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Gibbed save editor for ME3 info thread.


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#26
Murloc Knight

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HJF4 wrote...

How to change romances:

Open save game editor and go to the plot tab.

Input the ID (listed below) into the Bool textbox. Press Get. Tick the box for true (romance), untick for false (no romance). Then press Set.

Ashley - 19724
Kaidan - 19723
Tali - 19726
Garrus - 19725
Samantha - 19835
Cortez - 19838


Where did you get these values?

#27
Arlionis

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Nice, I want to fix in my main save the fact that Liara doesn't recall the rekindling after the end of LotSB, any way to do it with this editor? as far as I know it's a problem with the way ME2 places the flags in the savefile.

#28
Chugster

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TIM eyes work great:

Posted Image

#29
Steelbuck

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OK, Noob question here.
Is this only for PC versions, or can this edit Xbox versions?

#30
mya11

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I have a big problem with the gibbed saved editor 3, I can change the haircolor or the eyes for my shepard, but when I change the hairstyle ex: Diana Allens, there is a big bug when I load my game, I can't play and don't see shepard !!

Somebody have this same problem for the hairstyle Posted Image

Thanks so much

Modificata da mya11, 12 marzo 2012 - 02:16 .


#31
New Display Name

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Arlionis wrote...

Nice, I want to fix in my main save the fact that Liara doesn't recall the rekindling after the end of LotSB, any way to do it with this editor? as far as I know it's a problem with the way ME2 places the flags in the savefile.


Set the following PlotIDs to true:
14169,6927,6931,6815,7051,7035,7151

#32
Astralify

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Is there anyone who know how to change our Femshep's hair with Ashley's? Since the helmets remove the hair that mean that the hair has to be a separated from the head mesh.

#33
Arlionis

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HJF4 wrote...

Arlionis wrote...

Nice, I want to fix in my main save the fact that Liara doesn't recall the rekindling after the end of LotSB, any way to do it with this editor? as far as I know it's a problem with the way ME2 places the flags in the savefile.


Set the following PlotIDs to true:
14169,6927,6931,6815,7051,7035,7151


Thanks for answering, apparently the only one I had set as false was 7035, I already set it to true. 

#34
gombie

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is there an editor or save game maker to import into ME3?

i really want to make a game, where everyone died in ME2 during the suicide run to see how it changes the game in ME3.

#35
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Use Gibbed's ME2 save game editor and edit a save after the suicide mission.

#36
sheppard7

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Can you change import flags in this editor like you could change ME1 things for ME2?

#37
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Yes.

#38
laststarfighter

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sheppard7 wrote...

Can you change import flags in this editor like you could change ME1 things for ME2?

yep

#39
LouTenant

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Can you change your class?

#40
laststarfighter

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LouTenant wrote...

Can you change your class?

yes

#41
ELE08

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Things that might be of interest:

Modded hair codes for Gibbed blog link

Getting old makeup values on femshep...this is a tutorial for how to change it in ME2.  The process is much the same in ME3.  Best way is probably to open up an ME2 save and copy the values over --> Gibbed makeup tut

In addition to makeup, eye color is also located in the vector parameters.

Hopefully helpful if you care about such things, since importing is not working and they changed the CC color values in ME3.

#42
mya11

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Can I have help for thairstyle nothing hair work in the game!

Thanks

#43
ELE08

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mya11 wrote...

I have a big problem with the gibbed saved editor 3, I can change the haircolor or the eyes for my shepard, but when I change the hairstyle ex: Diana Allens, there is a big bug when I load my game, I can't play and don't see shepard !!

Somebody have this same problem for the hairstyle Posted Image

Thanks so much


You likely entered something incorrectly (ie a typo or editing the wrong entry.)  ME3 is much less forgiving than ME2.  In ME2 you might end up with a bald Shep or something.  ME3 just completely borks your save.

#44
sheppard7

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laststarfighter wrote...

sheppard7 wrote...

Can you change import flags in this editor like you could change ME1 things for ME2?

yep


How? Everything is blank after pulling in the save file.

Edit: Actually, I see PlotIDs we have to know them now. Ugh.

Modificata da sheppard7, 12 marzo 2012 - 04:53 .


#45
LouTenant

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laststarfighter wrote...

LouTenant wrote...

Can you change your class?

yes


And how does one do that? 

#46
mya11

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ELE08 wrote...

mya11 wrote...

I have a big problem with the gibbed saved editor 3, I can change the haircolor or the eyes for my shepard, but when I change the hairstyle ex: Diana Allens, there is a big bug when I load my game, I can't play and don't see shepard !!

Somebody have this same problem for the hairstyle Posted Image

Thanks so much


You likely entered something incorrectly (ie a typo or editing the wrong entry.)  ME3 is much less forgiving than ME2.  In ME2 you might end up with a bald Shep or something.  ME3 just completely borks your save.


Ok thanks for your answer Posted Image I retry if it's a typo or eidint the wrong entry

Modificata da mya11, 12 marzo 2012 - 04:49 .


#47
AVPen

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Anybody figure out how to change the plot variables for ME1? For some reason, my import isn't recognizing that Wrex is dead and I need to change it.

#48
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AVPen wrote...

Anybody figure out how to change the plot variables for ME1? For some reason, my import isn't recognizing that Wrex is dead and I need to change it.

Bool:
Set 13942,13024,13015,13028 to false.
Set 13021 to true.

#49
heretica

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ELE08 wrote...

Things that might be of interest:

Modded hair codes for Gibbed blog link

Getting old makeup values on femshep...this is a tutorial for how to change it in ME2.  The process is much the same in ME3.  Best way is probably to open up an ME2 save and copy the values over --> Gibbed makeup tut

In addition to makeup, eye color is also located in the vector parameters.

Hopefully helpful if you care about such things, since importing is not working and they changed the CC color values in ME3.


I've been looking for this, thanks!! <3

#50
sheppard7

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HJF4 wrote...

AVPen wrote...

Anybody figure out how to change the plot variables for ME1? For some reason, my import isn't recognizing that Wrex is dead and I need to change it.

Bool:
Set 13942,13024,13015,13028 to false.
Set 13021 to true.


How are you finding what numbers change what?