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Impossible to get enough EMS without multiplayer - No spoilers


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#326
Sarevok Synder

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Moirai wrote...


Really? So please explain to me how raising the base SP readiness rating from 50% to 75% wouldn't 'fix' the acquisition of endings issue for those people who are currently just under the required EMS amount?

I'm not sure whether you are now arguing this point for the sake of it, or simply because you didn't understand my point. Others clearly got it. I genuinely don't understand why you're not...


Because for most, the endings themselves are the issue, that includes the "perfect" ending. They couldn't care less about getting the required points as it makes little difference anyway. It won't fix anything. 

#327
Sonashi

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gamer_girl wrote...

I'm going to go with the logical side and take the word of the people that made the game instead of trusting the biased opinion of the angry anti multiplayer guy/gal that feels they know everything about the game's mechanics simply because they played it once. It remains to be seen that it's impossible to achieve said war assets level without multiplayer, so I'm not convinced by the nay sayers.


So please tell us when you achieve 4000 EMS without touching multi ok?

#328
Sarevok Synder

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gamer_girl wrote...

I'm going to go with the logical side and take the word of the people that made the game instead of trusting the biased opinion of the angry anti multiplayer guy/gal that feels they know everything about the game's mechanics simply because they played it once. It remains to be seen that it's impossible to achieve said war assets level without multiplayer, so I'm not convinced by the nay sayers.




Show evidence when you achieve 4000+ points with GR still at 50% in one play through. I won't be holding my breath.

#329
AkiKishi

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Based on my game I could not see a way of doing it. Plus anything that means not having to do some of those tedious sidequests again can only be a good thing.

#330
Sarevok Synder

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BobSmith101 wrote...

Based on my game I could not see a way of doing it. Plus anything that means not having to do some of those tedious sidequests again can only be a good thing.


I've been told it can be done by importing your character from your previous ME3 play through. Haven't tried it yet.

#331
Moirai

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Sarevok Synder wrote...

Moirai wrote...


Really? So please explain to me how raising the base SP readiness rating from 50% to 75% wouldn't 'fix' the acquisition of endings issue for those people who are currently just under the required EMS amount?

I'm not sure whether you are now arguing this point for the sake of it, or simply because you didn't understand my point. Others clearly got it. I genuinely don't understand why you're not...


Because for most, the endings themselves are the issue, that includes the "perfect" ending. They couldn't care less about getting the required points as it makes little difference anyway. It won't fix anything. 


Okay, clearly you haven't bothered reading most of the comments in this thread since, if you had, you'd know that most people in the thread *do care* about getting the required points. That, after all, is the purpose of this thread. Yeah?

Discussion about whether the endings are generally considered good enough, or your own personal opinion on them, is irrelevent and not the subject of the topic. Therefore the whole basis for your argument is pointless and off topic.

Try looking up 'Straw man argument' which is what you're doing here...

Modifié par Moirai, 12 mars 2012 - 02:30 .


#332
Silencer81

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Just my 2 cents.

I am pre Rannoch priority quest and I have 5100 or something like that War Assets.

My friend who finished game completed the game on round 5800 War asets. So any one who doesn't have 5000+ War assets up till Rannoch did not finished all quests  / scanned all possible planets that could be finished / scanned up to this point.

Oh and he didn't import saves from previous MEs

Modifié par Silencer81, 12 mars 2012 - 02:32 .


#333
AkiKishi

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Silencer81 wrote...

Just my 2 cents.

I am pre Rannoch priority quest and I have 5100 or something like that War Assets.

My friend who finished game completed the game on round 5800 War asets. So any one who doesn't have 5000+ War assets up till Rannoch did not finished all quests  / scanned all possible planets that could be finished / scanned up to this point.

Oh and he didn't import saves from previous MEs


Half that gives you your EMS. It's easy getting the assets,getting almost twice as many is another matter.

#334
Sarevok Synder

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Moirai wrote...

Okay, clearly you haven't bothered reading most of the comments in this thread since, if you had, you'd know that most people in the thread *do care* about getting the required points. That, after all, is the purpose of this thread. Yeah?

Discussion about whether the endings are generally considered good enough, or your own personal opinion on them, is irrelevent and not the subject of the topic. Therefore the whole basis for your argument is pointless and off topic.

Try looking up 'Straw man argument' which is what you're doing here...



I know what you're saying. I just don't care; it's a non issue.
 
You said:  "Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game." This will not allow the vast majority to enjoy the game and the issues certainly won't go away, so that's that.

Import your ME3 character and play again if getting the "perfect" ending means so much to you.

Modifié par Sarevok Synder, 12 mars 2012 - 02:38 .


#335
Silencer81

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That means it is possible to get 6000 War assets (3000 EMS) without playing multiplayer. I can't say more because I might be spoiling things.

#336
Sarevok Synder

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Silencer81 wrote...

That means it is possible to get 6000 War assets (3000 EMS) without playing multiplayer. I can't say more because I might be spoiling things.


You need 4000 EMS. Which requires 8000 War assets.

#337
ttchip

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Could someone PM me how the ending changes based on the amount of EMS one has?

#338
Sarevok Synder

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ttchip wrote...

Could someone PM me how the ending changes based on the amount of EMS one has?



Check YouTube. It makes little difference.

#339
Moirai

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Sarevok Synder wrote...

Moirai wrote...

Okay, clearly you haven't bothered reading most of the comments in this thread since, if you had, you'd know that most people in the thread *do care* about getting the required points. That, after all, is the purpose of this thread. Yeah?

Discussion about whether the endings are generally considered good enough, or your own personal opinion on them, is irrelevent and not the subject of the topic. Therefore the whole basis for your argument is pointless and off topic.

Try looking up 'Straw man argument' which is what you're doing here...



I know what you're saying. I just don't care; it's a non issue.
 
You said:  "Bioware, just patch the damned Readiness to 75% for SP and then all these issues go away and people can get on and enjoy the game." This will not allow the vast majority to enjoy the game and the issues certainly won't go away, so that's that.

Import your ME3 character and play again if getting the "perfect" ending means so much to you.


The issues that upping the readiness rating would fix are the issues fundamentally raised by this topic, i.e. not being able to aquire the necessary EMS to unlock endings. So, yes, if would fix those issues. I'm not talking about other issues (quality of endings amoung them), and neither is this topic. Again, you're making a straw man argument here.

And whether you care or not is also irrelevant. Sorry, but that's the way it is. I respect your point, yes, and you're entitled to it. But is a pointless statement in light of the issue primarily being discussed.

Anyway, I think we've done this sub-discussion to death.

#340
Azazelbishop

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i just completed the game with a TMS of 6905 rediness rating of 63% and a EMS of 4350 and anderson died but i still got the perfect ending when the guild says i needed 5k EMS for it with anderson dead WTF

Modifié par Azazelbishop, 12 mars 2012 - 02:59 .


#341
Sarevok Synder

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Moirai wrote...
Snip..



No strawman and I've given you the solution. I'm done with this "discussion;" there are more productive uses of my time; like talking to a wall.

Modifié par Sarevok Synder, 12 mars 2012 - 03:04 .


#342
OdanUrr

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Azazelbishop wrote...

i just completed the game with a TMS of 6905 rediness rating of 63% and a EMS of 4350 and anderson died but i still got the perfect ending when the guild says i needed 5k EMS for it with anderson dead WTF


SPOILER WARNING

You were warned.^_^

Anderson dies no matter what, the difference being who kills him. "Good" means you kill him, "bad" means TIM kills him.

SPOILER ENDS

#343
Pani Mauser

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Azazelbishop wrote...

i just completed the game with a TMS of 6905 rediness rating of 63% and a EMS of 4350 and anderson died but i still got the perfect ending when the guild says i needed 5k EMS for it with anderson dead WTF


SPOILER





The Anderson dies no matter what , but if you allow Illusive Man to execute him, the only hope of surviving Destroy is having 5K of EMS. And if you talked Illusive Man into shooting himself instead, Anderson will still die, but you survive Destroy with just 4k EMS.

Modifié par Babe Mause, 12 mars 2012 - 04:14 .


#344
Dimensio

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gamer_girl wrote...

Sonashi wrote...

gamer_girl wrote...

..........

You're exaggerating quite a bit here. Multiplayer simply makes the choices less impactful not "useless". Why shouldn't the people that play multiplayer get a bit of an incentive for single player?


Now you see, you've just said that multiplayer affects SP. BioWare claimed it don't. How is that happened?


You're taking what BioWare claimed out of context. They said that it won't have an effect on the story. Making it easier to achieve a specified outcome is not the same thing as changing the plot. 



BioWare claimed the "perfect" ending possible without playing Mulitplayer.  

http://social.biowar...-9665384-1.html

"You do NOT have to play multiplayer to get the best single-player endings."

The "best single-player endings" are a "specified outcome".

#345
BubbleDncr

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Hi um, this is the spoiler free forum. So thanks for posting spoilers.

#346
DarthMuffin

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The thing that really adds insult to injury is the readiness decay. I was all poised to do some multiplayer to get it out of the way and then forget about it, but that won't be possible as I seem to be losing 1-2% or so a day. I guess I'll have to do the MP before the point of no return.

#347
Alamar2078

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I was against MP at the start but I've grown to enjoy it a lot. When I was playing the demo I actually thought the MP might be more fun than the campaign itself. Once I got into the campaign and saw some of the very good writing, bold choices, etc. I changed my mind and now like the first 99% of the campaign better becaue I'm really a story person at heart.

On the other hand I wish the absolute best ending [without NG+] should only require say about 3000 EMS. I made some mistakes in my playthroughs, had some quests glitch, and IIRC I still got almost 7000 base score so even half of that would get the best playthrough easily enough.

#348
Zmajc

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I just checked my EMS, it's 5056. With 0 MP and with 2 side quests not finished.

It's a ME1->ME2->ME3 save game.

#349
Selor Kiith

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Zmajc wrote...

I just checked my EMS, it's 5056. With 0 MP and with 2 side quests not finished.

It's a ME1->ME2->ME3 save game.


Please be so kind and provide a Screenshot... your "word" is sadly not enough on this matter...

#350
Arppis

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metawanderer wrote...

This is one my biggest complaints for Mass Effect 3.


Same, this is the only rub so far about the game.