Gibbed save editor for ME3 info thread.
#901
Posté 03 avril 2012 - 07:57
Help please?
#902
Posté 03 avril 2012 - 08:02
#903
Posté 03 avril 2012 - 08:07
1. EDI's eyes?
2. Synthesis ending textures? (Joker's eyes and skin glow green)
3. The Illusive Man's cybernetic scars?
#904
Posté 03 avril 2012 - 08:20
mlslee6 wrote...
I'm sorry if this is too much to ask for but has anyone found a way to use either:
1. EDI's eyes?
2. Synthesis ending textures? (Joker's eyes and skin glow green)
3. The Illusive Man's cybernetic scars?
1. Gibbed found EDI's eyes, but the Vector/Scalar options are messed up. You can try them:
http://pastie.org/pa...lcd3ogocim86xba
2. Skin glowing green is just finding the skin tone value and adding an EMIS color
3. TIM's cybernetic scars should be just the Centurion Scars values with "PROIllusiveMan" instead of "ProCenturion". Wouldn't recommend trying it unless you want to experiment
#905
Posté 03 avril 2012 - 08:26
Assuming that i back up my save first and assuming it would work, how would I go about implementing the centurion/TIM scars into my character. (also thanks for the link!)Duhfensive wrote...
mlslee6 wrote...
I'm sorry if this is too much to ask for but has anyone found a way to use either:
1. EDI's eyes?
2. Synthesis ending textures? (Joker's eyes and skin glow green)
3. The Illusive Man's cybernetic scars?
1. Gibbed found EDI's eyes, but the Vector/Scalar options are messed up. You can try them:
http://pastie.org/pa...lcd3ogocim86xba
2. Skin glowing green is just finding the skin tone value and adding an EMIS color
3. TIM's cybernetic scars should be just the Centurion Scars values with "PROIllusiveMan" instead of "ProCenturion". Wouldn't recommend trying it unless you want to experiment
Modifié par mlslee6, 03 avril 2012 - 08:41 .
#906
Posté 03 avril 2012 - 08:51
Whats the best eye setting when creating a character to show most or all of the Iris?
#907
Posté 03 avril 2012 - 08:54
#908
Posté 03 avril 2012 - 09:02
NatPro38 wrote...
@mlslee6 I am interested in adding synergy effects however i already have an emis colour for the illusive man's eyes. What is the exact field i need to add?
Sorry, i'm trying to understand that too... though i think that his comment about adding another EMIS value was not for the synergy skin effect but merely for glowing green skin. Unless i'm mistaken...
#909
Posté 03 avril 2012 - 09:15
mlslee6 wrote...
NatPro38 wrote...
@mlslee6 I am interested in adding synergy effects however i already have an emis colour for the illusive man's eyes. What is the exact field i need to add?
Sorry, i'm trying to understand that too... though i think that his comment about adding another EMIS value was not for the synergy skin effect but merely for glowing green skin. Unless i'm mistaken...
I looked in the game packages and there is a texture which adds the synergy circuitry skin effect however i have no idea how to implement it at the minute.
#910
Posté 03 avril 2012 - 09:20
NatPro38 wrote...
mlslee6 wrote...
NatPro38 wrote...
@mlslee6 I am interested in adding synergy effects however i already have an emis colour for the illusive man's eyes. What is the exact field i need to add?
Sorry, i'm trying to understand that too... though i think that his comment about adding another EMIS value was not for the synergy skin effect but merely for glowing green skin. Unless i'm mistaken...
I looked in the game packages and there is a texture which adds the synergy circuitry skin effect however i have no idea how to implement it at the minute.
Thanks for taking the time to try and help me though. sorry i'm repeating myself but how do I add that Centurion Scar value you were talking about (I mean BIOG_HMF_HED_PROMorph_????)
#911
Posté 03 avril 2012 - 10:03
#912
Posté 03 avril 2012 - 10:31
#913
Posté 03 avril 2012 - 10:36
Yeah, but what about the fish themselves? (and not Kelly)stratataisen wrote...
AVPen wrote...
Has anyone figured out what parameters give you the Prejek Paddlefish? Can you get it alone or is it directly tied to Kelly Chambers's parameters?
If it's tied to Kelly, how do you enable her appearance on the Citadel? (as just a friend, not a romance)
set the Boolean 3817 to true, this should just be her friendship and gets you your fish back.
#914
Guest_Repliku_*
Posté 03 avril 2012 - 10:48
Guest_Repliku_*
AVPen wrote...
Yeah, but what about the fish themselves? (and not Kelly)stratataisen wrote...
AVPen wrote...
Has anyone figured out what parameters give you the Prejek Paddlefish? Can you get it alone or is it directly tied to Kelly Chambers's parameters?
If it's tied to Kelly, how do you enable her appearance on the Citadel? (as just a friend, not a romance)
set the Boolean 3817 to true, this should just be her friendship and gets you your fish back.
Probably 3322, 3323 and 3324. I don't know which one the Prejek Paddlefish is though, sorry.
Modifié par Repliku, 03 avril 2012 - 10:53 .
#915
Posté 03 avril 2012 - 10:49
NatPro38 wrote...
It was @Duhfensive who knew how to do it. I looked into it but couldn't find anything.
I have some idea of how to implement skin features. If you have the texture for the synergy skin, it shouldn't be too hard to implement it.
I don't know the skin tone/effect tone code off the top of my head, but it will be
Skintone_Emis or whatever it is (_Emis) and the value is
The texture for synergy skin code.
mlslee6 wrote...
Sorry about that lol thank you though. Would anyone else know how to use head morphing to use the Centurion texture/TIM scars as in what values i would need to put in?
Put this in textures:
HED_Face_Alignment_Emis
BIOG_HMM_HED_PROMorph.Centurion.HMM_HED_PROCenturion_Face_Emis
Modifié par Duhfensive, 03 avril 2012 - 10:53 .
#916
Posté 03 avril 2012 - 11:01
#917
Posté 04 avril 2012 - 12:59
I'm not at my computer so can't confirm, but if memory serves, they are in the Modified ME2 Save Game Editor as checkboxes. I think theres like five of them (including Prejek). So you'll prolly have to take any ME2 save without the fish, add them, save to a new file, run a Compare, and activate those booleans into a ME3 save.Repliku wrote...
Probably 3322, 3323 and 3324. I don't know which one the Prejek Paddlefish is though, sorry.AVPen wrote...
Yeah, but what about the fish themselves? (and not Kelly)stratataisen wrote...
set the Boolean 3817 to true, this should just be her friendship and gets you your fish back.AVPen wrote...
Has anyone figured out what parameters give you the Prejek Paddlefish? Can you get it alone or is it directly tied to Kelly Chambers's parameters?
If it's tied to Kelly, how do you enable her appearance on the Citadel? (as just a friend, not a romance)
Modifié par rusm0, 04 avril 2012 - 01:03 .
#918
Posté 04 avril 2012 - 02:26
#919
Posté 04 avril 2012 - 04:53
Found a video on youtube that shows a scene where she gives you a locket and you get a quickie behind the crates.
And has anyone found the Samatha Traynor true romance variables?
Modifié par Hsien, 04 avril 2012 - 06:36 .
#920
Posté 04 avril 2012 - 09:25
shockwave981 wrote...
Okay this is really bugging me now with illusive man eyes.
Whats the best eye setting when creating a character to show most or all of the Iris?
#921
Posté 04 avril 2012 - 11:52
Scylla was correct and I was correct. Scylla's answer was more broadly based in that if you modify your SP and it has no game changing effects to your/others multiplayer experience (say for example, granting you x amount of credits or making a weapon x times more powerful) then there is no problem with this. My answer was poorly worded and I apologize for that - I was aiming to answer a couple questions I had received via PM (the same two questions from many different users) as well as support what Scylla said.
As mentioned by Scylla, you will not be banned for modifying your files *unless (and this is where
my intention was) they give you an unfair advantage in any multiplayer aspect of the game.
A person from bioware said that so mod away
#922
Posté 04 avril 2012 - 03:09

I used the HED_Face_Alignment_Emis line for the face. It looks a bit odd at the minute but if anyone knows the line to apply it to the entire skin that would help.
#923
Posté 04 avril 2012 - 03:44
#924
Posté 04 avril 2012 - 04:11
#925
Posté 04 avril 2012 - 06:02





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