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#26
Harbinger of Hope

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Rafe34 wrote...

jada_pinkett wrote...

I loved the ending too. Leaving it open to interpretation. Also just because its not a happy ending and as dakka says "the destruction of a galactic civilization" doesnt mean its not a good ending. People are wierd.


It's NOT that its not a happy ending. Stop this idiocy.

It's that the three endings make NO sense.

Let's look at the ending, shall we?

1. How does Shep survive in space without a helmet, when he is talking to the Catalyst?

2. How does Shep survive the citadel falling to earth, presumably? (We see his chest rising as he takes a breath if you choose the red ending?)

3. Why does the god-child's explanation make any sense? "Well, we assume that synthetic life will wipe out all organic life eventually, so instead we will wipe out organic life every 50k years." If what he says is true, who cares? Organics would eventually evolve again anyway. It's the same deal, only its not some AI playing god.

4. Without the mass relays, everyone is stuck in the Sol system, which results in massive fighting over the limited resources of a broken and nearly destroyed earth, and the immediate death of all quarians and turians due to no dextro-based food.

5. The destruction of all mass relays, regardless of what ending you choose, just wiped out a ton of life. Trillions upon trillions of people.

6. Why is the Normandy running? Why were they able to get to a mass relay? Why does a control or a synthesis, or a destroy Reaper option take down the ship?

7. Why are people who were in my final squad, (and all your companions were on earth right before the final push, at least), on the Normandy? How did they get there?

Now for the endings. 
8. Destroy (Red)
Why does this also destroy the Geth? The Geth are simply computer programs that are highly advanced, it's not possible for tech to distinguish between them and a computer. If Red option just wipes out all electronics, then the fleets are all now dead in space and everyone in them is going to die. Which would pretty much happen anyway as a result of #4.

9. Control (Blue)
I don't actually have a problem specifically with Blue, other than the ones previously stated in 1, 3 and 4. I think it might actually have been a good ending if Shep isn't absorbed and takes control of the Reapers, and now has to try to convince the fleets he is not indoctrinated and that they need to let the Reapers use the mass relay and get out of the system. Would take one hell of a paragon/renegade score.

10. Synthesis (Green)
This is the one that makes zero sense. Why does Shep need to jump into the stream in order to give his DNA to the catalyst? A simple vial of the blood that is coming off of him in buckets would suffice for that. 
And how the heck does this work exactly? It reconstructs everyone on the molecular level and makes them part synthetic and part organic? "Space Magic."

This is not science, it's just a contrived plot to help forward *their* story. Not mine. It's the same problem, only far worse, as DA2. Bioware wanted to tell us a story, so we were roped into one of their three endings, which is really just the same ending in 3 different colors. Nothing really changes because of our decisions, we don't get to see what happens to everyone, even just as a series of screens with writing.  (ala FO:NV and DA:O) 

Don't tell us we don't like the ending because it's not happy. We don't like the ending because it doesn't make any sense at all.


Thank you for writing what I have been thinking in such a civil manner.

#27
shurryy

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The last thing Bioware needs now is a pat on the shoulder. I'd give them a hug for a great game, then give them a cold shoulder for ruining the last 5 minutes.

#28
Megakoresh

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No. The endings were awful.

#29
Berserkuh

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Rafe34 wrote...

jada_pinkett wrote...

I loved the ending too. Leaving it open to interpretation. Also just because its not a happy ending and as dakka says "the destruction of a galactic civilization" doesnt mean its not a good ending. People are wierd.


It's NOT that its not a happy ending. Stop this idiocy.

It's that the three endings make NO sense.

Let's look at the ending, shall we?

1. How does Shep survive in space without a helmet, when he is talking to the Catalyst?

2. How does Shep survive the citadel falling to earth, presumably? (We see his chest rising as he takes a breath if you choose the red ending?)

3. Why does the god-child's explanation make any sense? "Well, we assume that synthetic life will wipe out all organic life eventually, so instead we will wipe out organic life every 50k years." If what he says is true, who cares? Organics would eventually evolve again anyway. It's the same deal, only its not some AI playing god.

4. Without the mass relays, everyone is stuck in the Sol system, which results in massive fighting over the limited resources of a broken and nearly destroyed earth, and the immediate death of all quarians and turians due to no dextro-based food.

5. The destruction of all mass relays, regardless of what ending you choose, just wiped out a ton of life. Trillions upon trillions of people.

6. Why is the Normandy running? Why were they able to get to a mass relay? Why does a control or a synthesis, or a destroy Reaper option take down the ship?

7. Why are people who were in my final squad, (and all your companions were on earth right before the final push, at least), on the Normandy? How did they get there?

Now for the endings. 
8. Destroy (Red)
Why does this also destroy the Geth? The Geth are simply computer programs that are highly advanced, it's not possible for tech to distinguish between them and a computer. If Red option just wipes out all electronics, then the fleets are all now dead in space and everyone in them is going to die. Which would pretty much happen anyway as a result of #4.

9. Control (Blue)
I don't actually have a problem specifically with Blue, other than the ones previously stated in 1, 3 and 4. I think it might actually have been a good ending if Shep isn't absorbed and takes control of the Reapers, and now has to try to convince the fleets he is not indoctrinated and that they need to let the Reapers use the mass relay and get out of the system. Would take one hell of a paragon/renegade score.

10. Synthesis (Green)
This is the one that makes zero sense. Why does Shep need to jump into the stream in order to give his DNA to the catalyst? A simple vial of the blood that is coming off of him in buckets would suffice for that. 
And how the heck does this work exactly? It reconstructs everyone on the molecular level and makes them part synthetic and part organic? "Space Magic."

This is not science, it's just a contrived plot to help forward *their* story. Not mine. It's the same problem, only far worse, as DA2. Bioware wanted to tell us a story, so we were roped into one of their three endings, which is really just the same ending in 3 different colors. Nothing really changes because of our decisions, we don't get to see what happens to everyone, even just as a series of screens with writing.  (ala FO:NV and DA:O) 

Don't tell us we don't like the ending because it's not happy. We don't like the ending because it doesn't make any sense at all.


1 - Same way nobody ever dies while aboard the Citadel.
2 - He's barrely alive, if he is. Might be some kind of a miracle. Might be a crash-landing. 
3 - If what he says is true, synthetics would kill all organic life, everywhere. That would include plants. And very young species. Like human cave-men.
4 - You'd think their ships have supplies. The quarians live on their ships, and if they pool their resources they can travel back to their systems using light-speed navigation.
5 - What?
6 - That actually doesn't make sense, indeed. I agree with you there.
7 - That's a bug, I guess. Or final development taking a crap instead of releasing the game properly.
8 - True. BUT! Earth is saved. And even if it's destroyed, sentient life elsewhere is saved.
9 - Nah. The Reapers are all-powerful anyway, it'd be easy to convince someone that you mean no harm by actually not doing them any harm.
10 - Or Dark Energy use. Since that is basically what everyone is doing in Mass Effect. Using Biotics, I mean. Who knows, but the Catalyst can make it happen because he sees it as a solution.

#30
jada_pinkett

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^^ these are just one explination of many for each of these.

#31
StellarDragon

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Rafe34 wrote...


This is not science, it's just a contrived plot to help forward *their* story. Not mine. It's the same problem, only far worse, as DA2. Bioware wanted to tell us a story, so we were roped into one of their three endings, which is really just the same ending in 3 different colors. Nothing really changes because of our decisions, we don't get to see what happens to everyone, even just as a series of screens with writing.  (ala FO:NV and DA:O) 

Don't tell us we don't like the ending because it's not happy. We don't like the ending because it doesn't make any sense at all.


This made me realize that the Caralyst had turned ME from SciFi to Space Fantasy.  Though you could argue that science fiction doesn't need solid explanations.  Though there isn't really anything inherently wrong with the story being fantasical but seemed like a contradiction.  I still had a good time with the game and not really upset at all.  I have seen this happen too many times with movies, books, comics, TV series, games, etc.  

#32
realpokerjedi

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The endings suck, that seems to be the majority opinion.
I've taken account various groups, especially http://www.facebook....gToMassEffect3.
There has to be around 20,000 or so, combined with them.
I bet if we took everyone displeased into account, we'd have over 500,000 people.
Based on the game selling around 800,000 copies by now.\\
Ironic that is comes down to us, the role playing Shepards to unite the people together, and hope Bioware does something.

#33
nikki191

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i wouldnt be as angry if they hadnt of finshed the series with a half assed deus ex ending rip off

#34
Ultra Prism

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Look the ending is hallucination, chose destroy and shepard will break out of Harbinger's mind trick and will grasp for breath, Normandy escaping with squadmates is meant to be dream where Shepard hopes his squad and crew survives while he/she sacrifices .... Reaper Indoctrination - given in the codex, perfectly fits the ending ... i am expecting there more to come. the actual conclusion of the game

#35
Turtlicious

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Berserkuh wrote...

Rafe34 wrote...

jada_pinkett wrote...

I loved the ending too. Leaving it open to interpretation. Also just because its not a happy ending and as dakka says "the destruction of a galactic civilization" doesnt mean its not a good ending. People are wierd.


It's NOT that its not a happy ending. Stop this idiocy.

It's that the three endings make NO sense.

Let's look at the ending, shall we?

1. How does Shep survive in space without a helmet, when he is talking to the Catalyst?

2. How does Shep survive the citadel falling to earth, presumably? (We see his chest rising as he takes a breath if you choose the red ending?)

3. Why does the god-child's explanation make any sense? "Well, we assume that synthetic life will wipe out all organic life eventually, so instead we will wipe out organic life every 50k years." If what he says is true, who cares? Organics would eventually evolve again anyway. It's the same deal, only its not some AI playing god.

4. Without the mass relays, everyone is stuck in the Sol system, which results in massive fighting over the limited resources of a broken and nearly destroyed earth, and the immediate death of all quarians and turians due to no dextro-based food.

5. The destruction of all mass relays, regardless of what ending you choose, just wiped out a ton of life. Trillions upon trillions of people.

6. Why is the Normandy running? Why were they able to get to a mass relay? Why does a control or a synthesis, or a destroy Reaper option take down the ship?

7. Why are people who were in my final squad, (and all your companions were on earth right before the final push, at least), on the Normandy? How did they get there?

Now for the endings. 
8. Destroy (Red)
Why does this also destroy the Geth? The Geth are simply computer programs that are highly advanced, it's not possible for tech to distinguish between them and a computer. If Red option just wipes out all electronics, then the fleets are all now dead in space and everyone in them is going to die. Which would pretty much happen anyway as a result of #4.

9. Control (Blue)
I don't actually have a problem specifically with Blue, other than the ones previously stated in 1, 3 and 4. I think it might actually have been a good ending if Shep isn't absorbed and takes control of the Reapers, and now has to try to convince the fleets he is not indoctrinated and that they need to let the Reapers use the mass relay and get out of the system. Would take one hell of a paragon/renegade score.

10. Synthesis (Green)
This is the one that makes zero sense. Why does Shep need to jump into the stream in order to give his DNA to the catalyst? A simple vial of the blood that is coming off of him in buckets would suffice for that. 
And how the heck does this work exactly? It reconstructs everyone on the molecular level and makes them part synthetic and part organic? "Space Magic."

This is not science, it's just a contrived plot to help forward *their* story. Not mine. It's the same problem, only far worse, as DA2. Bioware wanted to tell us a story, so we were roped into one of their three endings, which is really just the same ending in 3 different colors. Nothing really changes because of our decisions, we don't get to see what happens to everyone, even just as a series of screens with writing.  (ala FO:NV and DA:O) 

Don't tell us we don't like the ending because it's not happy. We don't like the ending because it doesn't make any sense at all.


1 - Same way nobody ever dies while aboard the Citadel.
2 - He's barrely alive, if he is. Might be some kind of a miracle. Might be a crash-landing. 
3 - If what he says is true, synthetics would kill all organic life, everywhere. That would include plants. And very young species. Like human cave-men.
4 - You'd think their ships have supplies. The quarians live on their ships, and if they pool their resources they can travel back to their systems using light-speed navigation.
5 - What?
6 - That actually doesn't make sense, indeed. I agree with you there.
7 - That's a bug, I guess. Or final development taking a crap instead of releasing the game properly.
8 - True. BUT! Earth is saved. And even if it's destroyed, sentient life elsewhere is saved.
9 - Nah. The Reapers are all-powerful anyway, it'd be easy to convince someone that you mean no harm by actually not doing them any harm.
10 - Or Dark Energy use. Since that is basically what everyone is doing in Mass Effect. Using Biotics, I mean. Who knows, but the Catalyst can make it happen because he sees it as a solution.


1 - Udina died on the citadel, not to mention Saren and... Well Thane, and plenty of other people? These people weren't in a normal part of the Citadel, and looking at the edges reveal that there's no protection from the vaccum of space.
2 - No, He simply can't, he'd get spaced, there's no gravity it'd be too hot. It's impossible, not to mention he's not on the metal of the Citadel, but the Concrete of London
3 - right, but we made peace with the Geth, and EDI had recently changed her core personality to actually be able to risk her life for other people, making her even MORE selfless. If anything, all Sentient AI have been peaceful wanting only equality
4 - The fastest estimate I heard was 22 years to reach from one end of the galaxy to the next, you think the Turians, The Krogans, and The Quarians all eat the same thing? And all brought enough food for 22 years? Come on, let's be real.
5 - The whole reason you're on trial is because when a mass relay is destroyed, it nukes the whole entire system, destroying all the planets inside of it. All the systems that have homeworlds and life used Mass Relays. so.. you know, them being destroyed wiped out life.
6 - -snip-
7 - Or, it's just a whimsical fantasy of an indoctrinated mind being freed.
8 - No. It's not, all sentient life, Geth EDI Avina, all of it's wiped out. That's what the red LAzor is.
9 - Yeah it only took the geth and quarians, what 200 years? I'm sure they'll be fine.
10 - No, you are equating the catalyst with god. He's not god, he's a reaper. There's a big difference.

#36
dakka dakka

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jada_pinkett wrote...

Why does an ending have to tie up loose ends. If every question get s explained then whats the point of imagination. Which is what playing video games or any form of story media is about. There are no ending that tie up all loose endings.


ok it may not have to tie up ALL loose ends, but it has to bring resolution for the reader or viewer. We haven't seen the implications of our choice, we don't know the fate of most of our crew or the galaxy at large. So many questions that need answering, I shall list them for you.

How did your squadmates get on the Normandy?
why is the Normandy running away from the battle?
What happens to the planets after all the relays blow up? Did everyone die like the sector that was sacrificed in arrival?
What planet did the Normandy crash land on? is the crew mostly ok?
If this is supposed to be Shepards last game as stated, why bother to have secret ending teaser showing him breathing?
Why does the rubble appear to be concrete and PVC pipe as to suggest he is on earth?
How did Anderson and TIM beat Shepard to the Crucible?
If all the planets went the way of arrival, what was the point of me going around solving all the problems just so they could be nullified?


Just got those off the top of my head, pretty sure others could find more to ask. The ending was a rushed mess with a lot of show and no tell, VERY sloppy and unfufilling. What annoys me the most is that I KNOW Bioware can do better, the rest of the game series shows that..... Which is why I think the company is up to something and our fight ain't over.

#37
Sorayai

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Ranicus56 wrote...

Hell i liked the way DA2 ended but i do not like ME3 ending. The ending didn't even feel like ME at all.


ya I thought the same thing

#38
hawat333

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Serendipity999 wrote...

I'll admit, I had very low hopes going into ME3 after the....disappointment of DA 2.  However, ME 3 has been one of the best gaming experiences I've ever encountered.    After the way DA 2 ended I was expecting the worst but, having finished ME 3 a few hours ago I was quite surprised.   Great game, awesome ending.  Thank you.   Don't mind the haters.

+1

We'll go down in flames here, but I jump aboard.
I didn't expect it to be this engaging.


(except for the fate of the Normandy. Eh, I added it to my sig, easier than typing it in every time.)

Modifié par hawat333, 11 mars 2012 - 03:21 .


#39
Teddie Sage

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Bashing a game and praising another one which has an even worse ending? We have a winner.

Modifié par Teddie Sage, 11 mars 2012 - 03:18 .


#40
The Angry One

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DA2's ending was unsatisfying to me.
But it did not utterly murder it's world.
It did not make the entire series seem like a pointless waste of time.
I could play DA2 and DA:O after that ending. I can't even look at any of the ME games.

#41
killnoob

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jada_pinkett wrote...

There are many many explinations for all of the unexplained or implossible scenarios.

Also imagination can cover anything. Thats what imagination is. The ending is complete opinion if you like it or not but there is no good or bad to the ending. Its an ending, you percieve it how you want. It IS the ending to mass effect if you liked it or not.


nice spelling.

nice trolling.

Oh look! There are flying penguins on top of the citadel! In space!   How could they live without oxygen?

Jada_pinkett the ultimate troll says: "use your imagination."

#42
dakka dakka

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For those wondering why we think that a whole bunch of lives were lost when the Relays blew up please go back and play Mass Effect 2 DLC "Arrival". In it Shepard has to destroy a relay to stop the Reapers from entering in from dark space, the resulting explosion kills all life in the system.

With that knowledge, one has to feel frustrated about the relays blowing up as from what we know death of relay = death of the system it is in.

people have suggested it is a different kind of explosion this time, fair enough, but what we saw in the ending doesn't have proof that the result was different from arrival.

#43
Genera1Nemesis

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The galaxy was not destroyed in the end, I don't know where people got that after the old man part after the credits. And there will be a fourth game, possibly set hundreds or thousands of years later when someone finds a way to build starships that don't need mass relays, or any Reaper tech to run. Where everything ends up is fine ( except the Normnady, because it made zero sense) I hated the ending because of the false logic they tried to present as the motives for the Reapers and subsequently the StarChild god-thing. They should have kept the Dark Energy ending, it would have made more sense, and would have added more gravity to your decision at the end. Also, it would have made the Reapers more than just another controlled synthetic that destroys you because you might create a synthetic one day that might destroy you. WTF?

#44
Jadebaby

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The Angry One wrote...

Gotta love the BioWare White Knights.
You aren't helping BioWare you know, nor yourselves.



This. +10

#45
Jadebaby

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killnoob wrote...

jada_pinkett wrote...

There are many many explinations for all of the unexplained or implossible scenarios.

Also imagination can cover anything. Thats what imagination is. The ending is complete opinion if you like it or not but there is no good or bad to the ending. Its an ending, you percieve it how you want. It IS the ending to mass effect if you liked it or not.


nice spelling.

nice trolling.

Oh look! There are flying penguins on top of the citadel! In space!   How could they live without oxygen?

Jada_pinkett the ultimate troll says: "use your imagination."






and lol. that is all.

#46
loungeshep

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I'm going to side with the quiet minority that is satisfied with ME3 overall.

Having said that, Destroy would've been better with the Guardian trying to stop Shepard and the Reapers coming for the Citadel.

#47
Icinix

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Serendipity999 wrote...

I'll admit, I had very low hopes going into ME3 after the....disappointment of DA 2.  However, ME 3 has been one of the best gaming experiences I've ever encountered.    After the way DA 2 ended I was expecting the worst but, having finished ME 3 a few hours ago I was quite surprised.   Great game, awesome ending.  Thank you.   Don't mind the haters.


I'll admit, I had high hopes going into ME3 after the....huge amount of promises made for it. Indeed, ME 3 has been one of the best gaming experiences I've ever encountered. After the way DA 2 ended I was hoping for better but, having finished all the endings with various states of play I was quite disappointed. Great game, crap ending. Thank you. Don't mind the lovers.

In all seriousness, there is a huge numbers darkening the skies of every world upset with the way it finished - saying don't mind the haters is encouraging a huge corporation to not mind their fans and people who make them their money.

I'm thrilled you love the endings, but that doesn't mean others opinions should be disregarded.

#48
heretica

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Oh please. Even if you hate DA2, its ending made a lot more sense!

It's not about dying or saving the galaxy, it's about those 10-15 minutes being a total trip that leaves you wondering WTF just happened.

Scarred for life.

#49
Guest_greengoron89_*

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Yes, thank you for screwing this game up on every possible level, and in some ways that were previously thought impossible.

I can't believe one critic compared this garbage to Ocarina of Time - that's just downright defamatory.

#50
MaxShine

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Yeah, thank you Bioware, you have united the galaxy in the fight against this junk of an ending