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What the ending really tells us.


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#26
Nefelius

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Weird double posting space magic occured here.

Modifié par Nefelius, 11 mars 2012 - 04:31 .


#27
Keso314

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fz0gdg01 wrote...

I beg to differ with those who say there is no "next" game. Bioware's executive producer stated last year that ME3 would be the end of the Shepard story Arc and the ME4-6 would be set in the ME universe with a new storyline. That being said, I agree that there will be no next game. Bioware effectively destroyed 85% of their fan base (based on latest polls) with the endings they provided. They will simply not be able to sustain this franchise with only 15% of the fan base supporting it. That is really what I am angry about with the decisions they made.


Possibly, but I'm almost certain that they have one in production (or pre-production). And i'm almost as certain that the endings of ME3 was shoehorned to fit it.

#28
Soilworker77

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staindgrey wrote...
I'm choosing to believe that the ending doesn't actually exist. It makes me happier.


I agree with you, since somebody wakes up after one of the renegade endings with N7 dogtags, that Shepard lost his/her armor when you got hit by the Reaper beam doesn't make sense to me, wouldn't Shepard have severe burns if his/her armor burned up?

I think the Reapers kind of wanted to test Shepards capabilities to see what he/she are capable of by forcing those 3 choices on him/her...

Modifié par Soilworker77, 11 mars 2012 - 04:54 .


#29
dasoriginalbman

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The death of mordin and legion showed sacrifice and I had no problem with those. They made me feel sad but in a good way they died for a greater cause.
So the sacrifice wasn't the issue it was the giant plot holes, the rushed feel, and the lack of explaining what happened to the squad.

ME 1 ending felt just the opposite of this for me it was a great ending to a great game and is a fond memory.

#30
Fjordgnu

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Suggesting that the only ending that has the power to actually move us is one in which Shepard dies, and suggesting that this is the only sacrifice that matters, is to greatly underestimate our emotional capacity. It's downright insulting.

Almost by definition, no ending to this game can be "happy". Given the destruction caused by the Reapers, it's going to be bitter-sweet no matter what. As has already been pointed out, hope and overcoming impossible odds has been a recurring theme of the games. It's entirely possible to have that without making it a happy ending wherein everyone lives happily ever after and so on.

Suggesting that any ending that's even vaguely hopeful is immature ( or rather that the only mature endings are the sad ones ) is, ironically, immature.

#31
dasoriginalbman

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Agreed

#32
The Angry One

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TheRisenStar wrote...

If Frodo had jumped in with the ring to save Middle Earth, only to cause all vestiges of the peoples he tried to save being destroyed as a result with the fate of the Fellowship being uncertain, would you care about Middle Earth anymore?

Thank goodness Tolkien knew better.


And suddenly the Fellowship are teleported to a jungle after having fled for no discernable reason. :wizard:

Modifié par The Angry One, 11 mars 2012 - 04:53 .


#33
Starspiral

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Keso314 wrote...

How? There are so many ways they could go. For example, all the alien fleets are (presumably) stranded on or near earth, so we could have a miniature scale mass effect, where they form colonies in the solar system, and all the fun adventures that would lead to. They could make a Star Trek: Voyages like game where the normandy is trying to get home, or maybe some kind of hybrid. Or maybe, since the plans for the crucible came from the Mars archives, maybe they find plans for new mass relays. Or maybe a completely new kind of alien race drops in and gives everyone super mass drive capacity. Or maybe timetravel. Don't underestimate the desire to squeeze money from a successful franchise.


Quite the oposite is true - there is nowhere they can go.
Bioware created the "lore" whereby the destruction of a Mass Relay causes an explosion equivalent to a supernova, which destroys the system it is in. So, the alien fleet and Earth are destroyed.

Some people have tried to argue that it would be different - because in "Arrival" an asteroid is used to destroy the Relay - but that is nonsense as the force of an explosion is a function of the explosive, not the size of the detonator. This is just one of many WTF plotholes that ruin the end of an otherwise amazing series of games.

#34
Legendaryred

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Halo was supposed to be a trilogy amirite? but turned to be tooooo profitable for microsoft and bungie so they made other games too and now halo 4 is gonna come out.

#35
Keso314

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Starspiral wrote...

Keso314 wrote...

How? There are so many ways they could go. For example, all the alien fleets are (presumably) stranded on or near earth, so we could have a miniature scale mass effect, where they form colonies in the solar system, and all the fun adventures that would lead to. They could make a Star Trek: Voyages like game where the normandy is trying to get home, or maybe some kind of hybrid. Or maybe, since the plans for the crucible came from the Mars archives, maybe they find plans for new mass relays. Or maybe a completely new kind of alien race drops in and gives everyone super mass drive capacity. Or maybe timetravel. Don't underestimate the desire to squeeze money from a successful franchise.


Quite the oposite is true - there is nowhere they can go.
Bioware created the "lore" whereby the destruction of a Mass Relay causes an explosion equivalent to a supernova, which destroys the system it is in. So, the alien fleet and Earth are destroyed.

Some people have tried to argue that it would be different - because in "Arrival" an asteroid is used to destroy the Relay - but that is nonsense as the force of an explosion is a function of the explosive, not the size of the detonator. This is just one of many WTF plotholes that ruin the end of an otherwise amazing series of games.


You got a point, but a little creative writing could get around it. For example they could have had a built in self-destruct that didn't blow up an entire solar-system. Sure it sounds cheesy as hell, and way to convenient. But if you give some professional writers some caffein and donuts, they can (and probably have) come up with something better....

#36
Soilworker77

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Soilworker77 wrote...

staindgrey wrote...
I'm choosing to believe that the ending doesn't actually exist. It makes me happier.


I agree with you, since somebody wakes up after one of the renegade endings with N7 dogtags, that Shepard lost his/her armor when you got hit by the Reaper beam doesn't make sense to me, wouldn't Shepard have severe burns if his/her armor burned up?

I think the Reapers kind of wanted to test Shepards capabilities to see what he/she are capable of by forcing those 3 choices on him/her...


To quote myself, but think about this, when Shepard was knocked out, the Reapers thought he/she was dead. (Remember what the Reaper at Ranocch said, it said Shepard was gonna fail big time and showed some hatred towards Shepard, which could mean that the Reapers had a price on Shepard's head).
The Reapers also have harvested enough and are now turning head over heels to get away and because of that, they blow up the Mass Relays (which they built) so they can retreat from the allied fleet, to where ever they came from.
Since the Normandy has got the best stealth systems and Joker somehow managed to pickup the crew decided to follow the Reapers (and leaving Shepard behind because they were unable to raise him/her) to get a position on where the Reapers come from.
But the Normandy was not fast enough and got caught in the Mass Relay explosion.
After Shepard have woken up he/she later manages to raise contact that he/she is alive and the signal eventually reaches the Normandy, which the crew has been repairing as good as they can.
Since they now know the Commander is alive, they are eager to pick him/her up, but they don't know how to get to Earth since the Mass Relays are by this time destroyed...

Don't flame me now, I am just speculating about how it might have ended and that in the next game will the protagonist will be one of the crew members, making his/her way to Shepard...

Who knows what Bioware has in the works? They sure as hell can't be this sloppy when it comes to ending a game series, especially when (in my opinion) their games are masterpieces, no way is this is the end of Shepard!

Modifié par Soilworker77, 11 mars 2012 - 05:40 .


#37
Paulinius

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Keso314 wrote...

Starspiral wrote...

Keso314 wrote...

How? There are so many ways they could go. For example, all the alien fleets are (presumably) stranded on or near earth, so we could have a miniature scale mass effect, where they form colonies in the solar system, and all the fun adventures that would lead to. They could make a Star Trek: Voyages like game where the normandy is trying to get home, or maybe some kind of hybrid. Or maybe, since the plans for the crucible came from the Mars archives, maybe they find plans for new mass relays. Or maybe a completely new kind of alien race drops in and gives everyone super mass drive capacity. Or maybe timetravel. Don't underestimate the desire to squeeze money from a successful franchise.


Quite the oposite is true - there is nowhere they can go.
Bioware created the "lore" whereby the destruction of a Mass Relay causes an explosion equivalent to a supernova, which destroys the system it is in. So, the alien fleet and Earth are destroyed.

Some people have tried to argue that it would be different - because in "Arrival" an asteroid is used to destroy the Relay - but that is nonsense as the force of an explosion is a function of the explosive, not the size of the detonator. This is just one of many WTF plotholes that ruin the end of an otherwise amazing series of games.


You got a point, but a little creative writing could get around it. For example they could have had a built in self-destruct that didn't blow up an entire solar-system. Sure it sounds cheesy as hell, and way to convenient. But if you give some professional writers some caffein and donuts, they can (and probably have) come up with something better....


It's a shame all the Quarians and Turians get to starve to death because of the lack of dextro-DNA food.

But the fleet is either destroyed by the shockwave from the explosion or stuck within the area around the Local Cluster as FTL drives are far slower than Mass Relays.

The only way out of this I can see is if they are able to salvage information on the Reaper's FTL drives which are far faster than the ones developed by organics and/or they use Prothean/Reaper/Catalyst information to create their own Mass Relays, but remember you need to connect one relay with another so it will be a long time to seed the galaxy with Mass Relays.

Also, as mentioned. The giant shockwave from the relay's explosions just wiped out each system they were in. Joker and the Normandy was frantically trying to escape the shockwave which heavily damaged the Normandy with her advanced kinetic barriers and diamond armor.