Impossible to get enough EMS without multiplayer - No spoilers
#1101
Posté 15 mars 2012 - 05:18
Looks like they might be trying to hide something ...
#1102
Posté 15 mars 2012 - 06:14
What? I never got that much. Still worked like a charm.Dimensio wrote...
WarChicken78 wrote...
So, just to clear this up, I played my first run without touching multiplayer and had the "perfect" ending. But I was playing a Paragon shepard.
I guess, if you've suffered losses in ME2 and you're playing renegade, you might have some problems.
But the multiplayer mode is way better than I expected. It's actually a lot of fun and it took me maybe 6 hours to get the Galactic readyness to 100%. Just check it out, you'll be positively surprised.
Please provide visual documentation of attaining a Total Military Strength in excess of 8000.
Oh boy. You have been lied to and now you're angry?Please explain why your assessment of the multiplayer feature being "a lot of fun" justifies dishonesty from the game developers.
How often has it happened, that everything the devs (or even the PR department) of a game told you came true?
If you play Paragon, they weren't even stating something wrong.
#1103
Posté 15 mars 2012 - 06:32
#1104
Posté 15 mars 2012 - 06:33
WarChicken78 wrote...
What? I never got that much. Still worked like a charm.Dimensio wrote...
WarChicken78 wrote...
So, just to clear this up, I played my first run without touching multiplayer and had the "perfect" ending. But I was playing a Paragon shepard.
I guess, if you've suffered losses in ME2 and you're playing renegade, you might have some problems.
But the multiplayer mode is way better than I expected. It's actually a lot of fun and it took me maybe 6 hours to get the Galactic readyness to 100%. Just check it out, you'll be positively surprised.
Please provide visual documentation of attaining a Total Military Strength in excess of 8000.
Then you observed the "Shepard Lives" teaser despite possessing an Effective Military Strength below 4000?
Oh boy. You have been lied to and now you're angry?Please explain why your assessment of the multiplayer feature being "a lot of fun" justifies dishonesty from the game developers.
How often has it happened, that everything the devs (or even the PR department) of a game told you came true?
If you play Paragon, they weren't even stating something wrong.
Are you saying that consumers should accept, without complaint, demonstrably false claims issued by the manufacturers of purchased goods?
Modifié par Dimensio, 15 mars 2012 - 06:38 .
#1105
Posté 15 mars 2012 - 06:54
On a clean play through, using no imported data from ME1 or ME2 you can max out the bar, but there is very little room for mistakes. Hit all the side missions, make sure you get 100% of assets in all galaxies and be mindful of the choices you make in the missions. The play threw in question was done with the multiple deaths option taken at the start.
Modifié par thegamefreek78648, 15 mars 2012 - 06:54 .
#1106
Posté 15 mars 2012 - 06:59
thegamefreek78648 wrote...
Hate to tell you, but I got the needed amount of EMS with out needing to touch the M.P.
On a clean play through, using no imported data from ME1 or ME2 you can max out the bar, but there is very little room for mistakes. Hit all the side missions, make sure you get 100% of assets in all galaxies and be mindful of the choices you make in the missions. The play threw in question was done with the multiple deaths option taken at the start.
Are you able to provide visual documentation of this accomplishment? Examination of the game data files suggests that insufficient assets exist in-game to achieve such a strength; your accomplishment, if verified, suggests that a means of improving strength not known from the data files is available.
#1107
Posté 15 mars 2012 - 07:04
#1108
Posté 15 mars 2012 - 07:05
#1109
Posté 15 mars 2012 - 07:07
thegamefreek78648 wrote...
Not right now, no.
Will you be able to do so in the near future? Confirmation that a Total Military Strength in excess of 8000 is possible without modification either of game data files nor of save files would end this discussion.
#1110
Posté 15 mars 2012 - 07:11
Ieldra2 wrote...
I think someone's mistaking TMS for EMS again. I won't believe that until I see series of screenshots detailing the assets that add up to 8000.
I am NOT taking that many screen shots and uploading them all.
#1111
Posté 15 mars 2012 - 07:12
Dimensio wrote...
thegamefreek78648 wrote...
Not right now, no.
Will you be able to do so in the near future? Confirmation that a Total Military Strength in excess of 8000 is possible without modification either of game data files nor of save files would end this discussion.
I'll see what I can do. Might take me a week or so to run threw the game again.
#1112
Posté 15 mars 2012 - 07:17
thegamefreek78648 wrote...
Hate to tell you, but I got the needed amount of EMS with out needing to touch the M.P.
On a clean play through, using no imported data from ME1 or ME2 you can max out the bar, but there is very little room for mistakes. Hit all the side missions, make sure you get 100% of assets in all galaxies and be mindful of the choices you make in the missions. The play threw in question was done with the multiple deaths option taken at the start.
Maxing bar is not same as getting best possible outcome. There is one additional scene requiring 4000 EMS.(Far past boundary of bar)
#1113
Posté 15 mars 2012 - 07:21
#1114
Posté 15 mars 2012 - 07:29
thegamefreek78648 wrote...
Talking about them showing that shepard might still be alive after selecting the destroy all synthetics ending?
That's the one. (I forgot to write "best ending" as it is debatable... )
Edit: smiley fail removed...
Edit edit: Spelling fail...
Modifié par Klimax, 15 mars 2012 - 10:24 .
#1115
Posté 15 mars 2012 - 10:33
thegamefreek78648 wrote...
I am NOT taking that many screen shots and uploading them all.
You don't need to take a lot. Take one screenshot of your War Assets page. We can tell if it's been tampered with because of how many points each faction gives you. It is impossible to obtain Deep Breath with less than 8,000 Total Military Strength. You can't expect to come here and make such a claim and not prove it. Anyone can say they got 8,000+ points. We have seen many, many people claim it, and thus far every single one of them has been revealed to be a misunderstanding of what EMS is, a simple mistake or outright deceitful.
#1116
Posté 15 mars 2012 - 11:24
#1117
Posté 15 mars 2012 - 12:30
Stardusk wrote...
I am close to 4000 and only half way through the game but I do play MP. MP is lots of fun.
You are able to show documentation of a Total Military Strength in excess of 8000?
#1118
Posté 15 mars 2012 - 12:31
Klimax wrote...
thegamefreek78648 wrote...
Talking about them showing that shepard might still be alive after selecting the destroy all synthetics ending?
That's the one. (I forgot to write "best ending" as it is debatable... )
Edit: smiley fail removed...
Edit edit: Spelling fail...
Answering a "which one"-type question with "yes" is not informative.
#1119
Posté 15 mars 2012 - 12:42
Dimensio wrote...
Stardusk wrote...
I am close to 4000 and only half way through the game but I do play MP. MP is lots of fun.
You are able to show documentation of a Total Military Strength in excess of 8000?
Notice the play MP part. He/she probably has a few promotions too.
#1120
Posté 15 mars 2012 - 12:47
Sorry, misunderstanding.(Didn't look like "which" question) Destroy with Shepard alive.Dimensio wrote...
Klimax wrote...
thegamefreek78648 wrote...
Talking about them showing that shepard might still be alive after selecting the destroy all synthetics ending?
That's the one. (I forgot to write "best ending" as it is debatable... )
Edit: smiley fail removed...
Edit edit: Spelling fail...
Answering a "which one"-type question with "yes" is not informative.
Reqs: Paragon out TIM + paragon interrupt + Destroy and 4000EMS OR just 5000EMS.
Hopefullly it's better understandable what I try to say.
#1121
Posté 15 mars 2012 - 12:52
#1122
Posté 15 mars 2012 - 12:57
GreyWarden36 wrote...
If I have a sentinel and an infiltrator save, when I promote a class from MP, would that then increase my EMS on both saves?
For each promotion, your account gets 75 war assets. So basically you get it on every current and future play through. You can even switch systems and they get the assets as well. I got PC and 360 ME3. I like MP on PC a lot better than 360. But my 360 Sheps get the assets I even earned on PC MP. The requirement is gamertag must be associated with the same account.
#1123
Posté 15 mars 2012 - 01:01
[quote]BlueDemonX wrote...
Really?! So why does it say otherwise in the sticky? Are they outright lying, our you guys just can´t get a better ending on that playthrough? (I´m still at the beginning, but I´d seriously be pissed if this turns out to be true...I mean, come on Bioware. If you promise something, you ****in keep it!)[/quote]
multiple people have chimed in. I think the highest I saw someone get was 3800 without multiplayer? which is still 200 points short of so-called best ending. I got 3600ish on my completionist playthrough with all ME2 DLC's and bring down the stars from ME1 (got extra assets through that as well).
[/quote]
I am quoting from another thread because I am lazy. And like it says in the OP, NG+ and FISH!
[quote]melisma wrote...
[quote]DragonRageGT wrote...
Like I said, you CAN have the best ending without multiplayer. All you need is 8,000 TMS which will make 4,000 EMS since your readiness is fixed at 50% without MP. I don't think you can do it in just one playthrough though and there is nothing wrong with it. If you don't do a NG+, you still get your ending, even if it is not the best one. But the best ending is still available for those who only wants to play Single Player, even if it requires more effort. Just like it was said. (they'll be missing a lot of fun though, because the MP is actually awesome!)
[/quote]
More effort = playing the entire game again? Sorry, but that's still a bad option and it still doesn't sit right with the forum post they made.
[/quote]
Yes, for the "secret" ending as prima guide called it or was it "surprise" ending? And it is not only play the entire game again. You also have to keep your fish alive or have it saved by Kelly in ME2! So yeah, the "best" ending is not for lazy gamers.
Although you can replay it in Story Mode/Casual, it would be a very fast walk in the park.[/quote]
#1124
Posté 15 mars 2012 - 01:18
...
[quote]melisma wrote...
[quote]DragonRageGT wrote...
Like I said, you CAN have the best ending without multiplayer. All you need is 8,000 TMS which will make 4,000 EMS since your readiness is fixed at 50% without MP. I don't think you can do it in just one playthrough though and there is nothing wrong with it. If you don't do a NG+, you still get your ending, even if it is not the best one. But the best ending is still available for those who only wants to play Single Player, even if it requires more effort. Just like it was said. (they'll be missing a lot of fun though, because the MP is actually awesome!)
[/quote]
More effort = playing the entire game again? Sorry, but that's still a bad option and it still doesn't sit right with the forum post they made.
[/quote]
Yes, for the "secret" ending as prima guide called it or was it "surprise" ending? And it is not only play the entire game again. You also have to keep your fish alive or have it saved by Kelly in ME2! So yeah, the "best" ending is not for lazy gamers.
Although you can replay it in Story Mode/Casual, it would be a very fast walk in the park.[/quote]
[/quote]
Hm, correct me if I'm wrong, but didn't we already find out that a New Game doesn't carry over your previous war assets and that it seems that there are simply NOT enough war assets in the single player alone to get to 4k EMS, let alone 5k EMS?
Besides, what most people forget: Even if you don't import a character, your game then already has a set of preset choices from ME1 and ME2 for you for which you should get some war assets too, so you don't start totally from scratch, so I don't see why all people say you have to have played the other two previous games ....
#1125
Posté 15 mars 2012 - 02:58
as for playing ME1/ME2 I think it's more that the various preset states takes a more neutral stance and mixes both paragon and renegade choices. I guess one of the more obvious examples is that in the "numerous" preset Thane is actually dead (well he's dead on my FemShep anyway)... and if you've ever played ME2 killing any of the characters has to be done more intentionally, it's not like the suicide mission is incredibly complex in decision making
if you use these presets you won't get as much WA as someone who's played through ME1 & ME2
Modifié par Unato, 15 mars 2012 - 03:01 .





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