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#1
DragonRageGT

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This is a response to "I give up - Gameplay is flawed" Topic on General Discussion thread.

http://social.biowar.../index/314959/1


Basically, OP says he's done with the game because he cannot get past one particular battle.  He didn't mention which difficulty he was playing at but it doesn't matter. It is an easy battle even in Nightmare and I really don't understand why people don't ask for help, when they are new to the game and find a really hard challenge, instead of simply being angry and blaming it on the gameplay, design, mechanics, balance, what-the-frak-ever!

I had serious trouble in my first time, Hard diff, with the first "yellow tagged" opponent. Howe's Liutenent seemed impossible to me then. I've toned it down to normal, came to the forums, looked for strategies and tips topics, played a bit in normal diff and, when I thought I had got it, I restarted in Hard again and made a whole playthrough at that.

Now I'm replaying it in Nightmare and I'm definitely going for the "zero injury" achievement and sometimes the game feels too easy, not so much as to kill the fun but enough to make me wonder... did I got that better? Is NM bugged? Does the DLC spoiled it? ( I didn't have them on my Hard run).... Well, I must say that after even posting about it, I came to the conclusion that I have indeed got much better as a player, built a much more efficient char, learned how to use party members and their abilities much better too and yes, items from DLC's did give me mo' power! (which all in all I'm loving specially because I know that what I have ahead of me is not that easy)

So I did Redcliff without losing a soul in the village and then I felt really good about it because in my Hard run, I had lost 100% of the militia! And about the particular battle my gaming friend complained in above thread, I've reloaded a save prior to that and made a movie. Many people may have even better gaming style as I'm just a regular player but at least two things are shown in this movie ... that the battle is not that hard even in Nightmare and how to make the best of Cone of Cold, used only once in the battle but very lucky!

Hope you guys enjoy!



Modifié par RageGT, 27 novembre 2009 - 09:29 .


#2
ComTrav

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The game feels easier once you 'figure it out'.



On my nightmare playthrough I feel like I'm cruising through encounters that gave me difficulty on hard. Every so often I will run into a major fight that's like a brick wall, though. (Jarvia, not the Archdemon, is my true nemesis.)

#3
Rugaru

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I think its in part to the mentality of gamers these days. No I WIN button means I quit. Everyone wants their hands held and told just how to beat this, or I can't find this someone tell me exactly where it is.



Back in the day we played our computer games on paper with pencils. I say if people are having so much trouble thinking strategically, stop playing RPGs and get out the chess board and play that for a while.

#4
Naturalus

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It could be hard if you have build all your charracter manually wrong way. If you play it easy and use auto lvl up I dont see any other way that this fight is hardly any challenge at all.



If you play Normal or Harder then you need to use tactics, stack up potion, poisoin, granades and really use them. With easy You only need couple healing potions maybe in one fight in ten and dont really need to care about potions, poisons, granades at all.



Easy Difficalty are for those who want more NWN style of game play where you could hack and slash trough most of fight without any tactics.



Harder difficulties are for those who want more DAO style of game play with more tactics and pausing and using all features, skills and stuffs to win... With harder diffuculties you need to prepare more and could stuck if you dont have potions etc...

#5
DragonRageGT

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Together with most of what's been said, I'd add that knowledge is power. A fight like Sloth's in Hard diff, which took me lots of reloads until I got a lucky run thru it where he didn't kill the whole party and I finally bested him, in Nightmare, with better knowledge of the gameplay, tactics and party abilities, took me only one attempt and he never came close to even put one of my party out of combat.



Countering his many stages with the right spells and the right morphing sequence in my melee made it very easy, plus it was a very fun fight then.

#6
FlatCat

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All that video shows is that there's not much in the way of tactics in Dragon Age because mages surmount everything. That one cone of cold won the fight.  In your all warrior trickster the video you did not out tactic them as much as you chugged your way to victory through poultices.  I also noticed on 3:59 Morrigan gets hit with a bolt for only 12 damage it doesn't look like you have the hotfix installed.  Crossbows are completely bugged without a hotfix and shortbows are miserable as well.  Consequently shortbows and crossbows are what enemies tend to favor for range weapons.  Those archers would they be functioning as they are suppose to would have chewed you up.

#7
DragonRageGT

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If hotfix is included in official patch, I have them. Otherwise I have not and will not have it until it is official. And I never claimed to be teaching tactics, quite the contraire. Just an ordinary regular player without worrying about being the best tactician around, having fun and still winning the battles.

And in an area with a clear disadvantage in positioning, lots of traps undetected, outnumbered, ambushed in a random encounter which might find me unprepared... either I use what I have available and the game offers me or I might start another "Gameplay is broken" topic in forums over the internet... I choose to enjoy what the game can give me.

Yeah, that one cone of cold... please read again the last sentence in OP, before the link. You know how many CoC it took me, since I first started playing, to learn how to use it? If we just use it on one specific target, the melee guy will very likely get frozen too. And it could cost me the battle. Can't blame me for using it properly now, can you? =)

I hate Hide in Plain Sight and there's not much tactics against it without True Seeing, imho... heh

Modifié par RageGT, 27 novembre 2009 - 09:22 .


#8
FlatCat

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RageGT wrote...

If hotfix is included in official patch, I have them. Otherwise I have not and will not have it until it is official. And I never claimed to be teaching tactics, quite the contraire. Just an ordinary regular player without worrying about being the best tactician around, having fun and still winning the battles.

And in an area with a clear disadvantage in positioning, lots of traps undetected, outnumbered, ambushed in a random encounter which might find me unprepared... either I use what I have available and the game offers me or I might start another "Gameplay is broken" topic in forums over the internet... I choose to enjoy what the game can give me.

Yeah, that one cone of cold... please read again the last sentence in OP, before the link. You know how many CoC it took me, since I first started playing, to learn how to use it? If we just use it on one specific target, the melee guy will very likely get frozen too. And it could cost me the battle. Can't blame me for using it properly now, can you? =)

I hate Hide in Plain Sight and there's not much tactics against it without True Seeing, imho... heh


It's still important to mention the nature of the hotfix because others still use them and that changes the battle entirely.

You don't have to teach tactics.  Like I said ultimately the game is too shallow for there to be any tactics to teach that's not your fault at all.

The problem is , is that the gameplay is broken because the answer to everything is "have a mage with major CC" it cheapens why the player bothers bringing anybody along particularly the two handed wielders/archers because they don't really contribute anything.  On a game that supposedly revolves around multiple choices having broken choices is effectively broken gameplay.

#9
DragonRageGT

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I am sure that there are lots of people that can do the whole game without a mage in their party and in Nightmare as well. Prolly with the hotfix you mentioned.



I hate playing spellcasters but I always liked having some in my party, particularly in NWN's mplayer for some epic DM'ed adventures in some PW. I doubt that gameplay is broken only because I like having Mages in my party.



I could keep making movies for my all warriors party or 3+Zevran, as I have tested them in a number of battles and it worked pretty well, like that with Tricksters. I may not have out tactic'ed them but none of that party would have survived if they hadn't, at least, done their best, like keeping the Hide In Plain Sight guys knocked down as much as they could.



I will probably try a playthough witthout them in near future but not this time... this time it is still a lot of fun to have them girls with me.