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Is it just me or was the final mission a bit rushed designwise? (no spoilers)


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przemichal

przemichal
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I mean, it's cool and all, but compared to some other missions, their design, dynamic and so on, don't you feel it falls a lil' bit short? Don't get me wrong, I do love the endings, but the mission itself - the shooting part, the textures, all those "empty spaces" that should have been (in my opinion) filled with stuff just for your aesthetic pleasure, it all makes me think that somebody got lazy.

Or is it just me? :/