EDIT: Bah, BoolVariable 3817 not IntVariable my bad.
Modifié par Jonas TM, 05 mai 2012 - 02:26 .
Modifié par Jonas TM, 05 mai 2012 - 02:26 .
You can't. They reset every time you enter a new area. Even on PC you either have to mod your Coalesced.bin to increase the amount of talent points allowed per level or add a key bind that re-adds the maxed power(s).pinoy_sav wrote...
How do we add talent points to shepard? Everytime I try it just resets after the start of the level. Is there anyway to do this for xbox 360 saves?
Modifié par incinerator950, 06 mai 2012 - 09:51 .
incinerator950 wrote...
Edit: What bool am I editing to make Wrex live or die on Virmire? Also, what else should I change, I'm past Surkesh. I know the game may glitch, corrupt, or vomit on the way if I edit this.

Modifié par Arcataye, 08 mai 2012 - 11:23 .
Arcataye wrote...
incinerator950 wrote...
Edit: What bool am I editing to make Wrex live or die on Virmire? Also, what else should I change, I'm past Surkesh. I know the game may glitch, corrupt, or vomit on the way if I edit this.
3.1. Set Wrex as dead
--------------------
I used the Centurion.me3appearance preset in the editor. I'd like to keep those scars, but remove the bruising.
I can't even turn the scars red, they stay blue whatever color I choose in Scar_Color or Light_Scar_Color...
But, does anyone know how to get rid of the bruising on his face?
Or is the bruising part of the scars texture? In that case, damn it.
Thankyou for the help!johndoe1964z wrote...
You can delete the bruising by going into the textures, and modifying the HED_Diff. Yours will show BIOG_HMM_HED_PROMorph.Centurion.HMM_HED_PROCenturion_Face_Diff, but if you change that to one of your "normal" faces such as BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Face_Diff, the bruising will be gone and the scars will remain. I haven't found a way yet to change the color from blue, but it is probably a scalar setting somewhere if it is possible.
I've spent a ton of time changing and eliminating various textures, scalars, vectors, etc, so that should work. Let me know if it doesn't and I'll recheck my saves...

Modifié par Arcataye, 08 mai 2012 - 05:45 .
Arcataye wrote...
Thankyou for the help!johndoe1964z wrote...
You can delete the bruising by going into the textures, and modifying the HED_Diff. Yours will show BIOG_HMM_HED_PROMorph.Centurion.HMM_HED_PROCenturion_Face_Diff, but if you change that to one of your "normal" faces such as BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Face_Diff, the bruising will be gone and the scars will remain. I haven't found a way yet to change the color from blue, but it is probably a scalar setting somewhere if it is possible.
I've spent a ton of time changing and eliminating various textures, scalars, vectors, etc, so that should work. Let me know if it doesn't and I'll recheck my saves...
I used "BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Face_Diff" as you posted. I have no idea what others there could be to use.
The results are... well I can't stop laughing at this..
Maybe I'll keep the bruises after all if there's no better way.
Modifié par johndoe1964z, 08 mai 2012 - 05:49 .
Haha, well of course, how stupid of me!johndoe1964z wrote...
Well.... that is from my Femshep. Maybe there's a different one for males?
Modifié par Arcataye, 08 mai 2012 - 06:18 .
Blind2Society wrote...
I'm sorry, I need a little help. In the first link, what exactly are all the options there? Not sure which to DL and what they all are.
http://svn.gib.me/bu...ffect3/?C=M;O=D, sort by Last modified.Blind2Society wrote...
I'm sorry, I need a little help. In the first link, what exactly are all the options there? Not sure which to DL and what they all are.
Arcataye wrote...
http://svn.gib.me/bu...ffect3/?C=M;O=D, sort by Last modified.Blind2Society wrote...
I'm sorry, I need a little help. In the first link, what exactly are all the options there? Not sure which to DL and what they all are.
saveedit-r85_b107.zip is the most recent save editor.
audioextract is for extracting audio if you want to (guide).
coalesce is for editing the Coalesced.bin
I saw a few pages back that someone posted a fix, but it only works if Kaidan lived. If Ashley is alive you'll just have to get her to be your friend again (seeing her in the hospital, giving her the right gift, and inviting her back to the Normandy etc.).Rahabzu wrote...
Did you guys figure out how to fix the Engine room dialogue yet?
ZombieGambit wrote...
I saw a few pages back that someone posted a fix, but it only works if Kaidan lived. If Ashley is alive you'll just have to get her to be your friend again (seeing her in the hospital, giving her the right gift, and inviting her back to the Normandy etc.).Rahabzu wrote...
Did you guys figure out how to fix the Engine room dialogue yet?
Uh, you have the facecode so just import your save, choose custom appearance, type in the facecode, and modify until it's exactly what you want.kyg_20X6 wrote...
Hi guys, I'm really hoping you can help me. I'm trying to recreated the following face in ME3:
http://www.masseffec....php?faceID=564
It was my canon-Shep throughout ME2. But when I import into ME3 the natural red hair is gone, as is the makeup. I'd like to restore the makeup and give her the same hair colour as the default femshep in ME3.
I've tried this. I had one save open (in Gibbed) with the imported look (with some one of the 'fake' red hair colours) and one with the default femshep. And tried changing the hair colour values of the former to match the latter. But when I checked it out in-game she seemed to have the same 'fake' red and her eyebrows were a very light pink/purple, and the makeup gone. When I took the save back to Gibbed it seemed that certain values/vector had reset or were different from what I'd actually changed them to.
I just wonder if someone knows what I'm doing wrong or how exactly to accomplish this? They're 360 saves and I'm used to editing plot stuff and attributes but I'm new to the headmorph stuff. Please, if anyone can help me get my canon-shep back I'd be VERY grateful!
Thanks.
P.S. Does anyone know how to lower the lip gloss on the default femshep?
ZombieGambit wrote...
Uh, you have the facecode so just import your save, choose custom appearance, type in the facecode, and modify until it's exactly what you want.
Modifié par kyg_20X6, 10 mai 2012 - 11:37 .