Impossible to get enough EMS without multiplayer - No spoilers
#1201
Posté 17 mars 2012 - 08:32
What really annoys me is that I would happily download the two iOS apps and I'm sitting here with an Apple device but, guess what? It's just a Mac. Doesn't work. I'd play online but I'm not sure it's worth buying an Xbox Gold membership again (I had it for several years but let it expire late last year because I stopped using it) just for 1 game.
I guess what I'll do is keep a save file around for when there's a free Gold weekend. Then I'll play multiplayer, then go back and beat the game again to have the over 4000 ending.
#1202
Posté 17 mars 2012 - 08:51
DJStarstryker wrote...
I'm close to the ending (gotta go to the Cerberus base) but I'm not going to reach 4000 either. I've been doing EVERYTHING.
What really annoys me is that I would happily download the two iOS apps and I'm sitting here with an Apple device but, guess what? It's just a Mac. Doesn't work. I'd play online but I'm not sure it's worth buying an Xbox Gold membership again (I had it for several years but let it expire late last year because I stopped using it) just for 1 game.
I guess what I'll do is keep a save file around for when there's a free Gold weekend. Then I'll play multiplayer, then go back and beat the game again to have the over 4000 ending.
Modification of your save file is an alternative solution.
#1203
Posté 17 mars 2012 - 09:14
Still no Bioware comment. If it was just a glitch they probably would've said something by now.
#1204
Posté 17 mars 2012 - 10:50
I don't want to play multiplayer, so now I have an 80 dollar bookend
#1205
Posté 18 mars 2012 - 08:38
#1206
Posté 18 mars 2012 - 08:43
It would be such an easy thing to patch as well, they just have to either increase the points value for everything or increase the starting readyness percentage.
Their silence on this issue is just plain rude since they did either by accident or design lie to us.
#1207
Posté 18 mars 2012 - 09:09
If the game is going to do multiplayer, it should be an after game choice. I like the campaigns of some of the other shooters because at the end I can can replay the campaign or walk away. Multiplayer after the campaigns is an option.
I don't have to play with people I don't know, and don't know what either of us expects in terms of a multiplayer game round. I tried multiplayer in World of Warcraft and found out the 90 percent of the multiplayer sessions were wasting my time with jerks and dummies.
I can just see bioware/ea sitting back soaking in the money. I'm done with it - no multiplayer, no dic. My ending was a donation to playtime. I took control- my ending - my choice, I got my hamburger MY WAY.
#1208
Posté 18 mars 2012 - 09:58
#1209
Posté 18 mars 2012 - 09:16
#1210
Posté 18 mars 2012 - 09:23
I had like 3700-3900 with no multiplayer, with 100% playthroughs from ME1+2 and doing almost everything in ME3, and it was only that high thanks to dlc.
Most of the people I know that will play this game don't have xbl, some don't even have broadband.
Some can't even afford broadband.
That's the downside of living in a country like NZ, developers and publishers don't realize how far behind we are technology wise.
#1211
Posté 18 mars 2012 - 09:34
#1212
Posté 18 mars 2012 - 10:38
Sabre31619 wrote...
You know, they never said that it was possible from day one. Wait for the DLC and all the EMS you like.
I would say that it's (heavily) implied, but I guess it's a technicality. DLC will invariably add war assets to make 4000+ EMS possible.
I'm actually ok with the "galactic readiness" concept, but there should be other ways to improve it besides multiplayer. Perhaps finishing the campaign gives a permanent +xx%, or give a bonus to NG+ playthroughs. That way, it might not be possible to get the max on a single playthrough but would still be achievable with multiple playthroughs. This seems to fit thematically with other aspects of the series encouraging multiple playthroughs.
Modifié par Gromnir, 18 mars 2012 - 11:00 .
#1213
Posté 18 mars 2012 - 11:09
I'm going in-game to find out, but this is just a suggestion for the future. Not everything is up on what means what even if they're neck deep in the same thing you are.
#1214
Posté 18 mars 2012 - 11:20
Modifié par MichaelRKO, 18 mars 2012 - 11:24 .
#1215
Posté 18 mars 2012 - 11:30
#1216
Posté 19 mars 2012 - 12:11
As I understand it, the "best" version of the Paragon ending is even lower EMS than the neutral.
Therefore, I take it that it is all the Renegade players that are complaining they can't get their "best" ending with the tiny extra scene since there isn't enough EMS (for now, future DLC will probably provide the difference, assuming you don't have a large gap)?
Though I see the appeal of the Renegade ending, but I couldn't take the cost of this solution.
I totally understand having issue with not being able to access all endings w/o multiplayer. I just have an issue with people assuming the higher EMS endings are "better". So subjective and it depends on the Shep you are playing. It is not doomsday for players without Gold unless you actually want the Renegade ending.
EDIT: Ooops removed spoilers
Modifié par Onoturtle, 19 mars 2012 - 12:22 .
#1217
Posté 19 mars 2012 - 12:30
Onoturtle wrote...
Hi folks. I'm a bit confused. Is everyone considering the 4000/5000 EMS Renegade ending the "best" or "perfect"? Seems silly to me, at least for one of my playthroughs where Shep is a pure paragon. I took the neutral ending w/o playing any multiplayer. I take this to be the "best" ending.
As I understand it, the "best" version of the Paragon ending is even lower EMS than the neutral.
Therefore, I take it that it is all the Renegade players that are complaining they can't get their "best" ending with the tiny extra scene since there isn't enough EMS (for now, future DLC will probably provide the difference, assuming you don't have a large gap)?
Though I see the appeal of the Renegade ending, but I couldn't take the cost of this solution.
I totally understand having issue with not being able to access all endings w/o multiplayer. I just have an issue with people assuming the higher EMS endings are "better". So subjective and it depends on the Shep you are playing. It is not doomsday for players without Gold unless you actually want the Renegade ending.
EDIT: Ooops removed spoilers
The BioWare Mass Effect 3 FAQ claims multiplayer to provide an alternative means of accomplishing objectives. It does not, in any way, imply that multiplayer is the only means of accomplishing certain objectives. If this is the case and if it is the case by design, then BioWare has not been honest.
#1218
Posté 19 mars 2012 - 01:34
Onoturtle wrote...
Hi folks. I'm a bit confused. Is everyone considering the 4000/5000 EMS Renegade ending the "best" or "perfect"? Seems silly to me, at least for one of my playthroughs where Shep is a pure paragon. I took the neutral ending w/o playing any multiplayer. I take this to be the "best" ending.
As I understand it, the "best" version of the Paragon ending is even lower EMS than the neutral.
Therefore, I take it that it is all the Renegade players that are complaining they can't get their "best" ending with the tiny extra scene since there isn't enough EMS (for now, future DLC will probably provide the difference, assuming you don't have a large gap)?
Though I see the appeal of the Renegade ending, but I couldn't take the cost of this solution.
I totally understand having issue with not being able to access all endings w/o multiplayer. I just have an issue with people assuming the higher EMS endings are "better". So subjective and it depends on the Shep you are playing. It is not doomsday for players without Gold unless you actually want the Renegade ending.
EDIT: Ooops removed spoilers
You need 8000 EMS if you don't play the multiplayer. The multiplayer raises the readiness that starts at 50. This is not a spoiler, it is on the package. If you only earned 5000 EMS without MP you only go into it with 2500 EMS
#1219
Posté 19 mars 2012 - 01:52
perfect_victime wrote...
You need 8000 EMS if you don't play the multiplayer. The multiplayer raises the readiness that starts at 50. This is not a spoiler, it is on the package. If you only earned 5000 EMS without MP you only go into it with 2500 EMS
I had spoiled ending details, my edit now just says Paragon, Neutral, and Renegade ending. I wrote my numbers in EMS, which takes into account readiness. You have TMS and EMS mixed up in your post.
Any how, the point was that I got what I consider the "best" ending (Neutral) without having to play MP. So I was just saying not to discount that you can get what you consider the "best" ending without playing MP (or iPad games) if you go Paragon or Neutral.
I was also questioning if people are considering the Renegade ending the "best" simply because it requires more EMS.
Modifié par Onoturtle, 19 mars 2012 - 01:59 .
#1220
Posté 19 mars 2012 - 02:03
#1221
Posté 19 mars 2012 - 04:01
Falterfire wrote...
I have to say... Given how much of a mess the ending is anyways, I'm not sure the brief extra scene gained by having the extra points is worth much. It's not like the readiness ends up really affecting much anyways. Just YouTube the appropriate closing cutscene, or better yet, find a fan-made ending. Seriously, it's not really worth the effort for the real ending anyways.
True
#1222
Posté 19 mars 2012 - 05:39
I ended with 3490 EMS, roughly a paragade playthrough covering the trilogy, sure I know there's a few things that I made the wrong decision on, but out of all those it would account for maybe a 100 to 200 increase in EMS, screw BW. Though one of my major issues with the end also includes the lack of closure on the state of the rest of the galaxy, we at least got that in DA:O and a proper funeral for the Warden too, but no~ we just get some cop out clip after credit role.
Now off to replay, why? because the rest of the game is awesome and engaging, might just stop before returning to Earth and let my headcanon take over from there, my imagination is much more effective at playout possibilities on that last section, like Krogan on Kakliosaurs...
#1223
Posté 19 mars 2012 - 05:43
Typo -TMS (since EMS = 1/2 TMS)perfect_victime wrote...
Onoturtle wrote...
Hi folks. I'm a bit confused. Is everyone considering the 4000/5000 EMS Renegade ending the "best" or "perfect"? Seems silly to me, at least for one of my playthroughs where Shep is a pure paragon. I took the neutral ending w/o playing any multiplayer. I take this to be the "best" ending.
As I understand it, the "best" version of the Paragon ending is even lower EMS than the neutral.
Therefore, I take it that it is all the Renegade players that are complaining they can't get their "best" ending with the tiny extra scene since there isn't enough EMS (for now, future DLC will probably provide the difference, assuming you don't have a large gap)?
Though I see the appeal of the Renegade ending, but I couldn't take the cost of this solution.
I totally understand having issue with not being able to access all endings w/o multiplayer. I just have an issue with people assuming the higher EMS endings are "better". So subjective and it depends on the Shep you are playing. It is not doomsday for players without Gold unless you actually want the Renegade ending.
EDIT: Ooops removed spoilers
You need 8000 EMS if you don't play the multiplayer. The multiplayer raises the readiness that starts at 50. This is not a spoiler, it is on the package. If you only earned 5000 EMS without MP you only go into it with 2500 EMS
#1224
Posté 19 mars 2012 - 05:56
Xeranx wrote...
People please, in the future, write out exactly what you're talking about if you're the first one mentioning it. Especially if you're the thread creator. I'm playing ME3 (Mass Effect 3) and you can see that I have it registered, but I'm sitting here wondering what the heck EMS and FTC (brought up by a later poster) are.
I'm going in-game to find out, but this is just a suggestion for the future. Not everything is up on what means what even if they're neck deep in the same thing you are.
FTC is the fedreal trade commission that handles consumer complaints. Some are sending in false advertising complaints because they're not happy with the endings. I don't think that's really a legit complaint for such a thing however this is because it was stated on multiple occasions this wouldn't be needed. Though of course if an offical complaint were filed they'd probably get away on a technicality because you can still get readiness through the iPhone game.
EMS if the effective military strength. If you don't play any multiplayer it's half of your total.
You need 4000 EMS and a high rep to get the best ending or 5000 with any rep. There's less than 8000 assets available thus the complaint. Even though the totals add up to over 8000 that includes 75 for multiplayer and the cases where you have to lose some to gain others.
#1225
Posté 19 mars 2012 - 06:05
So Multiplayer is NOT optional! I've been jumped on a couple of times by people telling me "You don't need multiplayer!"CmonCmon wrote...
Xeranx wrote...
People please, in the future, write out exactly what you're talking about if you're the first one mentioning it. Especially if you're the thread creator. I'm playing ME3 (Mass Effect 3) and you can see that I have it registered, but I'm sitting here wondering what the heck EMS and FTC (brought up by a later poster) are.
I'm going in-game to find out, but this is just a suggestion for the future. Not everything is up on what means what even if they're neck deep in the same thing you are.
FTC is the fedreal trade commission that handles consumer complaints. Some are sending in false advertising complaints because they're not happy with the endings. I don't think that's really a legit complaint for such a thing however this is because it was stated on multiple occasions this wouldn't be needed. Though of course if an offical complaint were filed they'd probably get away on a technicality because you can still get readiness through the iPhone game.
EMS if the effective military strength. If you don't play any multiplayer it's half of your total.
You need 4000 EMS and a high rep to get the best ending or 5000 with any rep. There's less than 8000 assets available thus the complaint. Even though the totals add up to over 8000 that includes 75 for multiplayer and the cases where you have to lose some to gain others.





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