The whole game felt wierd to me, then I got it,
ME1 was mostly a personal jurney, becoming a specter, finding out what was going on with seren etc..
ME2 was mostly the same finding out about cerberus and the collectors, building your team, getting to know them etc...
ME3
on the other hand was about the larger events (they tryed the little
kid scene at the beginning to get a more personal feel, but to me it
fell flat)
The problem I have with the 3rd game (beside the awfull and illogical endings) is that is really hard to play Renegade.
I have 2 Saves, in one a a mix of P/R who saved the council etc
The
other one is a full Renegade who let the council died so humans could
get more power, who was quite happy to work with the ilusive man and had
the same beliefs. This Shepard would have no problem with controling
the reapers, for humanity etc.. the cerberus idea, but the game doesnt
let you go that route, it puts me in the same paragon theme of cerberus
is evil bla bla..
So as I said even before the ending the game
isnt that great since its writen from a paragon point of view, and if
you play as a renegade and want to continue the theme from ME2 it falls
flat.
The whole game felt wierd (beside the stupid/illogical ending)
Débuté par
KorPhaeron
, mars 11 2012 01:14
#1
Posté 11 mars 2012 - 01:14
#2
Posté 11 mars 2012 - 01:25
Yeah, also the decisions you made at ME2 doesn't influence too much in ME3. When i done arrival i tought that the game beging would be entire diferent. But NOOOOOO, just one dialogue.
#3
Posté 11 mars 2012 - 01:34
Till the middle of the game it felt right, After reaper base mission i was emotionally completely disconnected from the game. And trying to tell the story by useing vlogs is slopy (cerberus base)
Ending was matrix 3 wthout final boss figth
Ending was matrix 3 wthout final boss figth
#4
Posté 11 mars 2012 - 06:36
It's an entirely different style. EA's mass effect--not the original Bioware. And considering that Microsoft's games are getting better and better despite it being Microsoft...what Mass Effect could have been...now it will probably move farther and farther away from it's cannon.
#5
Posté 11 mars 2012 - 06:39
Exactly, the auto-dialogue makes it feel like I'm play Mac Walters' Shepard, not mine. Really kills the replay value, if the endings already didn't.
#6
Posté 11 mars 2012 - 06:44
I felt the same way, couldn't really get into it like the first 2. Oh and don't get me started bout the endings.
#7
Posté 11 mars 2012 - 06:50
I thought it was far superior to the other two, especially if you take most of ME3 as a slow indoctrination of Shepard, until they copped out at the end. Shepard has a conversation with Ashley where she asks, "How can you fight something that can worm its way into your mind." Shepard said he didn't know. That's major foreshadowing. The Tuchanka and second Citadel story arcs were better than anything we got in the other two games. It's really just that we need a real ending.
#8
Posté 11 mars 2012 - 07:52
PlasmidJunky wrote...
I thought it was far superior to the other two, especially if you take most of ME3 as a slow indoctrination of Shepard, until they copped out at the end. Shepard has a conversation with Ashley where she asks, "How can you fight something that can worm its way into your mind." Shepard said he didn't know. That's major foreshadowing. The Tuchanka and second Citadel story arcs were better than anything we got in the other two games. It's really just that we need a real ending.
I agree with you 100% After you get off earth up until you run dash to the ray of light in london...best game ever....(only disappointments was wanted to learn more about characters but enjoyed their various ambient conversations profusely).
The last 40 minutes just ruins it all.
#9
Posté 11 mars 2012 - 08:16
Felt the same way too.
I completed ME2 two more times last month (one paragorn and one renegade), to have "perfect" savegames ready to be imported when ME3 launches.
I finished the game yesterday with the paragorn character, enjoying it except for the ending(s) (the "no closure" part ruined my day)
Then I thought maybe playing again on the renegade side would cheer me up ... bad call.
My ME2 Shepard would have kept working with Cerberus, to gain Reaper's knowledge and power. But we're stuck with the "Cerberus = bad guys" storyline. I understand that coming up with two whole distinct stories would have been a huge work, but that really felt wrong.
I completed ME2 two more times last month (one paragorn and one renegade), to have "perfect" savegames ready to be imported when ME3 launches.
I finished the game yesterday with the paragorn character, enjoying it except for the ending(s) (the "no closure" part ruined my day)
Then I thought maybe playing again on the renegade side would cheer me up ... bad call.
My ME2 Shepard would have kept working with Cerberus, to gain Reaper's knowledge and power. But we're stuck with the "Cerberus = bad guys" storyline. I understand that coming up with two whole distinct stories would have been a huge work, but that really felt wrong.





Retour en haut






