It's been 12 hours since I finished it and I'm still crying!
#126
Posté 12 mars 2012 - 01:06
#127
Posté 15 mars 2012 - 02:45
#128
Posté 15 mars 2012 - 02:54
(sobs) I need a hug now
#129
Posté 15 mars 2012 - 02:56
Modifié par zarnk567, 15 mars 2012 - 02:57 .
#130
Posté 15 mars 2012 - 03:23
ME3 is an exceptional achievement in gaming terms... you could easily use the Krogan and Quarian story arcs as full games in their own right... having undone the Genophage and united the Krogan and the Turian races after a long and bitter history I felt suitably pleased with my efforts... losing Mordin was tough and I cried as he sang at the end... an easter egg that gave me so much joy in ME2 had been used so beautifully to typify his character and his sacrifice...
Of all the new squad characters in ME2, Legion was my favourite... I’m a HUGE Battlestar Galactica fan and Legion fits in with that perfectly... I desperately wanted to speak with Legion more about the N7 armour... I was beside myself when he asked Tali if he had a soul and she replied that he did... it was very simply but having corrected the mistakes of the past with the Krogan I had now ended the centuries old exile of the Quarian people and united them and the Geth in peace... not the humorous peace symbolised by the hulking Prime helping the Admiral but the genuine, emotional peace shown by Tali... I was very sad about Legion but I consoled myself by seeing the great good that had been done...
The Thessia mission was exceptionally depressing... finding out the truth about the uplifting of the Asari by the Protheans and discussing that with Liara... that was a wonderful moment... just to have KL obliterate it... I felt Shepard’s failure and went to bed depressed after that.
But, I moved on and got to the end... the final speeches with the crew and my friends were well executed and the sheer scale and despair of the situation were expertly shown... when I got to the Illusive Man I was ready to pull the trigger long before the prompt and I felt relief when he fell... I knew at that moment that I had won and that I could defeat the Reapers... watching Anderson die was a heart wrenching moment but it seemed a worthy end in the context of our victory.
Without hesitation I chose the Synthesis ending on my first play... it was the only choice I could make and it seemed to be clearly noted as the “perfect” ending I had hoped for. I hated that Shepard would die but by that point I had prepared for it and I made that sacrifice without a second thought... by that point id have happily ran into that beam myself... I was uncontrolled in my emotion when the Citadel exploded the reality of that ending hit home... I had worked to unite the Galaxy and in seconds, shattered it forever...
Like the original poster (and most others I imagine), I immediately played the other two endings... by this time it was nearly 6am and I had been playing without pause for hours... I didn’t even contemplate putting the controller down and trying those endings after some sleep. After witnessing the next two endings and noting the change in the colour of the Crucible’s beam, I was crushed... I spent all day yesterday trying to find something that showed that these were not the only endings and trying to find meaning but I couldn’t... I cried a lot yesterday... I cried when I woke up and realised I hadn’t imagined it and I cried again every time I watched the videos...
This reaction proves that Bioware achieved their goals and more and created a universe in which the players became fully invested... I felt each and every death and losing Shepard in such a useless ending was horrible. I take solace in the fact that I’m not alone in this... I’m sure the majority of people playing this game have a slightly more “normal” reaction to the games events but its nice to see that there are others who have felt it the same way that I have.
#131
Posté 15 mars 2012 - 03:24
welcome aboard.
#132
Posté 15 mars 2012 - 03:28
DentedHalo wrote...
Before ME3 was released I played ME1 and ME2 through form scratch with all of the DLC and spent over 100 hours getting the perfect save to import into ME3 (this excludes the 200-300 hours id spent on ME1 & ME2 before this point). I anxiously awaited its arrival in the post and when it finally came I was overjoyed. I did everything in ME3... all of the side quests, all of the war assets, scanned all of the planets I could and even bought an Xbox Live subscription so I could play the multiplayer (I haven’t EVER played multiplayer for any game before).
ME3 is an exceptional achievement in gaming terms... you could easily use the Krogan and Quarian story arcs as full games in their own right... having undone the Genophage and united the Krogan and the Turian races after a long and bitter history I felt suitably pleased with my efforts... losing Mordin was tough and I cried as he sang at the end... an easter egg that gave me so much joy in ME2 had been used so beautifully to typify his character and his sacrifice...
Of all the new squad characters in ME2, Legion was my favourite... I’m a HUGE Battlestar Galactica fan and Legion fits in with that perfectly... I desperately wanted to speak with Legion more about the N7 armour... I was beside myself when he asked Tali if he had a soul and she replied that he did... it was very simply but having corrected the mistakes of the past with the Krogan I had now ended the centuries old exile of the Quarian people and united them and the Geth in peace... not the humorous peace symbolised by the hulking Prime helping the Admiral but the genuine, emotional peace shown by Tali... I was very sad about Legion but I consoled myself by seeing the great good that had been done...
The Thessia mission was exceptionally depressing... finding out the truth about the uplifting of the Asari by the Protheans and discussing that with Liara... that was a wonderful moment... just to have KL obliterate it... I felt Shepard’s failure and went to bed depressed after that.
But, I moved on and got to the end... the final speeches with the crew and my friends were well executed and the sheer scale and despair of the situation were expertly shown... when I got to the Illusive Man I was ready to pull the trigger long before the prompt and I felt relief when he fell... I knew at that moment that I had won and that I could defeat the Reapers... watching Anderson die was a heart wrenching moment but it seemed a worthy end in the context of our victory.
Without hesitation I chose the Synthesis ending on my first play... it was the only choice I could make and it seemed to be clearly noted as the “perfect” ending I had hoped for. I hated that Shepard would die but by that point I had prepared for it and I made that sacrifice without a second thought... by that point id have happily ran into that beam myself... I was uncontrolled in my emotion when the Citadel exploded the reality of that ending hit home... I had worked to unite the Galaxy and in seconds, shattered it forever...
Like the original poster (and most others I imagine), I immediately played the other two endings... by this time it was nearly 6am and I had been playing without pause for hours... I didn’t even contemplate putting the controller down and trying those endings after some sleep. After witnessing the next two endings and noting the change in the colour of the Crucible’s beam, I was crushed... I spent all day yesterday trying to find something that showed that these were not the only endings and trying to find meaning but I couldn’t... I cried a lot yesterday... I cried when I woke up and realised I hadn’t imagined it and I cried again every time I watched the videos...
This reaction proves that Bioware achieved their goals and more and created a universe in which the players became fully invested... I felt each and every death and losing Shepard in such a useless ending was horrible. I take solace in the fact that I’m not alone in this... I’m sure the majority of people playing this game have a slightly more “normal” reaction to the games events but its nice to see that there are others who have felt it the same way that I have.
perfect...hugs.....
#133
Posté 15 mars 2012 - 03:40
DentedHalo wrote...
Before ME3 was released I played ME1 and ME2 through form scratch with all of the DLC and spent over 100 hours getting the perfect save to import into ME3 (this excludes the 200-300 hours id spent on ME1 & ME2 before this point). I anxiously awaited its arrival in the post and when it finally came I was overjoyed. I did everything in ME3... all of the side quests, all of the war assets, scanned all of the planets I could and even bought an Xbox Live subscription so I could play the multiplayer (I haven’t EVER played multiplayer for any game before).
ME3 is an exceptional achievement in gaming terms... you could easily use the Krogan and Quarian story arcs as full games in their own right... having undone the Genophage and united the Krogan and the Turian races after a long and bitter history I felt suitably pleased with my efforts... losing Mordin was tough and I cried as he sang at the end... an easter egg that gave me so much joy in ME2 had been used so beautifully to typify his character and his sacrifice...
Of all the new squad characters in ME2, Legion was my favourite... I’m a HUGE Battlestar Galactica fan and Legion fits in with that perfectly... I desperately wanted to speak with Legion more about the N7 armour... I was beside myself when he asked Tali if he had a soul and she replied that he did... it was very simply but having corrected the mistakes of the past with the Krogan I had now ended the centuries old exile of the Quarian people and united them and the Geth in peace... not the humorous peace symbolised by the hulking Prime helping the Admiral but the genuine, emotional peace shown by Tali... I was very sad about Legion but I consoled myself by seeing the great good that had been done...
The Thessia mission was exceptionally depressing... finding out the truth about the uplifting of the Asari by the Protheans and discussing that with Liara... that was a wonderful moment... just to have KL obliterate it... I felt Shepard’s failure and went to bed depressed after that.
But, I moved on and got to the end... the final speeches with the crew and my friends were well executed and the sheer scale and despair of the situation were expertly shown... when I got to the Illusive Man I was ready to pull the trigger long before the prompt and I felt relief when he fell... I knew at that moment that I had won and that I could defeat the Reapers... watching Anderson die was a heart wrenching moment but it seemed a worthy end in the context of our victory.
Without hesitation I chose the Synthesis ending on my first play... it was the only choice I could make and it seemed to be clearly noted as the “perfect” ending I had hoped for. I hated that Shepard would die but by that point I had prepared for it and I made that sacrifice without a second thought... by that point id have happily ran into that beam myself... I was uncontrolled in my emotion when the Citadel exploded the reality of that ending hit home... I had worked to unite the Galaxy and in seconds, shattered it forever...
Like the original poster (and most others I imagine), I immediately played the other two endings... by this time it was nearly 6am and I had been playing without pause for hours... I didn’t even contemplate putting the controller down and trying those endings after some sleep. After witnessing the next two endings and noting the change in the colour of the Crucible’s beam, I was crushed... I spent all day yesterday trying to find something that showed that these were not the only endings and trying to find meaning but I couldn’t... I cried a lot yesterday... I cried when I woke up and realised I hadn’t imagined it and I cried again every time I watched the videos...
This reaction proves that Bioware achieved their goals and more and created a universe in which the players became fully invested... I felt each and every death and losing Shepard in such a useless ending was horrible. I take solace in the fact that I’m not alone in this... I’m sure the majority of people playing this game have a slightly more “normal” reaction to the games events but its nice to see that there are others who have felt it the same way that I have.
Substitute the crying for a bout of anger/depression and I have the *exact* same situation as you. I
vehemently opposed XBL fees since Xbox360 emerged... At least until ME3, which I gladly forked over for a subscription to get the full experience. Guess Bioware compromised a whole lot of my personal values in this whole endeavor.
Modifié par Nterl0k, 15 mars 2012 - 03:41 .
#134
Posté 15 mars 2012 - 03:52
#135
Posté 15 mars 2012 - 04:19
MB957 wrote...
go for the eyes boo! go for the eyes!!
welcome aboard.
There is a lot of good in this game... I laughed so much... chasing that damned hamster just so I could hear it squeak again was such a simply but enjoyable moment... it was Bioware nodding to their long term fans as they have always done... Boo was such a tiny part of Baldurs Gate but those who played it and invested in it will always remember him and that made his inclusion here so magical... that same interaction with the fans is why the endings are so saddening... there’s no explanation, there’s no hope; just the choices of a Reaper child...
#136
Posté 15 mars 2012 - 04:28
Nterl0k wrote...
DentedHalo wrote...
Before ME3 was released I played ME1 and ME2 through form scratch with all of the DLC and spent over 100 hours getting the perfect save to import into ME3 (this excludes the 200-300 hours id spent on ME1 & ME2 before this point). I anxiously awaited its arrival in the post and when it finally came I was overjoyed. I did everything in ME3... all of the side quests, all of the war assets, scanned all of the planets I could and even bought an Xbox Live subscription so I could play the multiplayer (I haven’t EVER played multiplayer for any game before).
ME3 is an exceptional achievement in gaming terms... you could easily use the Krogan and Quarian story arcs as full games in their own right... having undone the Genophage and united the Krogan and the Turian races after a long and bitter history I felt suitably pleased with my efforts... losing Mordin was tough and I cried as he sang at the end... an easter egg that gave me so much joy in ME2 had been used so beautifully to typify his character and his sacrifice...
Of all the new squad characters in ME2, Legion was my favourite... I’m a HUGE Battlestar Galactica fan and Legion fits in with that perfectly... I desperately wanted to speak with Legion more about the N7 armour... I was beside myself when he asked Tali if he had a soul and she replied that he did... it was very simply but having corrected the mistakes of the past with the Krogan I had now ended the centuries old exile of the Quarian people and united them and the Geth in peace... not the humorous peace symbolised by the hulking Prime helping the Admiral but the genuine, emotional peace shown by Tali... I was very sad about Legion but I consoled myself by seeing the great good that had been done...
The Thessia mission was exceptionally depressing... finding out the truth about the uplifting of the Asari by the Protheans and discussing that with Liara... that was a wonderful moment... just to have KL obliterate it... I felt Shepard’s failure and went to bed depressed after that.
But, I moved on and got to the end... the final speeches with the crew and my friends were well executed and the sheer scale and despair of the situation were expertly shown... when I got to the Illusive Man I was ready to pull the trigger long before the prompt and I felt relief when he fell... I knew at that moment that I had won and that I could defeat the Reapers... watching Anderson die was a heart wrenching moment but it seemed a worthy end in the context of our victory.
Without hesitation I chose the Synthesis ending on my first play... it was the only choice I could make and it seemed to be clearly noted as the “perfect” ending I had hoped for. I hated that Shepard would die but by that point I had prepared for it and I made that sacrifice without a second thought... by that point id have happily ran into that beam myself... I was uncontrolled in my emotion when the Citadel exploded the reality of that ending hit home... I had worked to unite the Galaxy and in seconds, shattered it forever...
Like the original poster (and most others I imagine), I immediately played the other two endings... by this time it was nearly 6am and I had been playing without pause for hours... I didn’t even contemplate putting the controller down and trying those endings after some sleep. After witnessing the next two endings and noting the change in the colour of the Crucible’s beam, I was crushed... I spent all day yesterday trying to find something that showed that these were not the only endings and trying to find meaning but I couldn’t... I cried a lot yesterday... I cried when I woke up and realised I hadn’t imagined it and I cried again every time I watched the videos...
This reaction proves that Bioware achieved their goals and more and created a universe in which the players became fully invested... I felt each and every death and losing Shepard in such a useless ending was horrible. I take solace in the fact that I’m not alone in this... I’m sure the majority of people playing this game have a slightly more “normal” reaction to the games events but its nice to see that there are others who have felt it the same way that I have.
Substitute the crying for a bout of anger/depression and I have the *exact* same situation as you. I
vehemently opposed XBL fees since Xbox360 emerged... At least until ME3, which I gladly forked over for a subscription to get the full experience. Guess Bioware compromised a whole lot of my personal values in this whole endeavor.
Multiplayer doesn’t really suit my play style... honestly, I’m just not that good... I’m not dreadful but ill not be winning competitions. I’ve loved many games in the past but none... NONE, made me want to engage in the multiplayer aspects... it just didn’t appeal to me... with ME3 I didn’t even hesitate. As soon as I heard there was going to be a multiplayer I bought a subscription and awaited the game... I didn’t even agonise over the choice... I didn’t once contemplate ignoring it... the impact on the ending was irrelevant I just wanted to do everything and enjoy the entire series without exclusion... putting up with the incessant chatter of my random co-op buddies was a tiny price to pay
#137
Posté 15 mars 2012 - 04:30
#138
Posté 15 mars 2012 - 07:47
Gave to the kids, though... that helped, as have sharing time & thoughts with all the fine folks here.
#139
Posté 15 mars 2012 - 07:49
I don't see the point in crying over spilt milk, Bioware messed up and lost a customer. I will move on and if the endings aren't changed to what was advertised(with a Good Ending(Where Sheperd lives and isn't seperated from the crew), Bad Ending(Reapers win and destroy everything than leave to wait for the next cycle), and many other Endings based off your choices) than I will simply not look back.
#140
Posté 15 mars 2012 - 07:51
This. The griefing will lessen, but you'll rage every now and then, and sadly, none of your friends help you with it because "it's just a game".HKR148 wrote...
Does it get better? Maybe the intensity of the pain, but no.
#141
Posté 15 mars 2012 - 07:52
#142
Posté 15 mars 2012 - 07:53
victoriakm wrote...
Just the night before I had proclaimed to my hubby that ME3 was the greatest game ever... blabbing on and on about all the little things that had been done so well, never dreaming that this god-awful end was in store for me. AND I CAN"T FIX IT! Can't unring that bell. My whole ME universe, GONE. Why did I even play.
...
Those that finished earlier... does it get better??
Did the same thing with my wife. Blabbed about how great it was. Then I finished it...
This has got to be the most disappointing video game ending of all time. i still can't get my head around it. I can tell you how I'm coping. I play it for the gameplay, not for the story.
If they'd written the end as if writing a movie, without having to consider character choices and ignoring the sloppy plot holes they left behind, it would have been an emotional ending. But they just totally blew it. Epic fail. No Effect 3.
I never got teary-eyed about it. But I keep havign to remind myself not to be a jerk to everyone in my funk...
#143
Posté 15 mars 2012 - 07:53
Elite Midget wrote...
You're pretty emotional.... I think.
I don't see the point in crying over spilt milk, Bioware messed up and lost a customer. I will move on and if the endings aren't changed to what was advertised(with a Good Ending(Where Sheperd lives and isn't seperated from the crew), Bad Ending(Reapers win and destroy everything than leave to wait for the next cycle), and many other Endings based off your choices) than I will simply not look back.
Emotional.. yah think??
I hope to be where you are some time soon!
#144
Posté 15 mars 2012 - 07:56
1. They always listen to their fans.
2. There are too many signs in the game that prove the theory is right. Can't be a coincidence.
3. Wouldnt they just said so if the current ending was final?
HOLD THE LINE!
#145
Posté 15 mars 2012 - 07:57
1) Like the retakemasseffect3 facebook group
2) Donate a couple bucks to the Child's Play charity
3) Give honest reviews on IGN, Gamespot, and other sites that actually sell the game.
This game already has the reputation for being an historic disappointment. Even Gamestop clerks are widely telling people to avoid it or wait until the price drops. After all, many of them played it too and were just as upset.
So keep the pressure on and try to get some actual good out of the negative attention it's getting. We'll see what happens next.
#146
Posté 15 mars 2012 - 08:00
Smirkeh wrote...
Totally not going to lie, I'm in with you. I cried on the endings too... I was like... there's no closure and it was in fact sad which I knew it would be. I'm trying to attempt another play through, but this time around I'm going much much slower.... I'm hoping to reach the ending where my femshep lives lol. Quite sad that I can't see her with her LI.... though I did cry too when Thane died.... just to attached to the characters I suppose. Though glad to know I'm not the only one who shed some tears.
Same. except after finishing I just sat there dumbfounded wondering if I had made some critical error in the final sequence somewhere or if my 3000+ war assets were still too low... I truly couldn't believe that the "good" ending could be so awful.
#147
Posté 15 mars 2012 - 08:07
Captain Arty wrote...
Did the same thing with my wife. Blabbed about how great it was. Then I finished it...
This has got to be the most disappointing video game ending of all time. i still can't get my head around it. I can tell you how I'm coping. I play it for the gameplay, not for the story.
If they'd written the end as if writing a movie, without having to consider character choices and ignoring the sloppy plot holes they left behind, it would have been an emotional ending. But they just totally blew it. Epic fail. No Effect 3.
I never got teary-eyed about it. But I keep havign to remind myself not to be a jerk to everyone in my funk...
Thank god for patient spouses... god knows I don't deserve mine since I was pretty snarky there for a while.
Love your sig, btw... as B5 is my most favorite fiction ever, I was craving a Sheridan like "Get the hell out of my galaxy" moment (I yelled it at the child on the third ending playthrough anyway...)
#148
Posté 15 mars 2012 - 08:35
#149
Posté 17 mars 2012 - 08:20
#150
Posté 17 mars 2012 - 08:22




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