C'mon, Mass Effect 3 on my opinion broked what we knew about the Reapers soo far as wheel what the other games stated. In Mass Effect 1 and 2 the Reapers were like god beings but in Mass Effect 3 you just need alot of firepower to take them down, better than this , a huge alien can take Reaper destroyer down.
So, wee can clearly see some dead Reapers at the game ending. I mean, Sovering class ships raped apart by the galaxy fleet. As also, on the final assault on Earth the first Reaper dies when the small fighters alliance ships atacks him, thus making his tentacles break apart:
So the Catalist on my opinion was a big waste of time. The galaxy should'ven have speended time trying to build a big ****ing gun with the power on the teratons scale. As we can see on Rachhnoch battle, when we destyroy the Reaper Destroyer with the Flotilla firepower, the weapons shooted at a kilotons scale. So a weapon with the Citadel size should reap the Reapers armada at Earth with a single shoot.
The Catalist was a big waste of time. We need a bigger gun.
Débuté par
Frocharocha
, mars 11 2012 01:21
#1
Posté 11 mars 2012 - 01:21
#2
Posté 11 mars 2012 - 01:22
Calling the A-team. Mr. T please pity the foolish reapers to death. Way more satisfying than the vent-kid.
#3
Posté 11 mars 2012 - 01:22
+1. We already have one big motherf-ing armada in place.
LET. THERE.BE.NUKES
LET. THERE.BE.NUKES
#4
Posté 11 mars 2012 - 01:25
i just remember the guy who inspected the normandy sr-1 in me1.
''Do you know we could make 100 cruiser with your mass effect core'' so sad he was right in me3
And yeah, we could have nukes shoot 10 for each reaper, problem solved. (need only 1 for a destroyer)
''Do you know we could make 100 cruiser with your mass effect core'' so sad he was right in me3
And yeah, we could have nukes shoot 10 for each reaper, problem solved. (need only 1 for a destroyer)





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