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Would you have accepted the ending if ...


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#26
Huyna

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I would accept even current endings if - 1.)Developer would allow Sheppard to be on Normandy with the rest of his crew and 2.)Developer would show us the result of our actions, similar to DA:O, a propper epilogue.
Or and relays not-blowing-up-ending would be nice.

#27
Pandaman102

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Nope. There six major plot points (and at least one that was ignored - Shepard's nomination for the human Council member), each with two possibilities, which means there were 64 possible states that can be achieved, 128 if you frame them in the Paragon/Renegade context. I don't expect a unique ending for each possibility, but two or three endings does not do the full range of possibilities any form of justice.

#28
Navasha

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I don't hate the endings. I know many people can't handle anything that isn't a beautiful happy ending. I remember feeling bummed when I watched the movie Dragon Heart when I was a teen. However, as you grow a bit older and start to realize that real endings aren't about fairy tales.

It was a bit more mature ending than many people probably wanted. However, you can blame part of the problem on the need to make the series so massively epic. After the enormity of the situation, anything less dramatic would feel anti-climatic.

#29
Arysa

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Navasha wrote...

I don't hate the endings. I know many people can't handle anything that isn't a beautiful happy ending. I remember feeling bummed when I watched the movie Dragon Heart when I was a teen. However, as you grow a bit older and start to realize that real endings aren't about fairy tales.

It was a bit more mature ending than many people probably wanted. However, you can blame part of the problem on the need to make the series so massively epic. After the enormity of the situation, anything less dramatic would feel anti-climatic.


Congrats on not reading any of the threads.

It's not about "happy endings".  It's about the endings being full of plot holes, contradicting the lore of the game that they themselves created, and do an abrupt 180 on the premise of the war.

There are more issues than just that, but that covers some of the bigger ones.

I'm really glad an intelligent, mature adult like yourself could not be fussed to read the thread.  :whistle:

#30
Maj.Pain007

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realpokerjedi wrote...

RxP4IN wrote...

They should have just stuck with Drew Karpyshyn's original premise.


This.
You know the most talented writer Bioware used to sell games all these years.
(Not Dragon age universe)
Then didn't work on three and retired from the company but not writing.
It's my own damn fault, when I found out he wasn't working on 3, I knew it was going to be a fail in some way.
I just ignored the worry because I loved Mass Effect so much.


How was Karpyshyns version?

To the topic at hand. How about Shepard activates the Catalyst. Reapers die, Shep dies but the universe is saved and the Mass Relays are still operational. No more cycle.

#31
nitefyre410

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Navasha wrote...

I don't hate the endings. I know many people can't handle anything that isn't a beautiful happy ending. I remember feeling bummed when I watched the movie Dragon Heart when I was a teen. However, as you grow a bit older and start to realize that real endings aren't about fairy tales.

It was a bit more mature ending than many people probably wanted. However, you can blame part of the problem on the need to make the series so massively epic. After the enormity of the situation, anything less dramatic would feel anti-climatic.

 

That ending was mature it was garbage... just pay attention to the what the  Catalyst says... its own reasoning is makes no sense at all.  Don't forget the Space Magic rewritting a new DNA of life. .. Please. 

Just because  something Dark does not mean its mature 
just because something is happy does no mean it immature.    

These endings a  crapy atttempt at Bioware trying be  "True Art is Angsty" and the fail in grand fashion.  Especaily  considering they were trying to be like Deus  Ex and Deus Ex: HR but never realized the each of the ending choices in  those games provoke  the play to look the issue from a 3 different perpectives each having its own merits and pits  falls. These endings are just crappy blanat rips offs that don't  fit the narrative tone of the rest of the story. 

#32
Arysa

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Maj.Pain007 wrote...

realpokerjedi wrote...

RxP4IN wrote...

They should have just stuck with Drew Karpyshyn's original premise.


This.
You know the most talented writer Bioware used to sell games all these years.
(Not Dragon age universe)
Then didn't work on three and retired from the company but not writing.
It's my own damn fault, when I found out he wasn't working on 3, I knew it was going to be a fail in some way.
I just ignored the worry because I loved Mass Effect so much.


How was Karpyshyns version?

To the topic at hand. How about Shepard activates the Catalyst. Reapers die, Shep dies but the universe is saved and the Mass Relays are still operational. No more cycle.


Original version (supposedly) that the dark energy Tali was researching on Haestrom would in effect, consume everything in the universe.  The reapers were "nations" of people who had fused themselves together as a way to eventually find a stop to this; it explains a lot of things - Sovereign saying they were a "nation" unto themselves, that it was impossible to contemplate their reasoning etc.  It was also a choice supposedly to be harvested, but the idea was that humans were more or less being forced into it - the event on Haestrom showed that they were running out of time to form a solution.  Choices at the end were supposed to be become a reaper and hope the ends justify the means, or destroy the reapers and hope civilization can find another solution.

Considering the quotes from ME1 and some quests in ME2, that seems like a very logical scenario for the actual lore.

#33
Jessihatt

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Arysa wrote...

Original version (supposedly) that the dark energy Tali was researching on Haestrom would in effect, consume everything in the universe.  The reapers were "nations" of people who had fused themselves together as a way to eventually find a stop to this; it explains a lot of things - Sovereign saying they were a "nation" unto themselves, that it was impossible to contemplate their reasoning etc.  It was also a choice supposedly to be harvested, but the idea was that humans were more or less being forced into it - the event on Haestrom showed that they were running out of time to form a solution.  Choices at the end were supposed to be become a reaper and hope the ends justify the means, or destroy the reapers and hope civilization can find another solution.

Considering the quotes from ME1 and some quests in ME2, that seems like a very logical scenario for the actual lore.


That sounds pretty good but where would the Prothean beacons come into it? Were they forced too?

#34
Arysa

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CommanderJessica wrote...

Arysa wrote...

Original version (supposedly) that the dark energy Tali was researching on Haestrom would in effect, consume everything in the universe.  The reapers were "nations" of people who had fused themselves together as a way to eventually find a stop to this; it explains a lot of things - Sovereign saying they were a "nation" unto themselves, that it was impossible to contemplate their reasoning etc.  It was also a choice supposedly to be harvested, but the idea was that humans were more or less being forced into it - the event on Haestrom showed that they were running out of time to form a solution.  Choices at the end were supposed to be become a reaper and hope the ends justify the means, or destroy the reapers and hope civilization can find another solution.

Considering the quotes from ME1 and some quests in ME2, that seems like a very logical scenario for the actual lore.


That sounds pretty good but where would the Prothean beacons come into it? Were they forced too?


It hasn't been truly confirmed yet, so that could be bollocks - if it is true I imagine they would have explained all of that as well.  It's just theory at this point but a lot of the things said seem to point to that being a bit more correct that what we ended up with.

#35
Maj.Pain007

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Arysa wrote...

Maj.Pain007 wrote...

realpokerjedi wrote...

RxP4IN wrote...

They should have just stuck with Drew Karpyshyn's original premise.


This.
You know the most talented writer Bioware used to sell games all these years.
(Not Dragon age universe)
Then didn't work on three and retired from the company but not writing.
It's my own damn fault, when I found out he wasn't working on 3, I knew it was going to be a fail in some way.
I just ignored the worry because I loved Mass Effect so much.


How was Karpyshyns version?

To the topic at hand. How about Shepard activates the Catalyst. Reapers die, Shep dies but the universe is saved and the Mass Relays are still operational. No more cycle.


Original version (supposedly) that the dark energy Tali was researching on Haestrom would in effect, consume everything in the universe.  The reapers were "nations" of people who had fused themselves together as a way to eventually find a stop to this; it explains a lot of things - Sovereign saying they were a "nation" unto themselves, that it was impossible to contemplate their reasoning etc.  It was also a choice supposedly to be harvested, but the idea was that humans were more or less being forced into it - the event on Haestrom showed that they were running out of time to form a solution.  Choices at the end were supposed to be become a reaper and hope the ends justify the means, or destroy the reapers and hope civilization can find another solution.

Considering the quotes from ME1 and some quests in ME2, that seems like a very logical scenario for the actual lore.


I miss Drew. Its amazing you get him to write 2 of the games but can't get him to write the third. Son of a.....

#36
Arysa

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The other thing that really gets me is how Sovereign said in the first mass effect that:

"Organic life is nothing but a genetic mutation, an accident."

Yet in ME3 we are supposed to believe they have developed this crazy plan to preserve organic life? I don't get it. ><

#37
Tourgasm

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Arysa wrote...

The other thing that really gets me is how Sovereign said in the first mass effect that:

"Organic life is nothing but a genetic mutation, an accident."

Yet in ME3 we are supposed to believe they have developed this crazy plan to preserve organic life? I don't get it. ><


See The Reapers Believe that they are the "Messiahs" of the Universe so by Harvesting the Technologically Advanced Races, They can "keep the peace" for the "infant Races"


as for the First statement, Sovereign's words are just that It's Own Opinon on the Organic Lifeforms. 

#38
hawat333

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D.

That's the only thing I didn't get.

#39
JerusPI

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I've discovered it's remarkably easy to sacrifice Shepard if your Shepard is a Giant Space ****. I've been rebuilding femsheps relationship with liara , having shower wearing clothes sex with traynor flirting with diane allers, checking out Mirandas rear etc, even coming onto joker, which explains in my game why joker is going to runaway from femshep.