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What the Endings Taught Us


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#1
Adamantium93

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So, the story has always had some underlying themes but mostly they were there if you wanted them and you could ignore them otherwise. But then the endings, which are suc a vast departure from the series that they broke all the rules. So, here are the lessons the endings are trying to shove down our collective throats:

1. Nothing you do matters
2. There is no hope for a better day.
3. Machines are teh bad.
4. If someone introduces themselves as an omnipotent machine, don't question them, just follow them blindly.
5. Your loved ones don't really matter that much.

What did YOU learn from the endings?

#2
Harbinger of Hope

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lol, pretty much that. In the end it doesn't really matter.

Modifié par Harbinger of Hope, 11 mars 2012 - 12:34 .


#3
kevchy

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My gun never runs out of ammo when I'm bleeding out.

#4
iSpitfireee

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that i wasted 500 hours of mass effect only to get a colorful cutscene

#5
nitefyre410

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That Bioware writers want to be something they are not. They made a really crappy attempted a being High Minded and nearly killed what shaping up to great conclusion. The endings teach nothing and point out nothing because they don't match up with any of themes of rest of game.

#6
didymos1120

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kevchy wrote...

My gun never runs out of ammo when I'm bleeding out.


And making Shep raise and lower the gun repeatedly looks funny.

#7
revo76

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I learned that i shouldn't stick to any serie and universe and any other BioWare games.

When you're thinking a useless game more than you should, for example giving important decisions, you're using yourself in it. Spending hundreds of hours to a game it's just reason of being a loser.

From now on, i'll only play BF3, COD and other non-connected franchises.

My RPG days are over.

#8
Xellith

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6. dont give Bioware money.

#9
ApplesauceBandit

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Gaming companies really don't give a crap about their fans.
It was a heartbreaking realization. :(

Like the time, my mom told me the easter bunny wasn't real.

#10
Xellith

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what you mean the easter bunny isnt real?...

#11
Starshadow2010

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That the entire story consistency may go FUBAR in ten minutes or so, and they don't even bother to handwave it.

#12
Karrie788

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7. Joker is a jerk.

#13
Sorayai

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nitefyre410 wrote...

That Bioware writers want to be something they are not. They made a really crappy attempted a being High Minded and nearly killed what shaping up to great conclusion. The endings teach nothing and point out nothing because they don't match up with any of themes of rest of game.


yea this, the horrible sudden change of theme was disheartening.

like, so many people died for this cause... even anderson (i cried when he died) to see my shepard not wanna kick that catalyst's ass and challenge it annoyed me. to see my shepard die (or stranded from her friends) made me sad. the ending just left me with tons of bad feelings that tainted the whole series... MEH

not a good way to end a trilogy, bioware

#14
imelik

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revo76 wrote...

I learned that i shouldn't stick to any serie and universe and any other BioWare games.

When you're thinking a useless game more than you should, for example giving important decisions, you're using yourself in it. Spending hundreds of hours to a game it's just reason of being a loser.

From now on, i'll only play BF3, COD and other non-connected franchises.

My RPG days are over.


Sadly this is kinda how i am feeling. Well, i could also play ME3 co-op, cause it is good. But i really dont see myself playing ME3 again, at least not until i get a damn ending where me and my LI have a bloody child. Or at least something that  gives me hope and a closure.
And i really dont see how i can get another BioWare game and play it again. Maybe some KOTOR or another BioWare game from the past but nothing new.

BioWare, man you let us down with the ending.

I doubt that my RPG days are over but me playing BioWare RPG's sadly seems to be over as well.

Modifié par imelik, 11 mars 2012 - 12:44 .


#15
Kandon Arc

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That the writers really need to hire someone to look for plot holes.

#16
Tamcia

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To turn off a BW game before it ends, as it's better to create your own ending.

#17
nitefyre410

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Oh yeah and one more thing... JRPG's may get flack for a lot of things but at least they are coherent and stick with the themes the present at the start of the game.

Square Enix and Atlus have yet to ****** me off this much with such bad writing and lazy writing. Just looking them to me they scream laziness. Bioware all in the last 15 minutes did these 3 things.

Jumped the Shark
Diablos Ex Machina
Failure is the only Option

None of which were need are needed. They could have when the sliding scale of Earn Happy Ending to the Reapers win. Each ending presenting something different to think about.

#18
HKR148

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Lesson: Losing faith with the gaming industry as a legitimate form of literature; the overall maturity with the execution of the game is still not there.

#19
revo76

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ahh and one more thing:

Literature owns all kinds of other arts. Plus: you dont have to choose, just read the whole damn book.

I was starting to think Gamin industry is slowly taking the movie industry's place. Because contarty of movies, in games especially in RPGs, you have choices, means you're writing your own story.

But BW proved this wrong, in the end of ME3 we got 3 colors to pick, after them we have the same crap final.

I learned this also, gaming industry will remain as 'something that you kill your freetime', as long as movie and literature exist. After all, you'll shot things, kill things, pick 3 colors and voila, same endings as others.

Nothing happens.


PS2: I want old writer 'Drew' back, should be make petition as well.

#20
Xellith

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Its been brought to my attention that we are now listed on Mass Effect 3 wikipedia page. Kewl.

#21
Adamantium93

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revo76 wrote...

ahh and one more thing:

Literature owns all kinds of other arts. Plus: you dont have to choose, just read the whole damn book.

I was starting to think Gamin industry is slowly taking the movie industry's place. Because contarty of movies, in games especially in RPGs, you have choices, means you're writing your own story.

But BW proved this wrong, in the end of ME3 we got 3 colors to pick, after them we have the same crap final.

I learned this also, gaming industry will remain as 'something that you kill your freetime', as long as movie and literature exist. After all, you'll shot things, kill things, pick 3 colors and voila, same endings as others.

Nothing happens.


PS2: I want old writer 'Drew' back, should be make petition as well.


I'm actually really saddened by this. I often touted Mass Effect as a game that transcended the "games are for killing time"  into games as legitimate storytelling mediums. Because a video game has the unique advantage of being able to tailor itself to the audience. I thought that was the future of gaming. Then BW pulls this stunt...I'm a bit saddened to be proven wrong by the very series I was championing.

Xellith wrote...

Its been brought to my attention that we are now listed on Mass Effect 3 wikipedia page. Kewl.


Yep, we're fighting to keep it up in an edit war.

Modifié par Adamantium93, 11 mars 2012 - 01:07 .


#22
x0 Misfit 0x

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That Bioware can mess something up in the last few minutes that many people loved...Smooth move, Bioware.

#23
Nu-Nu

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They talk about consequences, warn you, but in the end, it all leads to the same place. You don't know whether the quarians or the geth stayed allies, you don't know if Wrex was able to lead the krogan down a better path, you don't know if the rachni queen honoured her second chance. You don't get to say goodbye to fallen comrades or make a new life with survivors. In the end, it really doesn't matter if you were good or evil or bad or in between or anything.

Does anyone know if a renegade Shepard effects thesynthesis differently from a paragon one? For example, does Joker come out with red implants instead of green? It be funny if that was all the difference, no wait, it wouldn't be...

#24
Jadebaby

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not to invest my heart and soul into a character a money hungry company could destroy with a nod.

#25
Devante1

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Harbinger of Hope wrote...

lol, pretty much that. In the end it doesn't really matter.


Omg that fit perfectly