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Look, Bioware, I get it. Truly, I do.


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13 réponses à ce sujet

#1
Ahms

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You had development deadlines, the project was stressful, the writers suffered huge bouts of writer's block. Life happened, and there wasn't enough time to flesh out a proper set of series finales where the variance of choices through the first two games yielded vastly different outcomes. And so, we were left with, well, not much of a conclusion. It's almost impossible to please everybody.

I can empathize.

Now, enjoy the post-ME vacation from the studio (if you took the much-deserved time off), and when you all return to the office, please consider giving us some meat on the bones of ME3's conclusion. Like somebody else here very poignantly said, "take the ending away and ME3 is Bioware's magnum opus."

Thanks for reading.

#2
The Angry One

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Yeah you know, even if they were rushed. It doesn't justify them destroying the universe. Our universe. That we grew to love.

I will forgive this if they fix it. If they don't... I won't forget.

#3
Darkieus

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I hope they fix it.

They also need better writers. Hey! HEY! Hire me or the million other dedicated fans to fill out some better endings for you!

#4
Dreogan

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Mmm, I don't agree with "take the ending away and ME3 is Bioware's magnum opus.". I contend it will never be Bioware's magnum opus unless they provide closure to the trilogy.

#5
Aedan276

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Darkieus wrote...

I hope they fix it.

They also need better writers. Hey! HEY! Hire me or the million other dedicated fans to fill out some better endings for you!


Let's not blame specific people or positions in the development team. 

In a colloborative project all failures are collective in nature. 

#6
gmboy902

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 No. I don't get it. All of Mass Effect had great story. All of Mass Effect 2 had good story. All of Mass Effect 3 (minus the last ten minutes) had great story. Their writers are fantastic, how could they ruin it in ten minutes?

#7
Ahms

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gmboy902 wrote...

 No. I don't get it. All of Mass Effect had great story. All of Mass Effect 2 had good story. All of Mass Effect 3 (minus the last ten minutes) had great story. Their writers are fantastic, how could they ruin it in ten minutes?


Maybe they legitimately had trouble with a comprehensive epilogue that gave proper closure and explanations given their allotted timeframe. Writing a good ending is pretty tough.

Modifié par Ahms, 11 mars 2012 - 05:37 .


#8
gmboy902

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I've got it.

Shepherd fires the weapon and dies in some explosion. The resulting blast destroys the Reapers.

No plot holes. No meaningless God-kid. A little generic, yes, but better than what they had.

#9
Ahms

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That's kinda, you know, what we already have.

#10
PrinceLionheart

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Darkieus wrote...

I hope they fix it.

They also need better writers. Hey! HEY! Hire me or the million other dedicated fans to fill out some better endings for you!


Dear Lord no. Have you read most fanfictions by dedicated fans? :P

#11
thesnake777

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I really do hope they fix it. Do I blame specific people? No.
I will if it isn't fix because the last 10 minutes takes away from what is a masterpiece.

#12
Militarized

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So... ya, to summarize your post.



Also I know writing an ending is tough but... how could they ignore the success of Mass Effect 2's ending? That was EPIC and your choices, albeit somewhat obvious... made a difference in the entire outcome of that end battle. I don't understand why didn't just copy that verbatem into ME3 on a massive scale. 

*facepalm* ..wwwhhyy... IT'S SSOO SIMPLE!!!!!!! >.< 

Modifié par Militarized, 11 mars 2012 - 05:42 .


#13
ZzOoRrGg

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I think the premises of the endings are fine. If anything, I'd want them to give us more to the endings than what color the beams are, and whether or not Joker gets to bone EDI at the end.

In other words, I want them to expand on the endings, and give them a unique feel. I want to feel like Shepard actually accomplished what he chose to do on the crucible.

#14
Ahms

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The premise of the endings is fine. It's endings themselves that need a lot more work. That, and finding a way to link the choices throughout the series with an ending. It doesn't even have to be that convoluted. If you killed many characters in the first two games, for example, then the renegades would get a slightly shorter ending compared to the paragons, because there's no resolution to those characters.

As many have already noted in the major ending threads, there are very glaring inconsistencies between the narrative flow and style, and the denouement. It's so summarily abrupt that the viewer has no choice but to think, "this is obviously incomplete. Where's the rest of it?"

This thread is basically about accepting the realities which may have led to the poor conclusion to the series.

And who knows, maybe it was planned like this all along, just to surprise everybody with a more comprehensive ending later on? Fans can be a fickle bunch.