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Gibbed save editor for ME3 info thread.


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#926
c3pu2

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that piece of **** modio keep making my me3 save file smaller so it gets corrupted how to i stop it from doing that

#927
Skybreaker

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c3pu2 wrote...

that piece of **** modio keep making my me3 save file smaller so it gets corrupted how to i stop it from doing that


You could try Horizon instead. I actually generally prefer Horizon over Modio in most cases (except the longer boot up time). Just google Horizon 360, it should be the first link.

#928
c3pu2

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Ares Targaryen wrote...

c3pu2 wrote...

that piece of **** modio keep making my me3 save file smaller so it gets corrupted how to i stop it from doing that


You could try Horizon instead. I actually generally prefer Horizon over Modio in most cases (except the longer boot up time). Just google Horizon 360, it should be the first link.

thanks dude ill try it

edit: still avent put it in my xbox but the save file as stayed the same size wich is usualy good
edit2: worked in xbox horizon definetly better for me3

Modifié par c3pu2, 04 avril 2012 - 07:04 .


#929
Duhfensive

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NatPro38 wrote...

Okay, So here's what i have on the Synergy Effect:

Posted Image

I used the HED_Face_Alignment_Emis line for the face. It looks a bit odd at the minute but if anyone knows the line to apply it to the entire skin that would help.


Pm/Post the texture for the synergy skin and I'll test it out. 
I have an idea for how to get it to work on the whole body. Once we do figure out how to get it on the whole body, just make the skin color transparent and only the synergy effect will be there.

#930
NatPro38

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Duhfensive wrote...

Pm/Post the texture for the synergy skin and I'll test it out. 
I have an idea for how to get it to work on the whole body. Once we do figure out how to get it on the whole body, just make the skin color transparent and only the synergy effect will be there.


Here's the texture : BioVFX_Z_TEXTURES.Generic.Data_Stream

Lets hope this works.

#931
Duhfensive

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NatPro38 wrote...

Duhfensive wrote...

Pm/Post the texture for the synergy skin and I'll test it out. 
I have an idea for how to get it to work on the whole body. Once we do figure out how to get it on the whole body, just make the skin color transparent and only the synergy effect will be there.


Here's the texture : BioVFX_Z_TEXTURES.Generic.Data_Stream

Lets hope this works.

I've got to go for a bit, but here are my ideas if you want to experiment by yourself:

To Fix the Face, add the  value to:
HED_Face_Alignment_Norm
HED_Diff
HED_Norm_02

For the Skin, I need to look around more... but I suggest trying the obvious for now:
Skintone_Emis

#932
Spartas Husky

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Duhfensive wrote...

NatPro38 wrote...

Okay, So here's what i have on the Synergy Effect:

Posted Image

I used the HED_Face_Alignment_Emis line for the face. It looks a bit odd at the minute but if anyone knows the line to apply it to the entire skin that would help.


Pm/Post the texture for the synergy skin and I'll test it out. 
I have an idea for how to get it to work on the whole body. Once we do figure out how to get it on the whole body, just make the skin color transparent and only the synergy effect will be there.



hahahaha. Looks like somebody threw a pie at u :P

#933
mlslee6

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I tried out the centurion/illusive man face textures resulting in no change or a black screen and @Dufensive you're right. the scalar on EDI's eyes... glad to see that there is progress on the synergy texture though.

#934
NatPro38

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Duhfensive wrote...

I've got to go for a bit, but here are my ideas if you want to experiment by yourself:

To Fix the Face, add the  value to:
HED_Face_Alignment_Norm
HED_Diff
HED_Norm_02

For the Skin, I need to look around more... but I suggest trying the obvious for now:
Skintone_Emis


Anything with _Norm is a no go as it uses a special map for better quality rendering. HED_Diff Just completly replaces the face texture. Turns the face black with the wires being skintone colour

Skintone_Emis had no effect at all.

What does HED_Aniso_Colour01_Vector actually affect?

#935
mlslee6

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what code did you use? mabye i can fool around with the values. also got the centurion texture to work. results in two huge bruises across character's face. illusive man texture still results in a black screen with HED_Diff and HED_Face_Alignment_Emis.

#936
NatPro38

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The texture used in the synergy effect: BioVFX_Z_TEXTURES.Generic.Data_Stream
I used it in all affecting fields. - HED_Diff, SkinTone_Emis(in textures - not sure 'bout this one), HED_Face_Alignment_Emis (Worked - Gave the above effect)

#937
Ziggy

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Do me3headmorph files or whatever they are work with xbox 360?

#938
Nosforit

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So I'm having some trouble here. I'm editing a save for Mass Effect 3, I save all my changes, reinject the save into the save file, but when I load it up in Mass Effect 3, none of my changes take. I go back into the Editor to check the file that I just finished editing, and all my changes have been reset. Do I have to edit all the saves I've got in order to make the changes stick?

Edit: Here's a list of the changes I'm making, for reference

Mass Effect 1 Flags:

[Citadel: The Fan] - Intimidated him: Set to False
[DLC: Bring Down the Sky] - Completed Assignment: Set to True
[Feros: The Thorian] - Shiala Survived: Set to True
[Feros: The Thorian] - Zhu's Hope Saved: Set to True
[Virmire: Assisting Kirrahe's Team] - Geth Flyers Disabled: Set to True

Mass Effect 2 Flags:

[DLC: Arrival] - Completed Assignment: Set to True
[DLC: Kasumi: Stealing Memory] - Kep Graybox: Set to True
[DLC: Lair of the Shadow Broker] - Completed mission B (?): Set to True
[DLC: Project Overlord] - Completed Mission: Set to True
[DLC: Project Overlord] - David Saved: Set to True
[Jacob: The Gift of Greatness] - Dad arrested: Set to True
Kasumi Acquired: Set to True
Kasumi Loyal: Set to True
[DLC: Lair of the Shadowbroker] - Liara Toured the Normandy: Set to True

And the save I'm editing is on the Normandy, before leaving for Palaven. I go to talk to Liara and she gives me the "its been two years" line instead of the "its been nine months line". So I go through the whole process of extracting the save file again and everything has been reset. This is a NG+ for an import that I didn't edit the first time through if that matters.

Modifié par Nosforit, 04 avril 2012 - 10:26 .


#939
Guest_Nubian Princess_*

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Does anyone know how to unlock NPC armors and casual clothing in single player for Commander Shepard to wear on the xbox 360. Just like how this person has unlocked a casual outfit in the picture below.
Posted Image

#940
NatPro38

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Nubian Princess wrote...

Does anyone know how to unlock NPC armors and casual clothing in single player for Commander Shepard to wear on the xbox 360. Just like how this person has unlocked a casual outfit in the picture below.
Posted Image



This is a PC function atm. there are some on 360 by using Casualappearance = (6,7,8 or 9) in gibbed<Raw<player<appearance. It was posted a few pages back.

@Em23, Headmorph data should work with both pc and xbox versions. Just remember to save to the correct format.

#941
Sparrows

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Is there any way to use Samara's eyes on Shepard? What would I have to change to do that? I'm playing on the 360.

#942
NatPro38

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@Sparrows
Go to Gibbed<Raw<Player<Appearance<Head Morph
In Texture Params replace Eye_Diff value with :

BIOG_ASA_HED_PROMorph_R.PROSamara.ASA_HED_PROSamara_EYE_Diff

Not sure if it will work properly but that is the texture for Samara's eye.

#943
Nosforit

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Okay, so it appears the problem is actually with Modio. Just so I'm sure I have the steps down, can someone verify?

Step 1) Open from Device --> Select flash drive --> Select Mass Effect 3 --> Select save file to edit
Step 2) Under the file contents tab, right click on the save you wish to replace, and select the edited .xbsav file.
Step 3) Rehash and Resign save file

Am I missing something?

ROFL, I feel like a retard, I forgot to resave it to the flash drive. /facepalm

Sorry to anyone who was trying to figure out my problem. It appears the problem is the user!

Modifié par Nosforit, 04 avril 2012 - 10:53 .


#944
Sparrows

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NatPro38 wrote...

@Sparrows
Go to Gibbed<Raw<Player<Appearance<Head Morph
In Texture Params replace Eye_Diff value with :

BIOG_ASA_HED_PROMorph_R.PROSamara.ASA_HED_PROSamara_EYE_Diff

Not sure if it will work properly but that is the texture for Samara's eye.


Slight problem with that....

Is it something I have to manually add? (It's a male Shepard I'm trying to mod, if that makes a difference.)

#945
NatPro38

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Sparrows wrote...

NatPro38 wrote...

@Sparrows
Go to Gibbed<Raw<Player<Appearance<Head Morph
In Texture Params replace Eye_Diff value with :

BIOG_ASA_HED_PROMorph_R.PROSamara.ASA_HED_PROSamara_EYE_Diff

Not sure if it will work properly but that is the texture for Samara's eye.


Slight problem with that....

Is it something I have to manually add? (It's a male Shepard I'm trying to mod, if that makes a difference.)


The modifications work the same (mostly) on both male and female sheps. the eyes don't matter.
Are you using default or custom shepard? these appearance modifications only work on custom builds.

#946
Sparrows

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NatPro38 wrote...

Sparrows wrote...

NatPro38 wrote...

@Sparrows
Go to Gibbed<Raw<Player<Appearance<Head Morph
In Texture Params replace Eye_Diff value with :

BIOG_ASA_HED_PROMorph_R.PROSamara.ASA_HED_PROSamara_EYE_Diff

Not sure if it will work properly but that is the texture for Samara's eye.


Slight problem with that....

Is it something I have to manually add? (It's a male Shepard I'm trying to mod, if that makes a difference.)


The modifications work the same (mostly) on both male and female sheps. the eyes don't matter.
Are you using default or custom shepard? these appearance modifications only work on custom builds.


I'm using a custom Shepard, previously unmodded.

As I pointed out, though, I can't "replace" the Eye_Diff value as it simply isn't there in the first place.

#947
NatPro38

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@Sparrows
Odd, but
In that case just add the field Eye_Diff with the value BIOG_ASA_HED_PROMorph_R.PROSamara.ASA_HED_PROSamara_EYE_Diff
 
Let me know if it works

Modifié par NatPro38, 04 avril 2012 - 11:15 .


#948
Sparrows

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@NatPro38 - Tried it, the game is just sitting on a loading screen and not doing anything. I'm going t assume that means it hasn't worked.

#949
mlslee6

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@sparrows funny story, i tried the same thing that you are trying to do with EDI's eyes and i had that loading screen. So i took my backup save file, injected the modified saves in again and it loaded no problem, aside from a slightly longer loading time. Dont know if this would work for you though

#950
NatPro38

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Might be worth a try actually.