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Impossible to get enough EMS without multiplayer - No spoilers


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#501
Nachtritter76

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The Sarendoctrinator wrote...

xsdob wrote...

Can anyone actually confirm that it's EMS that needs to be 5000 and not TMS?

Because EMS is just the base that's multiplied by galactic readiness to get TMS, so since TMS's limit is somewhere near 5000, I think people are just getting a little confused here.

The guide calls it "Readiness Rating" on the list of required points to achieve each ending, and says that "Readiness Rating determines the Effective Military Strength of all War Assets." So these points probably are EMS values.

I thought players like me, who don't use an online connection with their consoles, would have no problem getting enough points though. Is it not working out for others? Only a few major missions into Act 1, it looked like my bar was halfway full.


From what I've seen, the bar only measures up to the point at which you can prevent Earth from being obliterated. But the points keep on stacking past that still.

Readiness Rating is 50% at start, and rises from MP or the iOS game. This rating determines how much of your Total Assets are counted as Effective Military Strength (EMS). The EMS is what determines your ending.

#502
Sarevok Synder

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Nachtritter76 wrote...


Good thing there are still their old games.

Good thing there are other companies out there, like CDProjekt. At least they can admit when they eff up.



Yeah; I still play Baldurs Gate 1&2 about once a year. As well as their more recent ones.

CDProjekt are a good company; they admit their mistakes, but more importantly, fix them.

#503
Nachtritter76

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Sarevok Synder wrote...

Nachtritter76 wrote...


Good thing there are still their old games.

Good thing there are other companies out there, like CDProjekt. At least they can admit when they eff up.



Yeah; I still play Baldurs Gate 1&2 about once a year. As well as their more recent ones.

CDProjekt are a good company; they admit their mistakes, but more importantly, fix them.


Yeah.

Not to forget, free DLC for the people who buy their games and support them.

#504
Sarevok Synder

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Nachtritter76 wrote...

Yeah.

Not to forget, free DLC for the people who buy their games and support them.


I had actually forgotten that! It's a pity there aren't more like them.

Back to topic however; I've tried everything, it's impossible to get 4000 EMS without MP. We were lied to.

Modifié par Sarevok Synder, 13 mars 2012 - 02:02 .


#505
The Sarendoctrinator

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I've got to check my numbers then. I don't think I've seen my total yet, aside from the individual breakdown. I really hope the multiplayer (or the iOS game, I don't even have a platform to play that on) isn't required for all ending possibilities. I was considering not playing through the endings anyway, knowing what happens, but if I can't even get the best of them... there's not much point to it.

CDProjekt made The Witcher, right? Definitely going to buy that when it comes out for Xbox. I'll even be able to have all of the DLC on the disc. I wish BioWare would do that for Mass Effect.

#506
Sarevok Synder

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The Sarendoctrinator wrote...

I've got to check my numbers then. I don't think I've seen my total yet, aside from the individual breakdown. I really hope the multiplayer (or the iOS game, I don't even have a platform to play that on) isn't required for all ending possibilities. I was considering not playing through the endings anyway, knowing what happens, but if I can't even get the best of them... there's not much point to it.

CDProjekt made The Witcher, right? Definitely going to buy that when it comes out for Xbox. I'll even be able to have all of the DLC on the disc. I wish BioWare would do that for Mass Effect.


I have it for the PC, Witcher 2 is well worth a look. CDProjekt could teach Bioware a thing or two about actions and consequences.

#507
Nachtritter76

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The Sarendoctrinator wrote...

I've got to check my numbers then. I don't think I've seen my total yet, aside from the individual breakdown. I really hope the multiplayer (or the iOS game, I don't even have a platform to play that on) isn't required for all ending possibilities. I was considering not playing through the endings anyway, knowing what happens, but if I can't even get the best of them... there's not much point to it.

CDProjekt made The Witcher, right? Definitely going to buy that when it comes out for Xbox. I'll even be able to have all of the DLC on the disc. I wish BioWare would do that for Mass Effect.


CDP made TW1 and TW2, yes. But also, CDP are the guys behind Good Old Games, an online game sale and distribution service that caters specifically to exactly what its name says: Good Old Games. They sell games like Baldur's Gate, Planescape: Torment, Neverwinter Nights, Icewind Dale, the original Fallout games, etc.

CDP has a simple and effective philosophy: if you buy it, it's yours. No DRM on their games, ever (that extends to the two Witcher games, btw). Also, unlike Valve, any game they sell, they will work hard at patching themselves if need be, so that the games will work on the latest version of Windows. So you can buy games without fear of them not working. Anyone who has bought some older games on Steam may have run into issues that render the software unusable --- you will not get help from Valve in such cases. But CDP will make sure you can play the product you buy.

Plus, yeah, free DLC. When The Witcher 1 got more material, it was free. The game came with tons of extras, artbook, hint book, soundtrack, etc. All free. Same with The Witcher 2. And when the Enhanced Edition comes out in a few weeks for XBOX 360, all PC owners of TW2 will get the new quests and cinematics for free, as well.

So yeah, I'll buy The Witcher 2 on XBOX 360 again. It's just gonna be the third time I buy it (bought on Steam, then bought it on GOG too just so I could burn their version to DVD as backup).

#508
The Sarendoctrinator

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I'm always happy to see a game like that come out, one that includes DLC on the disc. It lets me know that gamers who don't use online connections have not been forgotten, and won't always have to miss out on content.

Unfortunately, there are still a lot of things that are never made available to us, like extra missions and characters. If that ever extends to ending choices though... it's just not fair. I was worried about this when multiplayer that could help the singleplayer campaign was first announced for ME3, but BioWare said we could get every option without it. Do they mean through NG+? My fastest playthroughs take at least a month. That's a long time to play for "maybe you'll get a new option."

#509
CmonCmon

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NG+ only gives you fish as an asset.
Anyway the save editor idea doesn't work. The save can't be copied,only moved. Once moved to a USB drive and plugged into a PC it doesn't show up.

#510
The Sarendoctrinator

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Really, the fish is the only thing? Not even your previous war asset numbers being carried over into the new game?

#511
Nachtritter76

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The Sarendoctrinator wrote...

I'm always happy to see a game like that come out, one that includes DLC on the disc. It lets me know that gamers who don't use online connections have not been forgotten, and won't always have to miss out on content.

Unfortunately, there are still a lot of things that are never made available to us, like extra missions and characters. If that ever extends to ending choices though... it's just not fair. I was worried about this when multiplayer that could help the singleplayer campaign was first announced for ME3, but BioWare said we could get every option without it. Do they mean through NG+? My fastest playthroughs take at least a month. That's a long time to play for "maybe you'll get a new option."


NG+ doesn't give access to new assets unless you count the fish, which don't count for much. Also, your assets don't carry over. Only your level, abilities, and equipment do. The NG+ supposedly gives access to the 'Stargazer' bit at the end, but the Stargazer will appear to people who play from an imported character on their first playthrough.

Also, since you bring it up.

If they DO put out additional endings later as DLC, yes, people who buy the game in a box will get the shaft. Indeed that whole issue reminds me of how PS3 players were angry after the release of Skyrim. Because for all the patching and fixing Bethesda have done to the game (it is playable now, for most if not all, to some extent) it still means that people who do not connect to the internet with their console will never get the patch and will be left with an unplayable mess. But Bethesda's discourse has essentially been "we fixed it, just download the patch", without addressing the fact that it solves nothing for people who CANNOT patch the game for one reason or another. I get it, a recall of that scale would have cost them a lot, pressing the new discs, all that shipping to pay, the manpower to do it all over again, etc. Jaw-droppingly large amount of work. But the fact is that all PS3 copies of Skyrim, as it is now, have the potential to be unplayable unless the user downloads the latest patches. It didn't help either when Todd Howard admitted that they knew about the problems, but thought they would have time to patch the game after release before it affected too many people.

So, in short, DLC is great. Online support is awesome. But I would really love it if companies stopped shipping us nearly complete content, or slightly defective software, and stopped counting on the fact that it can just be added later --- when it could and SHOULD be shipped in the first place.

#512
Pobatti

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CmonCmon wrote...

NG+ only gives you fish as an asset.
Anyway the save editor idea doesn't work. The save can't be copied,only moved. Once moved to a USB drive and plugged into a PC it doesn't show up.


That's because the XBox files are all in a seperate partition that a PC cannot read by default. That's why you'll need a program called USBXTAFGUI - to access those files. When you've made the alterations you need, you have to rehash and resign the file (so that it isn't detected as corrupt), and a program called HORIZON can do that for you.

You can edit pretty much any XBox360 save, as long as a save editor exists or you're willing to use multiple save files to look for places where particular data is stored (i.e TMS or Credits).

#513
Brp650

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hmm maybe EA'a idea is to make everyone play MP so they can point and say..."LOOK!! we have more people playing OUR mp than MW3 has.....we da bomb!! (self pat on the back w/golf claps all around the conference table)"

#514
CmonCmon

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Well the EMS can't really carry over anyway. Even if it did you wouldn't get MORE from doing the same things over again. It'd just let you skip sidequests and choose different things in the main quest. That's not going to make up the 500-1000 assets that are supposed to be there. Far as I can tell I'm missing (in value) 299 with everything complete across every game except Wrex's armor in ME 1 which doesn't seem to have any effect and even with that 299 it'd still be 37 points short. There's a 75 point asset for leveling up a character in multiplayer. I'm missing a Krogan asset worth that much but I don't believe it's possible to acquire without damaging Salarian assets for even more than that.

#515
KBomb

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I just wanted to add this to the topic at hand because I have seen it used so often. It kind of bugs me when people say it's no big deal to play MP. I know that there are more important issues at hand, such as gaping plotholes, glaring inconsistencies, a dilution of the TIM character and the feeling of decisions not being accounted for. These are all things that I feel like we'll have to accept. I do not see Bioware rectifying these issues.


However, the EMS situation is something they can fix very easily. I have no problem with the EMS being difficult to obtain. I think it's great they make you work hard for Deep Breath. What I do have a problem with is the implementation of having to achieve it through MP. Especially considering it decays in value every day. So to use it for multiple imports, you'd have to play it regulary. Between work and social life, when I have time to play a game, I want to play single player. I don't want to have to schedule time for both. To me that is a big deal.


If you want to punish me for not making a “right” decision in SP, I am okay with that. There should be consequences to your actions. I'm not okay with being forced to play a separate game in order to get an optimal ending in another separate game. If someone can show definitive proof that MP is not needed, I will redact my statements completely and will work harder next time to achieve it, hell, I would welcome it because at this point, I can't seem to push myself into another play through. Until then, it seems there is no proof and no alternative way to get Deep Breath.

#516
The Sarendoctrinator

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Nachtritter76 wrote...

NG+ doesn't give access to new assets unless you count the fish, which don't count for much. Also, your assets don't carry over. Only your level, abilities, and equipment do. The NG+ supposedly gives access to the 'Stargazer' bit at the end, but the Stargazer will appear to people who play from an imported character on their first playthrough.

It's really surprising that when the game guide mentioned a "secret ending", they only meant the fish and one extra scene, which doesn't offer any new choices. But it was off about other stuff already.

Also, since you bring it up.

If they DO put out additional endings later as DLC, yes, people who buy the game in a box will get the shaft. Indeed that whole issue reminds me of how PS3 players were angry after the release of Skyrim. Because for all the patching and fixing Bethesda have done to the game (it is playable now, for most if not all, to some extent) it still means that people who do not connect to the internet with their console will never get the patch and will be left with an unplayable mess. But Bethesda's discourse has essentially been "we fixed it, just download the patch", without addressing the fact that it solves nothing for people who CANNOT patch the game for one reason or another. I get it, a recall of that scale would have cost them a lot, pressing the new discs, all that shipping to pay, the manpower to do it all over again, etc. Jaw-droppingly large amount of work. But the fact is that all PS3 copies of Skyrim, as it is now, have the potential to be unplayable unless the user downloads the latest patches. It didn't help either when Todd Howard admitted that they knew about the problems, but thought they would have time to patch the game after release before it affected too many people.

So, in short, DLC is great. Online support is awesome. But I would really love it if companies stopped shipping us nearly complete content, or slightly defective software, and stopped counting on the fact that it can just be added later --- when it could and SHOULD be shipped in the first place.

I don't mind DLC if it eventually becomes available on the game discs through Ultimate Editions like DAO. I waited until Oblivion had a GOTY edition to buy it. I bought a second copy of DAO with the expansion that I already had so I could get the DLC as well. It's Mass Effect's track record that worries me the most. Neither ME1 or ME2 put out something like that, so I've never played any of the extra content. If ME3 comes out with important DLC related to the ending, or even just a mission that can increase our war assets, I doubt I'll ever see it on my Xbox. ): I agree, they shouldn't count on it.

#517
CmonCmon

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Difficult? No. It's impossible OR there's only one extremely specific path. If completing every quest across 3 games isn't enough that's not close to acceptable.

#518
Pobatti

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Nachtritter76 wrote...

NG+ doesn't give access to new assets unless you count the fish, which don't count for much. Also, your assets don't carry over. Only your level, abilities, and equipment do. The NG+ supposedly gives access to the 'Stargazer' bit at the end, but the Stargazer will appear to people who play from an imported character on their first playthrough.


I just completed the game for the first time. It took me 4 long days, but I finally did all the quests - I didn't quite max out the green bar but I came pretty close. I didn't import from ME2 for this, since that's what I'm going to be doing next, so I can spot all the extra stuff that didn't happen or was changed from before.

I got the 'Stargazer' bit.

No import, no NG+ (first time round)...

I don't think the 'Stargazer' is ever locked off, since it's looking to me like the game's way of saying 'Shepard's story is over, but there are pieces I forgot to tell you...', dumping you back in control of Shepard before the last mission, and allowing you to play these 'missing pieces', otherwise known as incomplete quests or DLC.

Modifié par Pobatti, 13 mars 2012 - 03:24 .


#519
Nachtritter76

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Pobatti wrote...

Nachtritter76 wrote...

NG+ doesn't give access to new assets unless you count the fish, which don't count for much. Also, your assets don't carry over. Only your level, abilities, and equipment do. The NG+ supposedly gives access to the 'Stargazer' bit at the end, but the Stargazer will appear to people who play from an imported character on their first playthrough.


I just completed the game for the first time. It took me 4 long days, but I finally did all the quests - I didn't quite max out the green bar but I came pretty close. I didn't import from ME2 for this, since that's what I'm going to be doing next, so I can spot all the extra stuff that didn't happen or was changed from before.

I got the 'Stargazer' bit.

No import, no NG+ (first time round)...


I stand corrected on the Stargazer bit, good sir.

#520
Nachtritter76

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CmonCmon wrote...

Difficult? No. It's impossible OR there's only one extremely specific path. If completing every quest across 3 games isn't enough that's not close to acceptable.


If there was indeed an extremely specific path, why make the games open at all?

In my days you'd just stick a GAME OVER screen and ask people to add another quarter in until they reached the end you had in mind.

Nowadays they'd want you to play online, and spend dozens of hours across several games doing specific things in a specific order? If that's progress, Imma going right back to playing old games. ;) NES Ninja Gaiden was cruel, but THAT cruel? Never.

#521
Serenity84

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I think I read somewhere that there is a difference in the required points depending on whether you destroyed the Collector base in ME2. Is that true?

Modifié par Serenity84, 13 mars 2012 - 03:29 .


#522
Pobatti

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Serenity84 wrote...

I think I read somewhere that there is a difference in the required points depending on whether you destroyed the Collector base in ME2. Is that true?


I think that's a possibility.

As I said earlier, in my no-import playthrough I managed to get hold of something related to the final boss of ME2 which is quite a good war asset. Since I've no idea whether the base was destroyed in this scenario, I can't say for sure if this can be gotten if the base was destroyed - it's looking like you get more points if you give the base to TIM from where I'm standing - but I haven't seen the ramifications of the 'other' decision yet, and can't say which was 'canon' in my game since it wasn't imported from a save where I know what I did.

#523
truedark

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Actually it is possible, you have to make every possible right decision, every little bit counts, you need 8000 minimum for the absolute best ending BTW, 5000 only gives you a tiny buffer if you mess up on a few dialogue choices.

#524
Sorkatani Loki

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You CAN get all possible endings without MP - I did.

You need to focus on your EMS and JUST that in your SP.

So long as you made the right decision throughout all three games and do all the required side quests and scanning missions you can get the necessary amount of war assets.

http://social.bioware.com/forum/Mass-Effect-3/Mass-Effect-3-General-Discussion-No-ME3-Spoilers-allowed/A-note-about-multiplayer-in-relation-to-the-quotperfect-endingquot-9665384-1.html

http://videogamewriters.com/bioware-explains-how-to-achieve-perfect-mass-effect-3-ending-without-multiplayer-40890/

Modifié par Sorkatani Loki, 13 mars 2012 - 03:37 .


#525
AndrahilAdrian

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I think that when Bioware said that the "best ending" was possible through single player, they were referring to the green ending (which only requires 2800 EMS and is easily attainable in single player). The content unlocked at 4000 EMS isn't really an ending its a 10-second teaser that appears after the credits.