The so called "best ending" where you see a breif flash of shep wake up in rubble after picking the destroy option?
Well...Suppose the following;
They didn't finish the game. For what ever reason(EA busting their chops, didn't want to, general economic limiting)...they wanted this conclusion to be massive, epic beyond proportion(Like you know, the rest of the series...and this game alone(Best rpg of the year without endings?)
so they give us these cliff hanger retarded endings to drive us crazy while they create a whole expansion pack for just the ending of the game.
Mass Effect 3: Take Back Earth
Shep wakes up to the sound of her squad mates calling out to her after Harbinger dropped the bomb on her. She was being indoctrinated (That's the ending we saw, with the three rediculous choices) and everybody who didn't pick destroy fell for it, cuz standard run of the mill indoctrination isn't working for shep. (this explains why TIM was on the stupid citadel, why anderson was there, ahead of shep no less and why the endings in general made a whole load of not-sense all over the place.)
and this expansion will be what happens after you wake up. (The actual conclusion to the most epic sci fi trillogy since starwars (3-6, not that terrible 1-3)
I know...I know, this could go into one of the "endings are crap" megathreads, but i feel like this is a separat discussion....or maybe im delusional and should repost it in one of the megathreads.
p.s. forgive me if this exact thing has been posted prior, forum software is terrible...search function nearly worthless.
EDIT: Seems this exact thing has been posted before (as well as responses to this)
I will be silent ;_;
Modifié par Muezick, 11 mars 2012 - 10:10 .





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