SLPr0 wrote...
neofayyt25 wrote...
SLPr0 wrote...
neofayyt25 wrote...
I still have hope for Mass Effect as of now. I honestly had no problem with the endings and how they were, just a little disappointed in the lack of information about what followed in the universe after I made my decision. From a writers standpoint, Bioware still has a lot they could work with with the story with the future DLC and they even stated as much (especially if the rumor that the given ending was simply a hallucination as many of the threads on here state). Mike Gamble, Mass Effect's Associate producer, was quoted as saying "Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, well - hold onto your copy of me3 forever." after he saw the reaction to the games ending on the forums.
I, personally, have yet to be actually disappointed in anything Bioware has done yet so I am giving them time to see what happens. Honestly, in my opinion, boycotting a Video Game is kind of pointless (and a tad bit ridiculous.) as I am most definitely sure that there are more important things going on in the world then how Mass Effect ended. If the DLC isn't that important to you, then don't get it, but I know that I will be no matter what because I like it for what it is and I at least had fun, and there is not anything wrong with that. Not trying to start anything here, just giving my two cents. 
The problem is unless the stuff they're planning somehow undoes the catastrophic death stroke to the entire galaxy the hackneyed "three ending" decision choice at the end causes, then none of it matters.
Any "pre-final battle DLC" for this title is irrelevent because the final battle is a no-win scenario for the entire galaxy.
The only "post final battle" DLC they could possibly produce is having everyone running around on ruined planets trying to survive post galactic apocalypse. What is that? Fallout Effect?
Maybe instead of hinting at their plans they should show us the plans so we can make sense of a gaming experience that went from the most incredible story ever told in video game format, to the single most traumatizing virtual experience anyone could endure.
There is a difference between dark finales and hopeless ones. And if the "Winter Space" ending was supposed to give us hope, I'm afraid to say it did not, all it established for me is that hundreds, if not thousands of years may have passed, and intelligent life was still standing on isolated worlds, unable to reach each out beyond their own solar systems again.
To that retort, I will leave a link to this thread. It's very inspiring for people who don't wish to hate-monger and for people who actually care. If you really don't care then why are you even posting about it anymore? Just go play another game that isn't a mass effect if that makes you happy. Everyone has their opinions.
http://social.biowar...index/9727423/1
I'm not hate mongering. I loved Mass Effect. Thats why I'm posting this. I loved Mass Effect 3 too, all the way up to the last twenty minutes, where the entire series suddenly boiled down to a writer putting a figurative stake in its chest and killing it dead.
Its a damn shame too because they put so much effort into combining the elements of ME and ME2 that we liked to come up with what I thought was a damn fine game dynamics system that they could get a ton of mileage out of.
But you can't get any mileage out of anything if theres no more road to travel down. And these endings literally are the end of the road.
Hallucination is a very strong theory going around and is shown in that link I posted. Let me post the recap from the thread here.
recap:
Thought on the ending:
1. The endgame scenario is
Indoctrination/Manipulation from the Reapers (Harbinger) trying to force
you into choosing to let the Reapers live. Shepard is not awake during
the final sceens!
2. Choosing to control the Reapers allows them to live. Reapers win. They will still exist.
3. Choosing to combine organic and synthetic life: Reapers win. They will still exist.
4. Choosing to destroy all synthetic life: Reapers loose. Shepard lives. Reapers die.
5.
Choosing to destroy all synthetic life option is more Renegade in
appearence. Controlling the Reapers is more Paragon in appearence. The
Illusive Man's choice should not be Paragon colors, just as Anderson's
choice should not be Renegade.
6. Shepard awakes at the end of
destroying Reapers. But Shepard is not awaking from the aftermath. He is
awaking from either after he is hit by Harbingers lazer attack on Earth
or after the scene with Anderson and the Illusive Man.
7.
Stating that all sythetic life will be destroyed will give you pause;
destroying the Geth can force you to a different conclusion. This choice
exists for the illusion of choice; the other choices are ment to sound
better.
8. Shepard does not awake in the other 2 "endings"
because you are fully indoctrinated by the choices you made to allow the
Reapers to win. "Assuming Control!"
9. Never trust any child construct, be it a ghost or artificial intelligence, or heck even human. They are just creepy.
10. Shepard awakes at the end because he has broken hold of the Reaper's control.
11.
Shepard has spent alot of time around Reapers. Soveriegn, various
Reaper artifacts, the Human Reaper, 2 Reaper destroyers, the Artifact
from "The Arrival." Its foolish to assume there is not some level of
indoctrination.
12. Bioware not only get more $$$ for DLC for the
final battle, but big props for INDOCTRINATING A LOT OF ITS OWN
PLAYERS! I do not know of another gaming company that has tried to fool
all of its consumers, but they look to be the first and reap all of the
attention.