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Ending plothole or not, not sure.


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14 réponses à ce sujet

#1
Dybia

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 Ok, so one thing I didn't understand was, why was Joker flying away through a mass relay in the first place during the ending? You could see while you were picking the ending choice the battle was still going on. The Normandy had been assisting ground forces, so why was it suddenly for no readily apperant reason going through a mass relay? Just so it could get stranded in the ending?

And other people have asked this one plenty already, but how did your squadmates get teleported back on there after you got hit with the beam? Heck, the entire team was shown to be on the ground before you picked who you took into the final battle. Cortez couldn't have taken them back since his shuttle got shot down.

#2
Ulmont

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Magic. Joker used teleport. It was moderately effective.

Also, shouldn't the relays exploding have destroyed all life in the systems they were in? Hence the main plot point in the Arrival DLC...

#3
Chuvvy

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You found a plothole in the ME3 ending? Sir I am shocked.

#4
Gre3nham

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He couldn't have been travelling through a relay, relay travel is instantaneous.

#5
Dreogan

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He really really had to go to the bathroom, and the closest one was on Omega. Or something.

#6
Evil_medved

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There are at least 6 gaping plotholes in 5 minutes of the ending.

#7
Mr. Gogeta34

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There were a few plot holes in the ME3 ending... such as:

Where'd Shepard's squadmates go? (I had my LI with me... how the heck did she get to the Normandy?)

Where'd Shepard's biotic powers go?

Why was Shepard controllable for shooting Anderson, but not when TIM tries to shoot Shepard?

Why didn't Shepard call in assistance/support/EDI like he normally does for technical things like the Crucible?

Why didn't Shepard make the case for Organics and Synthetics getting along?

#8
askanec

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I'm inclined to believe it is the game-bug that showed your London final push squadmates emerging from the Normandy.

It was not explained where the Normandy was flying to. I wouldn't call it a plothole, just something that needs further explanation.

There is insufficient information to say whether the Normandy was jumping through a mass relay. Ships with FTL drives can perform jumps without the need of going through a mass relay.

#9
Dybia

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askanec wrote...

I'm inclined to believe it is the game-bug that showed your London final push squadmates emerging from the Normandy.

It was not explained where the Normandy was flying to. I wouldn't call it a plothole, just something that needs further explanation.

There is insufficient information to say whether the Normandy was jumping through a mass relay. Ships with FTL drives can perform jumps without the need of going through a mass relay.


Yeah, but it's pretty well known fact that the closest planet with such an inhabitable atmosphere like the one in the ending where the Normandy crashes would be over a hundred years away even at FTL speeds. And even so, if it's a planet that can be reached so quickly by conventional FTL travel it would be a charted planet and the Alliance surely would have found the Normandy crash's distress beacon before the decades the inbreed colony would take to form, right?

That's at least why I'm pretty sure they were traveling by relay.

#10
Umbrellamage

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Gre3nham wrote...

He couldn't have been travelling through a relay, relay travel is instantaneous.


Given that they forgot about dark energy, and relay explosions destroying entire systems, it's not much of a stretch to infer that relay travel has slowed down as well.

#11
lasertank

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Obviously a serious plot hole. Or at least a plot needs further explanation. Not a conclusive one.

#12
Umbrellamage

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askanec wrote...

I'm inclined to believe it is the game-bug that showed your London final push squadmates emerging from the Normandy.

It was not explained where the Normandy was flying to. I wouldn't call it a plothole, just something that needs further explanation.

There is insufficient information to say whether the Normandy was jumping through a mass relay. Ships with FTL drives can perform jumps without the need of going through a mass relay.


The thing here is that all ships around earth were unharmed by the energy wave.  When the blast goes out to the mass relays it travels in a straight line between relays.  It's also apparent that the space behind wave is normal space, while the normandy is surrounded by FTL/Relay space.  Why Joker would have to outrun a space unfolding wave of energy from a standard FTL jump makes no sense, unless for some reason he was also jumping along a relay path using standard FTL, which again makes no sense since the blast presumably travels at relay speeds, and if he was jumping along the path anyway, why wouldn't he just use the relay?  

So in the nonsensical ending it makes more sense that the normandy took a relay, and wasn't using standard FTL.  It just makes more sense that in the long list of things they forgot for this ending, they also forgot that relay travel is instantaneous for theatrical effect.

#13
MrJu1c3

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Relay travel is supposed to be instantaneous? In Mass Effect 2 when heading through the Omega-4 relay, it takes a few seconds before deceleration.

#14
GuiltySource

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Clearly there was a writers strike. So they paid a hobo to write the last 15 minutes.

#15
Eurhetemec

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GuiltySource wrote...

Clearly there was a writers strike. So they paid a hobo to write the last 15 minutes.


As good an explanation as any.