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Impossible to get enough EMS without multiplayer - No spoilers


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#301
Selor Kiith

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gamer_girl wrote...

I haven't even finished the game and my total war assets are in the 7000s. Maybe you guys aren't being thorough enough.


First of all, please enlighten your statement with a screenshot and second, as per statements in this thread, you're still short of 8000 War Assets and thus short of the required EMS...

#302
gamer_girl

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OdanUrr wrote...

gamer_girl wrote...

I haven't even finished the game and my total war assets are in the 7000s. Maybe you guys aren't being thorough enough.


I propose the following then: when you're done, post a screenshot of your total WA, GR and EMS. That should do it.


I probably will because from what I've read it sounds like you only need 4000, meaning if I reach 8000 total WA people can stop complaining.

#303
Pani Mauser

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gamer_girl wrote...

I haven't even finished the game and my total war assets are in the 7000s. Maybe you guys aren't being thorough enough.


You need at least 8000 of total assets to get all possible endings if your Shep is full paragon or full renegade. For renegons/paragades you need 10000 of total war assets. Your effective assets depend on readiness percentage.

And I have scanned 100% of all systems available. I resolved all the conflicts so I have all possible allies. I've done every possible side quest and still lacking about 300 points. Small number, but seems unobtainable. Getting 7k is very easy,  getting over 7k is problematic.

Modifié par Babe Mause, 12 mars 2012 - 12:53 .


#304
gamer_girl

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Selor Kiith wrote...

gamer_girl wrote...

I haven't even finished the game and my total war assets are in the 7000s. Maybe you guys aren't being thorough enough.


First of all, please enlighten your statement with a screenshot and second, as per statements in this thread, you're still short of 8000 War Assets and thus short of the required EMS...


I don't have time now because I have to go to school soon, but I can when I get home.

#305
Pani Mauser

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Also, I won't spoil, but after a certain point you won't be able to gain any assets and still have several hours of game to go. On those missions you will gain creds, weapons and reputation, but no assets will be available. They are just not there anymore. So chances are that you are near that point.

Modifié par Babe Mause, 12 mars 2012 - 12:56 .


#306
Sarevok Synder

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Moirai wrote...

That's a given. But that's not the issue being discussed here. We're discussing the issue with gaining enough EMS, not whether the endings are any good.

As it is, I haven't seen any endings since I'm at the point of commiting on my first playthrough and refuse to play on with the EMS I currently have (3598).




My point stands. It won't stop the; what you refer to as "insanity." 

I'm sorry to say; you will be waiting. Bioware's track record of fixing issues is poor, to say the least.

Modifié par Sarevok Synder, 12 mars 2012 - 01:02 .


#307
gamer_girl

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I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.

#308
OdanUrr

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gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


Any completionist playthrough should give you more than enough EMS, but it appears it doesn't work that way.:unsure:

#309
Sarevok Synder

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gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


No; it is not possible to reach the required points without MP. It doesn't matter if you make all the "right" choices. It simply can't be done.

#310
Sonashi

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gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


Ok, you're saying that's becouse of our choices from previous games. Riiight but multiplayer makes them useless. You can screw all important decisions and thanks to multi you can still get "perfect" ending. So your argument is invalid.

#311
gamer_girl

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Sarevok Synder wrote...

gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


No; it is not possible to reach the required points without MP. It doesn't matter if you make all the "right" choices. It simply can't be done.


You know what? You're right. I should just simply trust someone that didn't make the game over the developers themselves because judging that you have the audacity to say that with absolute certainty, you simply MUST have tried every single possibility in that game. Forgive me for being so foolish before. >_>

#312
Moirai

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Sarevok Synder wrote...

Moirai wrote...

That's a given. But that's not the issue being discussed here. We're discussing the issue with gaining enough EMS, not whether the endings are any good.

As it is, I haven't seen any endings since I'm at the point of commiting on my first playthrough and refuse to play on with the EMS I currently have (3598).




My point stands. It won't stop the; what you refer to as "insanity." 

I'm sorry to say; you will be waiting. Bioware's track record of fixing issues is poor, to say the least.


Your point may be valid. It's just irrelevant in the context of this thread. If you want to debate the quality of endings or player satisfaction of those endings, then there are other threads for that purpose. This thread is about being able to attain the required amount of EMS to acquire those endings, to which my comment was directly related.

I haven't personally referred to anything as 'insanity', so I've no idea what you mean there.

I may be waiting for any official 'response', yes. That's quite obvious. The point being, just like others complaining here, before I can move on I willl have to play MP, which I have no basic interest in spending my time on.

#313
gamer_girl

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Sonashi wrote...

gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


Ok, you're saying that's becouse of our choices from previous games. Riiight but multiplayer makes them useless. You can screw all important decisions and thanks to multi you can still get "perfect" ending. So your argument is invalid.


You're exaggerating quite a bit here. Multiplayer simply makes the choices less impactful not "useless". Why shouldn't the people that play multiplayer get a bit of an incentive for single player?

#314
Sarevok Synder

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Moirai wrote...


Your point may be valid. It's just irrelevant in the context of this thread. If you want to debate the quality of endings or player satisfaction of those endings, then there are other threads for that purpose. This thread is about being able to attain the required amount of EMS to acquire those endings, to which my comment was directly related.

I haven't personally referred to anything as 'insanity', so I've no idea what you mean there.

I may be waiting for any official 'response', yes. That's quite obvious. The point being, just like others complaining here, before I can move on I willl have to play MP, which I have no basic interest in spending my time on.



Sorry I misread, but it won't instantly fix the issue as you said. Context be damned.


You won't get an official response. They didn't fix DA2; they won't fix this.

Modifié par Sarevok Synder, 12 mars 2012 - 01:36 .


#315
Sarevok Synder

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gamer_girl wrote...

Sarevok Synder wrote...

gamer_girl wrote...

I suspect what the case is is that there are assets people miss out on because of their choices. Difficult choices that the ending is contingent on has never been a problem in past games, so I don't know why people just decided to get negatively vocal about something the series has been praised for since the beginning.


No; it is not possible to reach the required points without MP. It doesn't matter if you make all the "right" choices. It simply can't be done.


You know what? You're right. I should just simply trust someone that didn't make the game over the developers themselves because judging that you have the audacity to say that with absolute certainty, you simply MUST have tried every single possibility in that game. Forgive me for being so foolish before. >_>


I got all the assets from planet scanning, all the races backing, even the Batarians; and no: I didn't get enough points. You're forgiven.

#316
Sonashi

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gamer_girl wrote...

..........

You're exaggerating quite a bit here. Multiplayer simply makes the choices less impactful not "useless". Why shouldn't the people that play multiplayer get a bit of an incentive for single player?


Now you see, you've just said that multiplayer affects SP. BioWare claimed it doesn't. How is that happened?

Modifié par Sonashi, 12 mars 2012 - 01:42 .


#317
gamer_girl

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Sonashi wrote...

gamer_girl wrote...

..........

You're exaggerating quite a bit here. Multiplayer simply makes the choices less impactful not "useless". Why shouldn't the people that play multiplayer get a bit of an incentive for single player?


Now you see, you've just said that multiplayer affects SP. BioWare claimed it don't. How is that happened?


You're taking what BioWare claimed out of context. They said that it won't have an effect on the story. Making it easier to achieve a specified outcome is not the same thing as changing the plot. 

#318
Lucy Glitter

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At least the Readiness only decreases by one percent a day. All I need to do is play 5 games, win and I should be good.

#319
RVallant

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Lucy_Glitter wrote...

At least the Readiness only decreases by one percent a day. All I need to do is play 5 games, win and I should be good.


It seems to decrease every 12 hours for me. At least, I go to bed, wake up, play and it's dropped 3-5%.

#320
tay2208

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In the same boat as everyone else. My total EMS was around 3600 and I did everything in the game. I don't have access to the internet at home so I can't play multiplayer. Guess I'm s*** out of luck. Thanks again Bioware!

#321
Pani Mauser

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Lucy_Glitter wrote...

At least the Readiness only decreases by one percent a day. All I need to do is play 5 games, win and I should be good.


As long as you have enough people online to play it. But what will you do when the servers die out?

Modifié par Babe Mause, 12 mars 2012 - 01:52 .


#322
Sarevok Synder

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Lucy_Glitter wrote...

At least the Readiness only decreases by one percent a day. All I need to do is play 5 games, win and I should be good.



Are you telling me that even if you bring GR up with MP it will drop back to 50% over time anyway. That's just!....... I don't have the words.

#323
Sonashi

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gamer_girl wrote...
You're taking what BioWare claimed out of context. They said that it won't have an effect on the story. Making it easier to achieve a specified outcome is not the same thing as changing the plot. 


Yes it affects the ending. Like mr Silverman once said: Who cares about regular season, we are here in the final, that matters. - or something like that

I haven't seen one screenshot showing that you can achieve "perfect" ending without playing MP.  Ending is a part of story so don't say it doesn't affect SP. It just does. I wish i could be wrong.

#324
gamer_girl

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I'm going to go with the logical side and take the word of the people that made the game instead of trusting the biased opinion of the angry anti multiplayer guy/gal that feels they know everything about the game's mechanics simply because they played it once. It remains to be seen that it's impossible to achieve said war assets level without multiplayer, so I'm not convinced by the nay sayers.

#325
Moirai

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Sarevok Synder wrote...

Moirai wrote...


Your point may be valid. It's just irrelevant in the context of this thread. If you want to debate the quality of endings or player satisfaction of those endings, then there are other threads for that purpose. This thread is about being able to attain the required amount of EMS to acquire those endings, to which my comment was directly related.

I haven't personally referred to anything as 'insanity', so I've no idea what you mean there.

I may be waiting for any official 'response', yes. That's quite obvious. The point being, just like others complaining here, before I can move on I willl have to play MP, which I have no basic interest in spending my time on.



Sorry I misread, but it won't instantly fix the issue as you said. Context be damned.


You won't get an official response. They didn't fix DA2; they won't fix this.


Really? So please explain to me how raising the base SP readiness rating from 50% to 75% wouldn't 'fix' the acquisition of endings issue for those people who are currently just under the required EMS amount?

I'm not sure whether you are now arguing this point for the sake of it, or simply because you didn't understand my point. Others clearly got it. I genuinely don't understand why you're not...

Modifié par Moirai, 12 mars 2012 - 02:03 .