Rafe34 wrote...
jada_pinkett wrote...
I loved the ending too. Leaving it open to interpretation. Also just because its not a happy ending and as dakka says "the destruction of a galactic civilization" doesnt mean its not a good ending. People are wierd.
It's NOT that its not a happy ending. Stop this idiocy.
It's that the three endings make NO sense.
Let's look at the ending, shall we?
1. How does Shep survive in space without a helmet, when he is talking to the Catalyst?
2. How does Shep survive the citadel falling to earth, presumably? (We see his chest rising as he takes a breath if you choose the red ending?)
3. Why does the god-child's explanation make any sense? "Well, we assume that synthetic life will wipe out all organic life eventually, so instead we will wipe out organic life every 50k years." If what he says is true, who cares? Organics would eventually evolve again anyway. It's the same deal, only its not some AI playing god.
4. Without the mass relays, everyone is stuck in the Sol system, which results in massive fighting over the limited resources of a broken and nearly destroyed earth, and the immediate death of all quarians and turians due to no dextro-based food.
5. The destruction of all mass relays, regardless of what ending you choose, just wiped out a ton of life. Trillions upon trillions of people.
6. Why is the Normandy running? Why were they able to get to a mass relay? Why does a control or a synthesis, or a destroy Reaper option take down the ship?
7. Why are people who were in my final squad, (and all your companions were on earth right before the final push, at least), on the Normandy? How did they get there?
Now for the endings.
8. Destroy (Red)
Why does this also destroy the Geth? The Geth are simply computer programs that are highly advanced, it's not possible for tech to distinguish between them and a computer. If Red option just wipes out all electronics, then the fleets are all now dead in space and everyone in them is going to die. Which would pretty much happen anyway as a result of #4.
9. Control (Blue)
I don't actually have a problem specifically with Blue, other than the ones previously stated in 1, 3 and 4. I think it might actually have been a good ending if Shep isn't absorbed and takes control of the Reapers, and now has to try to convince the fleets he is not indoctrinated and that they need to let the Reapers use the mass relay and get out of the system. Would take one hell of a paragon/renegade score.
10. Synthesis (Green)
This is the one that makes zero sense. Why does Shep need to jump into the stream in order to give his DNA to the catalyst? A simple vial of the blood that is coming off of him in buckets would suffice for that.
And how the heck does this work exactly? It reconstructs everyone on the molecular level and makes them part synthetic and part organic? "Space Magic."
This is not science, it's just a contrived plot to help forward *their* story. Not mine. It's the same problem, only far worse, as DA2. Bioware wanted to tell us a story, so we were roped into one of their three endings, which is really just the same ending in 3 different colors. Nothing really changes because of our decisions, we don't get to see what happens to everyone, even just as a series of screens with writing. (ala FO:NV and DA:O)
Don't tell us we don't like the ending because it's not happy. We don't like the ending because it doesn't make any sense at all.
Thank you for writing what I have been thinking in such a civil manner.





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