Impossible to get enough EMS without multiplayer - No spoilers
#276
Guest_The PLC_*
Posté 12 mars 2012 - 07:51
Guest_The PLC_*
#277
Posté 12 mars 2012 - 08:00
Crimson-Engage wrote...
NeecHMonkeY wrote...
Crimson-Engage wrote...
Jep13 wrote...
maxulic wrote...
You gain 3% of galactic readiness for every won match, that's 17 matches to go from 50% to 100%. It's about 4 hours of Bronze runs, then you just need to run one match every day to keep it at 100%, are you telling me that you can't spread 17 matches during your whole SP campaign?!
Did you not bother to read? I don't have xbox live gold. And it shouldN't have been forced down my throat.
I hate gamer self-entitlement as much as the next, but this just feels like a serious slap in the face.
I just bought the game and the ****ing DLC. Why is xbox live gold being forced down my throat too. Do I look like I'm made out of money?
XBL is only $3 a month. If you can't afford $3 a month then you have bigger issues to worry about than playing video games.
Why is it that there are so many people like you who think it's just about the money?
You totally miss the point that some people just don't want to play the multiplayer, or they don't want to feel forced to play it... or that Bioware lied about the multiplayer not being necessary to get the full experience from the single player.
Then you have no right to ****. Pretty simple. Beggers can't be choosers kid. Suck it up. If you want 100% then you will fork over and play online with some friends. If you have any...
Please explain why I have no right to complain?
Your argument about beggars not being choosers makes no sense to this topic - we were told that Multiplayer was unnecessary and optional to enjoy the full story of the game and get the complete ending.
You go for the tired old cliche of calling me a kid but you're the one that's proving to be very childish.
#278
Posté 12 mars 2012 - 08:10
Crimson-Engage wrote...
Then you have no right to ****. Pretty simple. Beggers can't be choosers kid. Suck it up. If you want 100% then you will fork over and play online with some friends. If you have any...
Bioware stated that you do not need MP in order to get enough EMS points to obtain the “Best Ending”. This has not proven to be the case. I'd say he has every right to complain.
Are you insinuating that if he wants the “best ending” from a game, he should have to pay for it? In his case, that is exactly what he'd have to do. Is that a goal gaming companies should strive for? To make their customers start to pay for optimal endings?
#279
Posté 12 mars 2012 - 08:22
Seeing that the decisions that I made in ME1 and 2 make it impossible to get the "best" ending without a high enough GR... this really has me worried.
#280
Guest_The PLC_*
Posté 12 mars 2012 - 08:24
Guest_The PLC_*
This. Bioware needs to fix this mess.Mystic_Angel wrote...
What really concerns me about this is that if I want to play through the singleplayer again in a year or even further away nobody will play the multiplayer any longer and it wont be possible to raise the galactic readiness.
Seeing that the decisions that I made in ME1 and 2 make it impossible to get the "best" ending without a high enough GR... this really has me worried.
#281
Posté 12 mars 2012 - 08:42
If someone would like to add all these up: http://masseffect.wi...wiki/War_Assets go ahead but I'm sure it's missing a few things and possibilities. Remembering there's a 75 point asset only available in multiplayer.
Actually I doubt these even add up to 10,000 which means you can't get every outcome without mulitplayer. You can get the best at 4000 but to see every possible one you'd need 5000. My numbers couldn't have been THAT far off.
Modifié par CmonCmon, 12 mars 2012 - 09:15 .
#282
Posté 12 mars 2012 - 11:36
CmonCmon wrote...
Actually it's quite possible to get XBL for $1 a month. I couldn't get a credit card on my account so not for me but in general. Though that's still no excuse. The multiplayer demo was terrible and the 2 day trial isn't very good when I have 5 characters and need it for at least 3 of them. It appears there may only be one extremely specific path. Even then maybe not,it's difficult to tell.
If someone would like to add all these up: http://masseffect.wi...wiki/War_Assets go ahead but I'm sure it's missing a few things and possibilities. Remembering there's a 75 point asset only available in multiplayer.
Actually I doubt these even add up to 10,000 which means you can't get every outcome without mulitplayer. You can get the best at 4000 but to see every possible one you'd need 5000. My numbers couldn't have been THAT far off.
Multiplayer not just adds those 75 assets, it raises galacrtic readiness. So, by default, you have 50% of readiness and as a result, if you get 7000 of total assets, you'll receive just 3500 EMS.
But every match that you win in multiplayer raises your readiness. So, if you hit 60% of readiness, with the same 7000 of total war assets you will get 4200 EMS. Which is more than enough for full paragon or full renegade Shepard.
The problem is, that MP is more boring that scanning in ME2, I never want to see it again after that one try. And even bigger problem is that developers are still claiming that it is possible to get the ending we want without MP. Which is not the case, or this thread would not existed.
Also, even if it is possible by going very strict and pre-determined path for all three games, it is still contradicts developers' claims that the game has "more than enough" assets. "Barely enough" and "removing all possibilities to roleplay the character as you want" would be more accurate.
Even if my full paragon Shepard with all possible allies from all three games alive and with 100% of side missions, tons of resources etc can't get enough assets, I'm afraid to think of what renegade people get >.<
Modifié par Babe Mause, 12 mars 2012 - 11:40 .
#283
Posté 12 mars 2012 - 11:53
My question is; what happens in about a year's time when nobody plays the multiplayer anymore, how will it be possible for anybody to get the 4000 or so points required? Ludicrous decision, just one of many I'm afraid.
Edit: I see Mystic Angel has asked this same question; oh well, I second it.
Modifié par Sarevok Synder, 12 mars 2012 - 12:00 .
#284
Posté 12 mars 2012 - 11:54
#285
Posté 12 mars 2012 - 11:57
And while you're at it never make other games or multiplayer have any effect on a single player story again...
#286
Posté 12 mars 2012 - 12:11
Zmajc wrote...
This if true is really simple to fix. Just raise Galactic readiness from 50% to 65-70% in SP.
And while you're at it never make other games or multiplayer have any effect on a single player story again...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
#287
Posté 12 mars 2012 - 12:19
#288
Posté 12 mars 2012 - 12:22
Moirai wrote...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
It won't change the fact that the endings were complete nonsense. So no; people will still be angry.
#289
Guest_The PLC_*
Posté 12 mars 2012 - 12:25
Guest_The PLC_*
So much this. Should be easy to fix.Moirai wrote...
Zmajc wrote...
This if true is really simple to fix. Just raise Galactic readiness from 50% to 65-70% in SP.
And while you're at it never make other games or multiplayer have any effect on a single player story again...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
#290
Posté 12 mars 2012 - 12:28
The PLC wrote...
So much this. Should be easy to fix.Moirai wrote...
Zmajc wrote...
This if true is really simple to fix. Just raise Galactic readiness from 50% to 65-70% in SP.
And while you're at it never make other games or multiplayer have any effect on a single player story again...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
There should be a line of code somewhere in the Coalesced.bin that allows for that.
Modifié par OdanUrr, 12 mars 2012 - 12:29 .
#291
Posté 12 mars 2012 - 12:28
The PLC wrote...
So much this. Should be easy to fix.Moirai wrote...
Zmajc wrote...
This if true is really simple to fix. Just raise Galactic readiness from 50% to 65-70% in SP.
And while you're at it never make other games or multiplayer have any effect on a single player story again...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
Sounds like a fair and easy sollution to me!
#292
Posté 12 mars 2012 - 12:29
Sarevok Synder wrote...
Moirai wrote...
Agreed.
Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game. I'm sure it does you no good, seeing us all complaining. So why not do both you loyal customers and yourselves a real big favour and just patch it.
Problem instantly gone for both sides...
It won't change the fact that the endings were complete nonsense. So no; people will still be angry.
That's a given. But that's not the issue being discussed here. We're discussing the issue with gaining enough EMS, not whether the endings are any good.
As it is, I haven't seen any endings since I'm at the point of commiting on my first playthrough and refuse to play on with the EMS I currently have (3598).
#293
Posté 12 mars 2012 - 12:29
So I would say... we won't have any luck beside really hope for a DLC and that this DLC will add enough Assets... or several DLCs that will together add enough...
#294
Posté 12 mars 2012 - 12:36
#295
Posté 12 mars 2012 - 12:38
#296
Posté 12 mars 2012 - 12:39
OdanUrr wrote...
I have an easier fix: check the .bik files, it's probably there.
Or just go on youtube.
#297
Posté 12 mars 2012 - 12:41
#298
Posté 12 mars 2012 - 12:43
#299
Posté 12 mars 2012 - 12:44
gamer_girl wrote...
I haven't even finished the game and my total war assets are in the 7000s. Maybe you guys aren't being thorough enough.
I propose the following then: when you're done, post a screenshot of your total WA, GR and EMS. That should do it.
#300
Posté 12 mars 2012 - 12:46
Though I agree about the multiplayer aspect of it even though I enjoy the multiplayer, it shouldn't be required like it is.





Retour en haut





