that is breaking the camel's back here. The story has problems from the minute it starts. That f*cking kid (why are is the player invested in some nameless civilian ?), Anderson not being on the council (withouth explanation), The complete lack of back story on Dr. Eva on mars (until the end of the game & that's just if you stop to smell the roses). The entire story for this game is fragmented & worst of all ... it assumes you read all the comics, & tie-in novels. And then it tries to merge that cluster f*ck of contradiction into a game called Mass Effect 3.



They used books and novels to change things that may have been done such as Anderson being on the Council was changed during one of the books can't rememer the name...but yea' I didn't much like that as I hate Udina.

#98
LunaticLMD

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Ormeriel wrote...

AlexXIV wrote...

It would be ridiculously stupid even if it was a hallu. Because they basically let us believe that this is the real end. And that people will rage and maybe give back their copies if they can, etc. That would be even more stupid.


That might explain why one of the dev posted "Keep your ME3 copies!"


The hallu is not that stupid, and would actually be nice, and it is the only thing that explains every plotholes.

- Why is everyone in the normandy in the end? Including the people that supposedly "died" with you

- Why is shepard without his armor in the citadel? But is with his armor in the post credits video when he breathes

- Why does those rubbles in the post credits video looks like earth rubbles and not high tech/citadel rubble?

- Why is TIM here? How did he even arrive in the Citadel in the first place?

- Why is Anderson mentioning that "the citadel layout is changing", like in a dream maybe?

- Why are all the corpses of human lying around? That's not the reapers way, if they take them to harvest them the would be nicely put in coffing or tubes or whatever, waiting to be processed

- Why does shepard gun suddenly have infinite ammo? Like in a dream?

- And the weirdest thing of all: Why does "The Catalyst" looks exactly like the kid that dies at the beginning and is haunting Shepard dream/nightmare? Maybe because it is ANOTHER dream/Nightmare.

I could go on, because there is a LOT of small details that just feels wrong or out of place, like in a dream or the reapers going all Inception on us.


Interesting... interesting....

#99
Gamer Granny

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I think it will be interesting to see how the developers handle this - any hint of contempt for the fan base will not be well received. They need to address this and soon. People always say that the forums aren't a significant part of the buying public but for everyone of us who have the time and emotional energy to tilt at corporate windmills there is another N+ out there who won't bother but are just at pissed off.

#100
aimlessgun

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Hopefully Walters is a good enough man to take criticism and realize where he went awry. I don't think it was malicious: when you're doing high level plotting, setting up themes, trying to make stuff fit, you can easily lose track of what the player is actually experiencing. I get the feeling that Walters doesn't have his own personal Shep that he's been with through the whole serious, to get a player's perspective. And as the lead writer, doing that is almost impossible.

I do wish Bioware had had the oversight and failsafes in place to tell him that he screwed up though. I'm sure some people were thinking it, but weren't in a position to actually do anything.