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Ideas for game improvements


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3 réponses à ce sujet

#1
burmus

burmus
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 I didn't find a topic created for this yet. So here's a couple of ideas:

- I find it very annoying that you cannot exit the Normandy war terminal with the ESC key

- While in Normany galaxy map and chased by Reapers, very often the most challenging part ist to quickly hit the small "Enter orbit" / "Plot mass relay jump" in the bottom right corner. Couldn't you just pres SPACE or something?

- In armor configuration, the "No helmet" option should be available for all armors, not just the standard one.

#2
Belhawk

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improve the journal so it updates the quest along the way and tells u when it is complete and to return to quest giver.
better ending where shep and his/her team survives and the relays aren't destroyed.
the security screen on the CIC deck is too hard to get thru.
3rd mod slot for weapons.

#3
Marcus22Khaar

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burmus wrote...

- While in Normany galaxy map and chased by Reapers, very often the most challenging part ist to quickly hit the small "Enter orbit" / "Plot mass relay jump" in the bottom right corner. Couldn't you just pres SPACE or something?


You can double click in the mass relay or orbit, instead of clicking in the bottom right corner. That option has been enabled since Mass Effect 2. Hope this tip let's you escape the Reapers in a more quick way :)

#4
burmus

burmus
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Marcus22Khaar wrote...

burmus wrote...

- While in Normany galaxy map and chased by Reapers, very often the most challenging part ist to quickly hit the small "Enter orbit" / "Plot mass relay jump" in the bottom right corner. Couldn't you just pres SPACE or something?


You can double click in the mass relay or orbit, instead of clicking in the bottom right corner. That option has been enabled since Mass Effect 2. Hope this tip let's you escape the Reapers in a more quick way :)


Thanks for the info, didn't know that :)
Here's some more ideas:

- How about a quick access key for the journal, like "J"? Would make things easier.

- When you enter the "Journal -> Mission Summary" you always land at the bottom of the list, where all the completed missions are. How about starting at the top by default? And how about putting the completed missions on a separate list altogether?

- When you have subtitles enabled, you have a lot of background talking, especially on the citadel. This can be very annoying if something relevant is being said simultaneously; the texts sort of flicker from one parallel conversation to the other. Maybe you could priorize between these conversations?