SetPartyPickerStage(string sAreaName, string s2DAName)
How could I make this work? ie what/where are sAreaName and s2DAName?
SetPartyPickerStage
Débuté par
Suikoden
, nov. 27 2009 05:54
#1
Posté 27 novembre 2009 - 05:54
#2
Posté 27 novembre 2009 - 08:50
Just a quick guess from the function I would say that AreaName is your current location or the location you are about to travel to, or the party picker screen. And that s2DAname is the name of the Dragon Age Character.
I have no toolset knowledge(yet, still enjoying my first run through game) but I do code.
I have no toolset knowledge(yet, still enjoying my first run through game) but I do code.
#3
Posté 28 novembre 2009 - 07:42
This is intended to let you determine which area will be used for the party picker, which followers will appear there, what animations they will play, etc.
Try looking at Dragon Age\\tools\\Source\\2DA\\PartyPicker.xls
Try looking at Dragon Age\\tools\\Source\\2DA\\PartyPicker.xls
#4
Posté 03 décembre 2009 - 06:01
A few questions on this...
Where would you call this? In an area's script's EVENT_TYPE_AREALOAD_PRELOADEXIT or EVENT_TYPE_MODULE_START? Or could you use both so as to have certain areas with a different party picker stage?
How does it determine where in the area to set the camera, places etc, do you need to set a stage in the area with a specific name? Or is there an area variable that lets you set the stage for the party picker?
Where would you call this? In an area's script's EVENT_TYPE_AREALOAD_PRELOADEXIT or EVENT_TYPE_MODULE_START? Or could you use both so as to have certain areas with a different party picker stage?
How does it determine where in the area to set the camera, places etc, do you need to set a stage in the area with a specific name? Or is there an area variable that lets you set the stage for the party picker?
Modifié par Lord Thing, 03 décembre 2009 - 06:03 .





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