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Impossible to get enough EMS without multiplayer - No spoilers


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#101
Andy Roark

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My experience mirrored this. I imported a complete play through of ME1 and ME2, collected all the war assets and walked into the final mission with a 7200/3600 range score. Didn't get the optimal ending.

Played multiplayer and redid the ending from the Earth Mission start. Still got the same ending.

Took the same game and went back to the beginning of Act 3 and got the optimal ending.

You have to have 4000+ points before the first mission in Act 3 to get the optimal ending. You have to multiply the points up with multiplayer to get there.

And the points do not carry over to a new game.

And the readiness decays if you don't play more multiplayer. Coming back to the same save game later with the multiplayer decay will give you the lesser ending.

It's all bad.

But not as bad as other things.

They will patch this out at some point in the future.

I do know that there are some war assets I had removed from my playthrough based on events in ME1 and ME2 (and how I handled the decisions).

I'm betting Bioware is technically right. You can get to the best ending with single player alone but it requires the perfect path through all three games and given the disappointment I have with how the whole thing ends I just did a few hours of multiplayer, saw the endings and am moving on to other games that don't feel the need to punish their players made by companies that still appreciate the fans they have.

#102
KBomb

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Andy Roark wrote...

My experience mirrored this. I imported a complete play through of ME1 and ME2, collected all the war assets and walked into the final mission with a 7200/3600 range score. Didn't get the optimal ending.

Played multiplayer and redid the ending from the Earth Mission start. Still got the same ending.

Took the same game and went back to the beginning of Act 3 and got the optimal ending.

You have to have 4000+ points before the first mission in Act 3 to get the optimal ending. You have to multiply the points up with multiplayer to get there.

And the points do not carry over to a new game.

And the readiness decays if you don't play more multiplayer. Coming back to the same save game later with the multiplayer decay will give you the lesser ending.

It's all bad.

But not as bad as other things.

They will patch this out at some point in the future.

I do know that there are some war assets I had removed from my playthrough based on events in ME1 and ME2 (and how I handled the decisions).

I'm betting Bioware is technically right. You can get to the best ending with single player alone but it requires the perfect path through all three games and given the disappointment I have with how the whole thing ends I just did a few hours of multiplayer, saw the endings and am moving on to other games that don't feel the need to punish their players made by companies that still appreciate the fans they have.


 
Thank you for explaining that. What utter nonsense this whole mess turned out to be. Why they thought this would be a good idea is beyond me.

#103
jmalt4

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Maxed it out without doing multiplayer, so it is possible.

#104
Andy Roark

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You are very welcome. I can't say I enjoyed the experience but my wife was coming through the game right after me and I was desperate to find an ending for her that wouldn't leave her heartbroken. In 24 hours I went at the end/war asset/multiplayer mechanic with a passion.

Didn't help. I had to put her to bed crying.

I am not amused.

#105
-Zorph-

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So what EMS do you need for the best possible ending? I have 2100 right now but I'm at 50% GR and only about 2/3rd done with the game. What EMS do I need for the best?

#106
thisisme8

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Sonashi wrote...

thisisme8 wrote...

I ended my first playthrough of the game with over 8000 points, which translates to roughly 4000 EMS. So, I don't see what the fuss is about.


Please tell:
-was it NG+?
-was it your playthrough with imported save from ME2?
-what choices did you make?


Not NG+
It was a fresh start since I couldn't get the imports to work.
I won't discuss the decisions in this forum since it's "No Spoilers," but I stuck hard to Paragon choices...  Which was heartbreaking in a couple spots.

#107
KBomb

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jmalt4 wrote...

Maxed it out without doing multiplayer, so it is possible.



 
Screenshot? Also, mind explaining how?

#108
KBomb

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-Zorph- wrote...

So what EMS do you need for the best possible ending? I have 2100 right now but I'm at 50% GR and only about 2/3rd done with the game. What EMS do I need for the best?


 **************SLIGHT SPOILER*******************


















You need 4,000 EMS and pass all the paragon checks with TIM at the end to “Save Anderson”. Not sure if you can pass the renegade ones to get it to work, since I rolled a paragon first round to do the Anderson thing.


You need a total of 5,000 otherwise.

Edit: You also need to choose the "Destroy" ending.

Modifié par KBomb, 11 mars 2012 - 06:00 .


#109
Andy Roark

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How restrictive is the "no spoiler" rule? I've got a few theories on how to maximize the War Assets but "thisisme" above is right - don't want to anger the Bioware gods and get banned.

In a general sense, look at the "state" of the Mass Effect world at the beginning of ME3 in a new game. If your decisions are off from that (Wrex alive, for example) I think you are going to end up playing a game that is limited in the total maximum War Assets you can achieve.

In other words an import game may gimp you and make the optimal ending impossible without multiplayer. You might be better off starting fresh if the single player only approach is the only way you want to get to the end.

At the same time, multiplayer is fun. It's just annoying as all get out to have to stop playing the single player game so near the end to go grind multiplayer just to see the end.

If you do, DO IT BEFORE YOU DO ANYTHING IN ACT 3! Once you start the Act 3 cinematic you are set with whatever score you had before that point.

Modifié par Andy Roark, 11 mars 2012 - 06:01 .


#110
Nassegris

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maxulic wrote...

You gain 3% of galactic readiness for every won match, that's 17 matches to go from 50% to 100%. It's about 4 hours of Bronze runs, then you just need to run one match every day to keep it at 100%, are you telling me that you can't spread 17 matches during your whole SP campaign?!


I have absolutely zero interest in the multiplayer game. I'm never going to touch it. Not my thing. If we're told we can finish it without multiplayer on best ending, we should be able to.

#111
MassStorm

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thisisme8 wrote...

I ended my first playthrough of the game with over 8000 points, which translates to roughly 4000 EMS. So, I don't see what the fuss is about.


The fuss is that people don't want to play MP to get the best ending.

#112
Andy Roark

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KBomb wrote...

-Zorph- wrote...

So what EMS do you need for the best possible ending? I have 2100 right now but I'm at 50% GR and only about 2/3rd done with the game. What EMS do I need for the best?


 **************SLIGHT SPOILER*******************


















You need 4,000 EMS and pass all the paragon checks with TIM at the end to “Save Anderson”. Not sure if you can pass the renegade ones to get it to work, since I rolled a paragon first round to do the Anderson thing.


You can.  4,000 EMS with a renegade approach also works. Just watch for an interrupt.

Very satisfying interrupt at that.

#113
Illusive

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Andy Roark wrote...

My experience mirrored this. I imported a complete play through of ME1 and ME2, collected all the war assets and walked into the final mission with a 7200/3600 range score. Didn't get the optimal ending.

Played multiplayer and redid the ending from the Earth Mission start. Still got the same ending.

Took the same game and went back to the beginning of Act 3 and got the optimal ending.

You have to have 4000+ points before the first mission in Act 3 to get the optimal ending. You have to multiply the points up with multiplayer to get there.

And the points do not carry over to a new game.

And the readiness decays if you don't play more multiplayer. Coming back to the same save game later with the multiplayer decay will give you the lesser ending.

It's all bad.

But not as bad as other things.

They will patch this out at some point in the future.

I do know that there are some war assets I had removed from my playthrough based on events in ME1 and ME2 (and how I handled the decisions).

I'm betting Bioware is technically right. You can get to the best ending with single player alone but it requires the perfect path through all three games and given the disappointment I have with how the whole thing ends I just did a few hours of multiplayer, saw the endings and am moving on to other games that don't feel the need to punish their players made by companies that still appreciate the fans they have.


By the beginning of Act 3, do you mean the "point of no return" autosave that the game reverts back to after the ending/credits? I played some multiplayer to try to get the additional "red" cutscene, and I'm not sure if I have to start at the "point of no return" or if I can just reload the last 20 minutes of the game.

#114
Andy Roark

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Yup. Right there.

Increases in Readiness beyond that point do not factor in to the endings. (aka, before Earth or ... the other autosave).

#115
Serenity84

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I'm betting Bioware is technically right. You can get to the best ending with single player alone but it requires the perfect path through all three games

This.

For example you get some extra points based on "Bring Down The Sky" in ME1. I have played that once, but I don't think I have played it in the save game I imported to ME2 and then 3.

Another example is saving the council in ME1. It's the expected decision (i.e. the game defaults to it if you don't import), but doing so degrades two or three Alliance fleets by one third each

#116
KBomb

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Serenity84 wrote...


I'm betting Bioware is technically right. You can get to the best ending with single player alone but it requires the perfect path through all three games

This.

For example you get some extra points based on "Bring Down The Sky" in ME1. I have played that once, but I don't think I have played it in the save game I imported to ME2 and then 3.

Another example is saving the council in ME1. It's the expected decision (i.e. the game defaults to it if you don't import), but doing so degrades two or three Alliance fleets by one third each


 
The only thing with this is the fact that people who have a PS3 didn't play ME1.

But hah, I guess ME3 wasn't the best place to start the series like they claimed so often.Image IPB

#117
Andy Roark

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The only thing with this is the fact that people who have a PS3 didn't play ME1.

But hah, I guess ME3 wasn't the best place to start the series like they claimed so often.Image IPB


Actually I think it is.  My theory is that the beginning state of the universe with a fresh ME3 start is exactly right to reach the optimal ending through single player only.  Where you mess yourself up is by actually importing the character from ME1/ME2 that hasn't done Bioware's Perfect Path.

I'll leave the raging to others.

#118
KBomb

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Andy Roark wrote...

Actually I think it is.  My theory is that the beginning state of the universe with a fresh ME3 start is exactly right to reach the optimal ending through single player only.  Where you mess yourself up is by actually importing the character from ME1/ME2 that hasn't done Bioware's Perfect Path.

I'll leave the raging to others.


 
So essentially you're punished in a way for importing unless you have Bioware's version of a perfect path? Well, doesn't that blow.

#119
Prent62

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So we have seen that it is possible, but hard?

So basically, Bioware has made the impossible task hard, improving on the easiness of the Suicide Mission in ME2. Problem?

Of course, having a team of equal opportunity asskickers help Shepard purge the galaxy of evil would make his task much easier. Once again I must ask, Problem?

#120
Crackseed

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I'm not sure why some people are having that much issues - my EMS is 4k+ by a good margin [I think I'm close to like 4.7k] and I got the "best ending" w/o touching MP.

#121
Andy Roark

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Who knows? Maybe I'm wrong. In an older Mass Effect game I'd be going back to check something like this so I could post a helpful full post that explains exactly how to get from Point A to Point B.

This game? The only reason I'm here is because I had to watch those endings six times to confirm my theory about where the points are audited to set the end cinematics. No one should have to go through that.

#122
Indylavi

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Andy Roark wrote...

 
The only thing with this is the fact that people who have a PS3 didn't play ME1.

But hah, I guess ME3 wasn't the best place to start the series like they claimed so often.Image IPB


Actually I think it is.  My theory is that the beginning state of the universe with a fresh ME3 start is exactly right to reach the optimal ending through single player only.  Where you mess yourself up is by actually importing the character from ME1/ME2 that hasn't done Bioware's Perfect Path.

I'll leave the raging to others.


I think you maybe right. I specially replayed and completed all of ME1 and ME2 including all DLCs for the series. All side quests, collections etc... Just to get ready for ME3 when it came out. Yet, I am still not able to get enough EMS in single player. I always fall a few hundred short of the threshold required for the optimal ending no matter what I do

#123
Solmanian

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that's bull. I haven't finished act one, and I allready have passed the "minimum" and almost reached the threshold that I assume neccessary for "best ending".

#124
Solmanian

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Also the MP is great for folks who want to play as alians. My krogan sentinal is great fun, I just charge and headbut everything I see....

#125
KBomb

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Prent62 wrote...

So we have seen that it is possible, but hard?

So basically, Bioware has made the impossible task hard, improving on the easiness of the Suicide Mission in ME2. Problem?

Of course, having a team of equal opportunity asskickers help Shepard purge the galaxy of evil would make his task much easier. Once again I must ask, Problem?



 
The thing is, we haven't seen it's possible. By the theory here it can be achieved by not importing a ME and/or ME2 character or by playing MP. I have seen others say that have achieved well over 4,000 without the benefit of MP, yet no one has proven this.