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Impossible to get enough EMS without multiplayer - No spoilers


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#551
HolyAvenger

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I am deeply, deeply disappointed with this. Bioware's outright lies and their implementation of the EMS system which means MP is mandatory to unlock all story ending options is the biggest slap in the face yet for the fans of the series.

#552
nullobject

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Nachtritter76 wrote...
 Like I said, the only things I did check twice were the choices that DEDUCED points instead of adding.


nitpick: I think you  mean REDUCE (to decrease), not DEDUCE (the logical operation of deducing conclusions from premises)

#553
Nachtritter76

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Klaz wrote...

Nachtritter76 wrote...

I accounted for all choices that matter,
throughout all three games, and their impact in ME3. I may even have
forgotten to DEDUCE some points, but anything that ADDED to the assets
(excluding the lower scores in the cases of MUTUALLY EXCLUSIVE assets),
I calculated.

Everything. I must have spent over an hour going over it again. Like I said, the only things I did check twice were the choices that DEDUCED points instead of adding.



Without you actually detailing what you counted, I won't be able to argue.



Thanks anyway I guess.


Ok, look. Basically, I went through each page in the wiki concerning the assets. Through each subsection (Aliens, Alliance, Asari, etc). I added practically everything I could. When presented with a situation where you have to pick between two choices, I picked the one that provided the highest amount of assets. I added the upgrades. I added the points that could be gained from all DLC. I did not reduce points. I added assets from all squadmates, added assets
from the best issues in scenarios like Krogan, Salarian, Quarian, Geth, etc. I calculated assets from all factions. I calculated assets from things like ME2 minerals and the cannon, and points from Allers reports. Everything. Even the fish in case of NG+.

The total still doesn't reach 8,000.

I'm thinking you want me to write you a table in Excel or something?

I guess I could do that if I had time right now.

Modifié par Nachtritter76, 13 mars 2012 - 04:53 .


#554
PlumPaul93

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Really all they had to do was have the lowest Galactic Readiness at %75-70 and nobody would be annoyed at this. It still gives you a reason to play MP and it doesn't stop you from getting the highest EMS for all possible endings.

#555
LadyBlueSweetie

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And if MP is not mandatory and there really are some genuine cases of zero MP use and TMS of 8000 or more, then those cases have got to be exceedingly rare. I really wish there were some instances I could point to.

#556
Nachtritter76

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nullobject wrote...

Nachtritter76 wrote...
 Like I said, the only things I did check twice were the choices that DEDUCED points instead of adding.


nitpick: I think you  mean REDUCE (to decrease), not DEDUCE (the logical operation of deducing conclusions from premises)


I meant DID NOT check twice.

And yes, reduce, excuse my typo. I corrected that. Thanks for pointing it out.

Modifié par Nachtritter76, 13 mars 2012 - 04:52 .


#557
Elios

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2484Stryker wrote...

Looks like MP is yet another way to squeeze more money out of us fans and into the hands of both EA and Microsoft. Sad, truly sad. They entice you to spend real money to unlock MP items, and for those of us play on 360, spend money to get Live Gold.


how? you need maybe 3 to 4 matches at most if you can get around 7k points to get over 4k ems
and you get 2 free days of XBL gold (blame MS for this one you bought a 360 you knew going in MP for any thing had a montly cost) PC and PS3 dont have this cost 

it takes MAYBE 2 hours to get your readyness up to make up the 500 to 1000 pt gap ~60% is all you need

im working on a play though that will be Renagade and im going to try and not have to use any MP to get over 4k ie 8000+ points may take me a bit as ill have to save be for doing just about every thing and reload to see what gets me more assets

Modifié par Elios, 13 mars 2012 - 04:58 .


#558
Guest_Hello Man_*

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I now see that it was a bad idea for multiplayer to affect it in the first place. IMO Bioware always wanted multiplayer but, I don't think it affecting your campaign was a good idea. Should've kept it separate just for fun. Or they really need to tell us whats going on and admit it is dividing your Military Strength and fix it.

#559
IanPolaris

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Elios wrote...

2484Stryker wrote...

Looks like MP is yet another way to squeeze more money out of us fans and into the hands of both EA and Microsoft. Sad, truly sad. They entice you to spend real money to unlock MP items, and for those of us play on 360, spend money to get Live Gold.


how? you need maybe 3 to 4 matches at most if you can get around 7k points to get over 4k ems
and you get 2 free days of XBL gold (blame MS for this one you bought a 360 you knew going in MP for any thing had a montly cost) PC and PS3 dont have this cost 

it takes MAYBE 2 hours to get your readyness up to make up the 500 to 1000 pt gap ~60% is all you need

im working on a play though that will be Renagade and im going to try and not have to use any MP to get over 4k ie 8000+ points may take me a bit as ill have to save be for doing just about every thing and reload to see what gets me more assets


I hate multiplayer with a blinding purple passion and I was promised by bioware that I wouldn't have to do it in order to get the best ending.  Near as I can tell, I was flat out lied to.

-Polaris

#560
Harley_Dude

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The most important question is when will we have a Gibbed save editor so we can force the best ending without having to deal with this dog and pony show.

#561
HolyAvenger

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IanPolaris wrote...


I hate multiplayer with a blinding purple passion and I was promised by bioware that I wouldn't have to do it in order to get the best ending.  Near as I can tell, I was flat out lied to.

-Polaris


I like the MP and yet BW's lies regarding it have left me resenting them and its inclusion in the game...

#562
devSin

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Elios wrote...

how? you need maybe 3 to 4 matches at most if you can get around 7k points to get over 4k ems
and you get 2 free days of XBL gold (blame MS for this one you bought a 360 you knew going in MP for any thing had a montly cost) PC and PS3 dont have this cost 

You do realize that readiness decays, right?

It will gradually reset to 50% when you stop playing multiplayer.

So unless you never plan to play ME3 again, "2 free days" is meaningless.

Honestly, I'm hopeful that there are some campaign bugs that are screwing the assets, and that eventually they'll lower the requirements anyway by at least 500 (3,500 is possible, if difficult, unlike 4,000, which doesn't appear to be reasonably achievable at all).

Or, and this may still be the case, there's some other crap to the system that we haven't figured out yet (people occasionally come by and say they got the deep breath with less than 4K EMS, although they may be as unreliable as the people who claim they got over 4K without any MP at all).

If both of those turn out to be false, however, then BioWare has simply been dishonest from the start.

Modifié par devSin, 13 mars 2012 - 05:11 .


#563
Nachtritter76

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The Harley Dude wrote...

The most important question is when will we have a Gibbed save editor so we can force the best ending without having to deal with this dog and pony show.


You do not need a save editor. You can edit the coalesced.bin file and boost the values of the assets so that the effect works across all characters. Once edited, you must obtain the assets in the game for their value to be taken into account.

But I've seen people here getting banned by EA when playing MP alongside other players with edited coalesced.bin files --- because those people used them to boost the credit values. Players with unedited files still somehow received the increased credits (I think the edit-coalesced people had to be hosting the games, not sure). This allowed them to buy an exaggerated amount of stuff in GAW, and their accounts were flagged for fraudulent use even though their own files were unedited (they had still benefited from edited files).

So I dunno, editing things in coalesced that only affect the SP experience may be fine. No idea. Either way, players should NOT have to resort to these tricks. The campaign alone should be enough.

#564
ironcreed2

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The reason behind this is not an issue of misplaced judgement or imbalance, it was obviously a way to design the game around the online pass without it looking so blatant at face value. Yet at the same time, it screws those who had no interest in multiplayer, regardless if they bought it new or not. I rented it and only had 3500 points when I beat it, but the end was so awful and such an obvious set up for the rest to be released as DLC that I just don't care.

Modifié par ironcreed2, 13 mars 2012 - 05:12 .


#565
Guest_Hello Man_*

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HolyAvenger wrote...

IanPolaris wrote...


I hate multiplayer with a blinding purple passion and I was promised by bioware that I wouldn't have to do it in order to get the best ending.  Near as I can tell, I was flat out lied to.

-Polaris


I like the MP and yet BW's lies regarding it have left me resenting them and its inclusion in the game...


I guess in the same boat too. I don't have a problem with MP but they endedn up digging a whole and making it deeper. Either the PR's actually know this or someone is only telling them what they want them to know.  Hate to sound like a conspiracy theorist but do to resent events theirs defiantly been a shift in power recently or past and its now showing.

Modifié par Hello Man, 13 mars 2012 - 05:14 .


#566
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devSin wrote...

Elios wrote...

how? you need maybe 3 to 4 matches at most if you can get around 7k points to get over 4k ems
and you get 2 free days of XBL gold (blame MS for this one you bought a 360 you knew going in MP for any thing had a montly cost) PC and PS3 dont have this cost 

You do realize that readiness decays, right?

It will gradually reset to 50% when you stop playing multiplayer.

So unless you never plan to play ME3 again, "2 free days" is meaningless.

Honestly, I'm hopeful that there are some campaign bugs that are screwing the assets, and that eventually they'll lower the requirements anyway by at least 500 (3,500 is possible, if difficult, unlike 4,000, which doesn't appear to be reasonably achievable at all).

Or, and this may still be the case, there's some other crap to the system that we haven't figured out yet (people occasionally come by and say they got the deep breath with less than 4K EMS, although they may be as unreliable as the people who claim they got over 4K without any MP at all).

If both of those turn out to be false, however, then BioWare has simply been dishonest from the start.


I wouldn't doubt that either. This game is very buggy its ridiculous.  Its possible the citadel one could be contributing. But they already know about that.

#567
Dimensio

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The Harley Dude wrote...

The most important question is when will we have a Gibbed save editor so we can force the best ending without having to deal with this dog and pony show.


Now.

#568
Nachtritter76

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Elios wrote...

how? you need maybe 3 to 4 matches at most if you can get around 7k points to get over 4k ems
and you get 2 free days of XBL gold (blame MS for this one you bought a 360 you knew going in MP for any thing had a montly cost) PC and PS3 dont have this cost


We knew? Oh my. We know about the cost of XBL Gold.

BUT!

Did we know, back in Nov 2007 that ME would basically require players to use multiplayer eventually? We did not even KNOW there would be MP in ME. It was not planned back then. And if it was, it was never said. Up until last year, multiplayer in ME3 was still a secret even though there were hints in the industry.

People bought ME1 on XBOX 360 because for a time, that was the only option. It was marketed as an XBOX 360 exclusive and was published by MICROSOFT. Only months later did it even come out for PC. PS3 was never an option for ME1.

So excuse the XBOX 360 fans for sticking with the games on that console since 2007. They were never told the games would come to PS3 until ME2. They were never told there would one day be MP in ME games until well after ME2 came out. They never knew they would need to play online MP to be able to reach a certain ending. They had to realize that the hard way.

Modifié par Nachtritter76, 13 mars 2012 - 05:18 .


#569
CmonCmon

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That's all well and good on the PC but what are us console users to do?
I also find it ironic that because I decided to get the special edition instead of cancelling and getting it on PC instead I'm in this situation. Found out you could transfer saves too late.

Modifié par CmonCmon, 13 mars 2012 - 05:17 .


#570
Dimensio

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Nachtritter76 wrote...

The Harley Dude wrote...

The most important question is when will we have a Gibbed save editor so we can force the best ending without having to deal with this dog and pony show.


You do not need a save editor. You can edit the coalesced.bin file and boost the values of the assets so that the effect works across all characters. Once edited, you must obtain the assets in the game for their value to be taken into account.


XBox 360 players cannot easily modify the coalesced.bin files.  Save files, however, are readily accessible and modification of single-player save files is substantially less likely to result in account bans by Electronic Arts.

#571
Dimensio

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CmonCmon wrote...

That's all well and good on the PC but what are us console users to do?
I also find it ironic that because I decided to get the special edition instead of cancelling and getting it on PC instead I'm in this situation. Found out you could transfer saves too late.


Export the save to a computer using USB storage, modify it with the Gibbed editor, then re-inject it to USB storage.

#572
Nachtritter76

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Dimensio wrote...

Nachtritter76 wrote...

The Harley Dude wrote...

The most important question is when will we have a Gibbed save editor so we can force the best ending without having to deal with this dog and pony show.


You do not need a save editor. You can edit the coalesced.bin file and boost the values of the assets so that the effect works across all characters. Once edited, you must obtain the assets in the game for their value to be taken into account.


XBox 360 players cannot easily modify the coalesced.bin files.  Save files, however, are readily accessible and modification of single-player save files is substantially less likely to result in account bans by Electronic Arts.


You're right about that.

Man, they need to fix this mess across the board, because this is so ridiculous.

#573
Harley_Dude

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@Nach Thx for the info

If they added bots as squaddies I'd play mp. Have not bought the game yet. I had the "I got a bad feeling about this" with all the dust up from Origin and day one dlc. Still have the foul taste of DA2 in my mouth as well.

#574
CmonCmon

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Yah I tried that already. Someone said I needed like 3 other programs to do it. Need better instructions.

#575
Dimensio

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CmonCmon wrote...

Yah I tried that already. Someone said I needed like 3 other programs to do it. Need better instructions.


http://www.gamefaqs....fect-3/62162976

The procedure is a method for attempting to import Mass Effect 2 saves undetected by Mass Effect 3, but steps 1 through 11 specifically address exporting a save file from the console storage to the PC and steps 15 through 20 address re-injecting an exported save to console storage.  The instructions relate to Mass Effect 2 save files, but the same procedure will work for Mass Effect 3 save files.