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Anyone blame themselves?


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42 réponses à ce sujet

#1
Jadebaby

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Does anyone blame themselves for investing so much heart and soul into a fictional character who was ultimately out of their control?

Because after feeling depressed I've moved into a denial with the hullucination/indoctrination theory but I'm also sensing a bit of self-doubt now. Should I have had so much faith?

At least Bioware put on a condom (with all that "last talk" crap with your squad in london) before they metaphorically f#%ked us all.

#2
Navasha

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You know its funny....

When the 'Two Towers' book was released many decades ago in the LoTR trilogy... people were very upset that Frodo was 'dead' at the end of it. I think its the sign of a well written story that people actually care about the characters, even if their fates are not totally in our control.

#3
Jadebaby

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I understand that, and with all the choices they gave us over the previous titles you'd expect your fans to have that emotional connection, but to just rip it apart for the sake of playing on our heartstrings seems a bit forced to me. Plus the game already had it's memorable kleenex moments without the s*#tty ending.

#4
HKR148

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Yeah, I blame myself for ever trying out the Mass Effect from the first place.

#5
HKR148

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Navasha wrote...

You know its funny....

When the 'Two Towers' book was released many decades ago in the LoTR trilogy... people were very upset that Frodo was 'dead' at the end of it. I think its the sign of a well written story that people actually care about the characters, even if their fates are not totally in our control.


Least the book wasn't claimed to be the last of its trilogy. For this game it is. There's little hope we can see at the moment I'm afraid.

#6
Mathias

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No i don't blame myself. Fans made it quite clear what kind of endings we wanted and we didn't get that in any shape or form. The writers decided to take risks and be "edgy", but they ended up failing miserably.

#7
Adamantium93

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I blame myself for falling for bioware's trap. They promised us a series where your descisions matter and you choose your end by your actions. But they forsook that so someone could try to be deep and insightful. And they failed

#8
Teddie Sage

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No. I blame EA. I keep cursing and hissing like a cat whenever I see Mass Effect 3's box, laying on my shelves.

#9
Dreadwing 67

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I think everyone expected a happy ending.

I believe we all wanted a better executed and more drawn out ending.

#10
Luxuis_

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From what I understant the story was change after the script was leaked.

#11
killnoob

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Teddie Sage wrote...

No. I blame EA. I keep cursing and hissing like a cat whenever I see Mass Effect 3's box, laying on my shelves.


+1

#12
Dreadwing 67

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Adamantium93 wrote...

I blame myself for falling for bioware's trap. They promised us a series where your descisions matter and you choose your end by your actions. But they forsook that so someone could try to be deep and insightful. And they failed


Maybe not the end choice, but the universe is largley different based on what you did. They just failed to give that feeling.

#13
Sorayai

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I wanted a happy ending, I don't blame myself.

it was what I expected after the other games and knowing what Shepard symbolized (in my opinion) =/

#14
kmh8

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I agree with Adamantium93. I don't blame myself at all for getting so invested in the game, since the entire premise of the thing from the moment they started marketing for the release of ME1 was that my choices would matter, that I would get to develop my own highly personalized characters and create highly personalized gameplay experiences through my decisions. In short, the series has always been marketed as one with which the entire point is that players form personal attachments to characters. For some, that personal attachment becomes emotional in nature, but even for the people who were able to remain disconnected emotionally, there was still a personal attachment by virtue of having worked so hard to shape each playthrough how he or she wanted it to be.

I blame the game developers for playing takesy-backsies on that premise, both throughout the game (rachni queen decision doesn't change anything drastically, Krogan cure decision in ME2 doesn't change anything drastically, etc.) and at the end, where the choices for endings I am given does not really change at all despite the fact that I worked really hard to make a 100% Renegade character and a 100% Paragon character.

#15
Kloborgg711

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No. The difference with Frodo, or any novel character, is that we don't just LIKE Shepard or want him/her to be happy, we feel like we are Shepard. We spent hundreds of hours over several years shaping up our hero, only to be given a final ultimatum that almost no one actually finds satisfying. Even the incredibly small amount of people who defend the ending tend to state that they agree it's far from complete, and its plot holes certainly dampen the experience. It's already been said, but the three supplied endings would have been fine as options. The fact that they're the only way is what bugs so many people.

And this "there was no way to really win" argument doesn't seem to hold any weight. What if, at the end of ME2, your entire squad aside from you just died? What if people were outraged and complained, but people tried to defend it with "Well it's a suicide mission! What did you expect?"

#16
UnbornLeviathan

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Navasha wrote...

You know its funny....

When the 'Two Towers' book was released many decades ago in the LoTR trilogy... people were very upset that Frodo was 'dead' at the end of it. I think its the sign of a well written story that people actually care about the characters, even if their fates are not totally in our control.


So what you're saying is they'll fix the ending in the Mass Effect movie?

YAY!

#17
Evil_medved

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No, EA failed us, we did our best and so did Shepard. Good thing he wont see galaxy after bioware bend it over.

#18
MissOuJ

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I blame myself for taking Kaidan and Garrus with me on the mad dash to the beam and getting them (possibly?) killed. :(

I wasn't expecting a happy ending, but a happier ending, if that makes any kind of sense. But then again, ever since the Thessia mission the mood of the game became so grim and hopeless I guess giving organic life a second chance is the happy ending.

But still. :(

I'm sure they're all hanging out in that bar... you know which one I'm talking about. And it's Garrus' round.

:crying:

Modifié par MissOuJ, 11 mars 2012 - 02:55 .


#19
Nu-Nu

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I would be fine, if there weren't choices in the game. I cried when Tidus "died" in ffx, and had to leve Yuna but this wasn't a story that was determined by your choices, this wasn't marketed as a game where choices mattered, so I was fine with his "death", the ending was beautiful. But Bioware made out that choices in Mass effect 3 mattered, that there would be several endings when really there is only one type. Mass effect is now just a shattered dream of free will and choices effecting a game's story.

#20
Dreadwing 67

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If they would of given a state of the galaxy epilogue and really fleshed out the Reapers and really had three or more radically different endings and more than just different color cutscenes, we may have been satisfied more so than now.

I do think a truly happy (or Disney for some people) ending may have been out of place as this is not that kind of story, but execution was critical here.

It just feels cheap, still a fantastic series, not much else like it but come on.

#21
deathscythe517

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I continue to hold that I don't think it's EA, think about it for a moment, a company won't care about the ending because once money has traded hands the only refund you'll get is out of the pocket of the store you bought it from - not the company. Bioware, however, has been changing staff quite often and it's seemed to attract many undesirables - I won't name names, but the new writing staff seem a bit...overly sensitive and unfocused to say the least.

As someone mentioned before it was likely a person thinking that an unexpected twist means a good ending much in the same way that a certain director does, however, what that person fails to realize is that sure yeah you surprised us but you only surprised us once and the lack of variety is what's pissing us off. On top of that to go against everything the game's have established and essentially destroy the technology that made the series great is more than just missing the goddamn point, it feels like someone is trying to hijack the series and when they were told they couldn't do that they decided "WELL IF I CAN'T HAVE IT NO ONE WILL!"

#22
LordEddi

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Hell, i didnt even want a happy ending.

I just wanted some closure, and I honestly thought Bioware would give me that. I see people clinging on to the indoctrination theory, but if there is anything to that, and they actually sold us a game without a proper ending, this will be the last Bioware game I ever bought.

So I do blame myself a little, for being naive I guess.

#23
Stalker

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No, I don't blame myself in any way.

They have established a universe that we care about. They wanted us to care... and they ****ed it all up within the last 10 minutes. Nothing I could blame myself on. I blame them!

I have no idea what's going on behind the scenes concerning indoctrination-theory or whatever, but the current situation is disturbingly disappointing.

#24
Dreadwing 67

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LordEddi wrote...

Hell, i didnt even want a happy ending.

I just wanted some closure.....

So I do blame myself a little, for being naive I guess.



#25
Karrie788

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I'm certainly not blaming myself.

I'm not blaming Bioware/EA either. I just think they made a very poor decision with those endings. I cannot understand the logic behind it, apart from the "IT'S ART, YOU DON'T UNDERSTAND" or the conspiracy theory about an upcoming "Alternative endings" DLC.