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So, Effective Military Strength or Total Military Strength?


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#1
xlI ReFLeX lIx

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Which one matters for the best ending?

My "Effective Military Strength" is at 3525 now because I played MP my "Readiness Rating" is 72% which boosts my "Total Military Strength" to 4897

So does that mean I'm at 4897/5000 for "best ending"?

Modifié par xlI ReFLeX lIx, 11 mars 2012 - 11:25 .


#2
Grand Wazoo

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Effective Military Strength is the one that matters.

#3
xlI ReFLeX lIx

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Grand Wazoo wrote...

Effective Military Strength is the one that matters.


So your saying the work I did in multiplayer is worth nothing? What's the point of the "Readiness Rating" and the "Total Military Strength" then?

#4
Grand Wazoo

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Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..

#5
CombustiblePanda

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Readiness Rating is optional, it just makes it easier to get more Effective Military Strength.

#6
xlI ReFLeX lIx

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Grand Wazoo wrote...

Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..


Ahh okay I see what you mean so if I get Readiness at 100% then my EMS will be the same as TMS?

#7
Grand Wazoo

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xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..


Ahh okay I see what you mean so if I get Readiness at 100% then my EMS will be the same as TMS?


Yeah, I guess. The military strength/galaxy readiness system is a one big mess though and we simply don't fully know how it works yet.

#8
xlI ReFLeX lIx

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Grand Wazoo wrote...

xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..


Ahh okay I see what you mean so if I get Readiness at 100% then my EMS will be the same as TMS?


Yeah, I guess. The military strength/galaxy readiness system is a one big mess though and we simply don't fully know how it works yet.


Okay... man this whole system is a mess. Really needs to be explained in-game more. Also my EMS "green bar" is full but I'm only at 3525 EMS so that can't be right..

#9
Esquin

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It really doesn't matter unless you want the green ending.

#10
Grand Wazoo

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xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..


Ahh okay I see what you mean so if I get Readiness at 100% then my EMS will be the same as TMS?


Yeah, I guess. The military strength/galaxy readiness system is a one big mess though and we simply don't fully know how it works yet.


Okay... man this whole system is a mess. Really needs to be explained in-game more. Also my EMS "green bar" is full but I'm only at 3525 EMS so that can't be right..


The green bar at the screen goes full at 3000 EMS or something I think, you still need at least 4000-5000 EMS to get the "best" ending.

#11
Sir Ulrich Von Lichenstien

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xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

xlI ReFLeX lIx wrote...

Grand Wazoo wrote...

Multiplayer affects the readiness ratings. Say you have total military strength of 5000 and 50% readiness rating, your EMS is 2500 and so on..


Ahh okay I see what you mean so if I get Readiness at 100% then my EMS will be the same as TMS?


Yeah, I guess. The military strength/galaxy readiness system is a one big mess though and we simply don't fully know how it works yet.


Okay... man this whole system is a mess. Really needs to be explained in-game more. Also my EMS "green bar" is full but I'm only at 3525 EMS so that can't be right..


Wouldn't be possible to explain it in game other than maybe via a codex or a tutorial page, can't have characters talking about it because it's not something they could explain, closest you get to it is asking Hackett how we're doing. As for it being full, with that much EMS that you have, you can basically get all of the main endings (apart from 1) which I'll explain below the following quote...

Esquin wrote...

It really doesn't matter unless you want the green ending.


Err... the green ending is easily achieveable.

It's the Red/Shep Alive ending that is harder to get as you need either 4000 (if manage to stop TIM killing Anderson) or 5000 (if don't stop him)

Found a video of this...Red Destroy Shep Lives