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Gibbed save editor for ME3 info thread.


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#1251
kyg_20X6

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Also, anyone know how to tone down the lipgloss on the default femshep?

#1252
SSNessy

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Rahabzu wrote...

ZombieGambit wrote...

Rahabzu wrote...

Did you guys figure out how to fix the Engine room dialogue yet?

I saw a few pages back that someone posted a fix, but it only works if Kaidan lived. If Ashley is alive you'll just have to get her to be your friend again (seeing her in the hospital, giving her the right gift, and inviting her back to the Normandy etc.).


Yes thank you Kaidan is alive with me.


Set Int 
10314 equal to 8, that will unlock the engine room banter.

#1253
charliekrad

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im guessing its in its final stages now this tool, since the updates are becoming more and more spread apart, great tool!

#1254
ELE08

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kyg_20X6 wrote...


Also, I've got the hair to be the right colour but the eyebrows are really light (they're set to the exact same colour settings as the hair but they're REALLY light). Could it be tied to the 'blonde' setting? Anyone know? It's pretty much the only thing I need to fix, so if you can, please help!


Eyebrow color is HED_Addn_Colour_Vector

If there's an 'intensity' setting it's probably in scalar parameters, haven't tested it out myself.  Changing the color vector has worked for me.

*edit - took a look under scalar parameters this value

"HED_Addn_Blowout_Scalar"

appears to make brows darker/thicker

IE.  The last 2 default brow color settings are both black, the darker one has a value of 1.5, the next lighter is 1.15

Modifié par ELE08, 12 mai 2012 - 03:20 .


#1255
ZombieGambit

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ELE08 wrote...

kyg_20X6 wrote...


Also, I've got the hair to be the right colour but the eyebrows are really light (they're set to the exact same colour settings as the hair but they're REALLY light). Could it be tied to the 'blonde' setting? Anyone know? It's pretty much the only thing I need to fix, so if you can, please help!


Eyebrow color is HED_Addn_Colour_Vector

If there's an 'intensity' setting it's probably in scalar parameters, haven't tested it out myself.  Changing the color vector has worked for me.

*edit - took a look under scalar parameters this value

"HED_Addn_Blowout_Scalar"

appears to make brows darker/thicker

IE.  The last 2 default brow color settings are both black, the darker one has a value of 1.5, the next lighter is 1.15

I wonder what altering that scalar would do to beards with built-in eyebrowns. Like Aresh's or Pressley's. Right now I use both Aresh's and Pressley's beards with the built-in eyebrows because the brows are really light with just one or the other.

#1256
N7Infernox

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how do you unlock the collectors / multiplayer weapons in singleplayer?

#1257
xxArgyle

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I'm at my wits end here. I've spent the last hour or so fiddling around with Sheploo's face and scalp textures, but I just can't get it to work. Does anyone have the codes? I don't want to scour all these pages to find it (if it even is here.)

The frustrating part is that I had gotten it to work a few months back and now nothing I do works. :I

EDIT: I also noticed there's a good number of scars in the files. Does anyone know how to add them on?

Modifié par xxArgyle, 15 mai 2012 - 03:21 .


#1258
ZombieGambit

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N7Infernox wrote...

how do you unlock the collectors / multiplayer weapons in singleplayer?

Go to Raw>Plot>Player Variables and Add a new entry for each weapon you want then copy paste one of the codes into the name field and under value give yourself the level of weapon you want 1-10:

SFXGameContent.SFXWeapon_AssaultRifle_Valkyrie
SFXGameContent.SFXWeapon_AssaultRifle_Collector
SFXGameContent.SFXWeapon_AssaultRifle_Argus
SFXGameContent.SFXWeapon_Pistol_Eagle
SFXGameContent.SFXWeapon_Shotgun_Crusader
SFXGameContent.SFXWeapon_Shotgun_Raider
SFXGameContent.SFXWeapon_SMG_Hurricane
SFXGameContent.SFXWeapon_SniperRifle_Indra
SFXGameContent.SFXWeapon_SniperRifle_Valiant
SFXGameContentDLC_CON_MP1.SFXWeapon_SniperRifle_Batarian
SFXGameContentDLC_CON_MP1.SFXWeapon_AssaultRifle_Krogan
SFXGameContentDLC_CON_MP1.SFXWeapon_SMG_Geth

And if you want to get the e-mails for some of them go to Raw>Plot>Plot>Bool Variables and search for the number and set them to True:

N7 Weaponry: 22632, 22633, 22634 and 22635 
N7 Valkyrie: 22628
Argus Rifle: 22629
AT-12 Raider: 22630
Indra: 22631

If you want to unlock the Defender Armor that comes with the Valkyrie the Bool Variable is: 20988

There, you now have all the weapons, except the Prothean Particle Rifle, which you can only get if you have From Ashes.

xxArgyle wrote...

I'm at my wits end here. I've spent the last hour or so fiddling around with Sheploo's face and scalp textures, but I just can't get it to work. Does anyone have the codes? I don't want to scour all these pages to find it (if it even is here.) 

The frustrating part is that I had gotten it to work a few months back and now nothing I do works. :I

These? 

Modifié par ZombieGambit, 15 mai 2012 - 03:36 .


#1259
xxArgyle

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Well, if it didn't change from ME2 to ME3, I've been using the codes properly, but they don't work. That's a shame.

Edit: Scratch that. I got the textures to work. Not really sure how, but I did it.

Modifié par xxArgyle, 15 mai 2012 - 02:26 .


#1260
sagefic

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Just gonna mention a blog post that I linked to this thread:

Mass Effect 3 Import Tools, or getting Shepard to look like her old self.


 I had a lot of issues getting my Shepard not just to look right, but to animate as smoothly as she had in the first two games. My quest to get her back to 'normal' sent me through the wide world of modding tools. In the end, the one that worked the most wonders was gibbed, so thanks for that.

Posted Image

yeah. the baby on the far right looks the most like 'my' shep.

also for further comparison:

Posted Image
ME1

Posted Image
ME2

Posted Image
ME3

The proof is in the animation, I think. :wizard:

Modifié par sagequeen, 26 mai 2012 - 04:53 .


#1261
xxArgyle

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Okay. I've managed to find out how to make the textures show up without having my camera be stuck in the middle of nowhere, but I'm now stuck on another obstacle. I get the Diff's and the Norm's to show up fine and dandy, but... something's wrong.

In ME2, my Shepard looked like this:
Posted Image

Having found the codes to work, my Shepard turns out like this in ME3:
Posted Image

It's as if he's coated with caramel... Is there any way fix to this? The last time this happened to me was in ME2 with Joker's texture(s). I had managed to fix it by tinkering with the skin tone, but... I just have no clue what to do now.

#1262
ZombieGambit

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xxArgyle wrote...
Posted Image


Sorry, I don't know how to help you, but lol.

Posted Image

#1263
Aouno

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I'm a bit curious, and I've searched through most of the thread with no luck, is it possible to change the base powers of your shepard? Like if you wanted to make a custom shepard with a mismatch of powers taken from everything.

#1264
7blue

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How can Julia change her hair color and where does she find a selection of codes, she willl be very pleased if you can help her , she also wants to slow down the speed of those reapers when she is scanning systems ;)

Posted Image

#1265
incinerator950

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I really wish this was moved to the Gameplay thread, it likes to lose itself in this board.

Anyway, what bools do I have to edit to have Wrex die on Virmire? I'll be doing this my next run, early game. I may also consider killing Kaidan so I can have Ash, then dump her to War Assets. (lulz)

Also, I can't remember which Bools I edited, but I tried making Balak live this playthrough, but it didn't work.

#1266
shepisavanguardgetoverit

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Has anyone figured out if is possible to add the multiplayer and the multiplayer dlc powers to shepard? Logic says it can be done, and im going to be spending the next few days to see if I can do this. (justicar's biotic field, blade armor, balistic blades etc).

Just need to find the power ID's first, and should be able to manually add them to my save file.

#1267
EvilDeity

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7blue wrote...

How can Julia change her hair color and where does she find a selection of codes, she willl be very pleased if you can help her , she also wants to slow down the speed of those reapers when she is scanning systems ;)

Posted Image


An excellent looking custom Shepard.

#1268
Arielle999

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I've successfully used Gibbed to tweak my FShep's appearance (thanks!!!).

Am I able to mod the Coalesced.bin in similar fashion or is that only for PC users? (I'm Xbox) I'm hoping to use Ashley's hair on my next play through :)

#1269
7blue

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thx EvilDeity, praise also goes to others as she is a combo of various others faces, just need to sort of how to play around with some hair colors

#1270
Vicious RX

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Hey guys,

I want mod my save from xbox version of ME3, but few plot flags are not checked, like Shiala survived, Zhu's Hope saved,  Jacob's Dad arrested/marroned/suicide and LoTSB completed mission (B).

I completed all these quests on ME1 and 2 and on my first ME3 playthrough, it seemed these quests has been completed, even Shiala sent an email for me.

Should I use another version of the gibbed save editor or just check the plot flags missing?

PS: Sorry for my crap english :P

Modifié par Vicious RX, 22 mai 2012 - 01:01 .


#1271
astrallite

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Does anyone know how to select Tali as romance option for ME2 in the ME3 Gibbed Editor? The only checkmark is "Liara toured Normandy in Shadow Broker" under the romance tab.

#1272
Agent B406

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Vicious RX wrote...

Hey guys,

I want mod my save from xbox version of ME3, but few plot flags are not checked, like Shiala survived, Zhu's Hope saved,  Jacob's Dad arrested/marroned/suicide and LoTSB completed mission (B).

I completed all these quests on ME1 and 2 and on my first ME3 playthrough, it seemed these quests has been completed, even Shiala sent an email for me.

Should I use another version of the gibbed save editor or just check the plot flags missing?

PS: Sorry for my crap english :P


 Nah, go ahead and check them. Exact thing happened to me, too. It'll be fine.


 On another note, is it comfirmed that the 360 version has no way to remove helmets from fullbody armors through Gibbed? I really wanna use the Defender armor, but the helmet is retarded.

#1273
MassStorm

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Deleted post. Issue resolved.

Modifié par MassStorm, 25 mai 2012 - 09:56 .


#1274
mr_arizona2424

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Can anyone help me out? I downloaded the Editor but I keep getting a message saying Internet Explorer cannot open this file cause it doesn't know where it came from and needs to find the source. Can anyone help me out with this?

#1275
JosieJ

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Um, apologies for jumping in at the end here and not reading through most of the thread.  I have several questions:

I have a character that I'd like to change 1 variable for: that I saved Maelon's data.  That's it.  I really don't want to play through ME2 all over again just to change that one decision!  Can I edit my ME2 savegame to reflect that, then import to ME3?  Or should I import to ME3 and edit that savegame?  And how would I go about doing that?  I'm a total newb at savegame editing, and I play on the xbox 360.

Any help is greatly appreciated!