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Gibbed save editor for ME3 info thread.


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#1401
Prosodemic

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Unata wrote...

Ok this is driving me nutso, is there anyway to remove the damn eye lid clipping on Femshep? doesn't matter what I do to them in creation, still clips and is creepy looking.

Are you talking about Eye shape 8?

#1402
Wolph88

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ZombieGambit wrote...

Wolph88 wrote...

 Ok... I need some help, well, any would be most great.
I start the save editor program which goes seamlessly, however when I try to open a save game an error pops out.
It says there is an unhandled execption and upon seeing the details I think the most important one is this message:
System.ArgumentException: Font 'Bitstream Vera Sans' does not support style 'Regular'.

As said above, any help would be grateful and thank you for your time.

Hmm, I assume from your profile that you're on PC, so the only advice I can give you is maybe redownloading Gibbed's.

Also, are you trying to use one of the quick or autosaves or are you using one of the actual Save_000# ones?

 
Thanks for your input but I have tried all the laymen stuff that we laymen do :blush:

I have used the program before which is the main reason why it is annoying me. I have redownloaded Gibbed and the problem was not solved
Even when I click the 'Open' icon, the error message would happen and stop the entire operation. Pretty much out of luck and in need of computer wizards to solve the problem. :pinched:

#1403
Fossilll406

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Wolph88 wrote...

 Ok... I need some help, well, any would be most great.
I start the save editor program which goes seamlessly, however when I try to open a save game an error pops out.
It says there is an unhandled execption and upon seeing the details I think the most important one is this message:
System.ArgumentException: Font 'Bitstream Vera Sans' does not support style 'Regular'.

As said above, any help would be grateful and thank you for your time.


You should try to download the Font file and replace your current one.

Here is a link to download the file....ClickyClicky

And here is a link to show you how to add/replace fonts....ClickyClicky

#1404
BansheeOwnage

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I know you can get the weapons from the Resurgence pack and the Rebellion pack isn't really required because the Firefight pack has them. Does anyone know if you can get the weapon codes for the Earth DLC weapons is SP?

Thanks!

Modifié par BansheeOwnage, 20 août 2012 - 10:00 .


#1405
ZombieGambit

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BansheeOwnage wrote...

I know you can get the weapons from the Resurgence pack and the Rebellion pack isn't really required because the Firefight pack has them. Does anyone know if you can get the weapon codes for the Earth DLC weapons is SP?

Thanks!

No, been asked and answered many times. BioWare keeps all or most of the new DLC weapon data serverside, so it can't be accessed outside of multiplayer.

Here are the codes if you still want to try (and fail):
SFXGameContentDLC_CON_MP3.SFXWeapon_AssaultRifle_LMG
SFXGameContentDLC_CON_MP3.SFXWeapon_Pistol_Asari
SFXGameContentDLC_CON_MP3.SFXWeapon_Shotgun_Assault

Modifié par ZombieGambit, 21 août 2012 - 04:44 .


#1406
BansheeOwnage

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ZombieGambit wrote...

BansheeOwnage wrote...

I know you can get the weapons from the Resurgence pack and the Rebellion pack isn't really required because the Firefight pack has them. Does anyone know if you can get the weapon codes for the Earth DLC weapons is SP?

Thanks!

No, been asked and answered many times. BioWare keeps all or most of the new DLC weapon data serverside, so it can't be accessed outside of multiplayer.

Here are the codes if you still want to try (and fail):
SFXGameContentDLC_CON_MP3.SFXWeapon_AssaultRifle_LMG
SFXGameContentDLC_CON_MP3.SFXWeapon_Pistol_Asari
SFXGameContentDLC_CON_MP3.SFXWeapon_Shotgun_Assault

Sorry, I must have missed that. Thanks anyway. One more thing: Are there also similar codes for weapon mods like say, pistol melee stunner, so we can upgrade them to level 5?

Edit: Nevermind I got it. Posted Image

Modifié par BansheeOwnage, 22 août 2012 - 09:26 .


#1407
Ace-Hood

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OK I tried using the centurion thing and did what those guys did on page 50 and it makes my whole face blue
PLEASE HELP

#1408
ZombieGambit

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Ace-Hood wrote...

OK I tried using the centurion thing and did what those guys did on page 50 and it makes my whole face blue
PLEASE HELP

Try loading the presets, 

Player tab>Appearance>Presets>Open From File>Eye>Centurion

This will fill in all the textures and vectors automatically and then you can change the colors as you wish.

#1409
noobcannon

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i forgot to talk to thane in heurta, and so kirahe died on the citadel. can i edit this somehow so thane was the one who died?

#1410
jtav

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Any idea what the flags are for the model ships?

#1411
PowerPuffPunk

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Is there a way to make Shep's complexion smoother? i really hate how man shep's skin looks!

#1412
N7Calibrator

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PowerPuffPunk wrote...

Is there a way to make Shep's complexion smoother? i really hate how man shep's skin looks!


If you're talking about the custom textures then I'd suggest you try out these texmods. ( http://social.biowar...m/project/8314/ ) Much better than the vanilla ones.

#1413
FiGhTiNCoWBoY

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Has anyone figured out out if there's a way to customize your powers? I know you can change your bonus power but I'm curious if there's a way to decide all the powers your Shep goes with in single player. In particular I'm trying to remove Cryo Ammo and Incinerate on my Infiltrator and add Warp Ammo and Reave in place of them.

#1414
Spartas Husky

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FiGhTiNCoWBoY wrote...

Has anyone figured out out if there's a way to customize your powers? I know you can change your bonus power but I'm curious if there's a way to decide all the powers your Shep goes with in single player. In particular I'm trying to remove Cryo Ammo and Incinerate on my Infiltrator and add Warp Ammo and Reave in place of them.



ha after months away I came to ask the very same thing. See if anyone made progress on it. Or if still nuthin.

#1415
Hsien

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lol i want an adept with adrenaline rush, tactical cloak, tech armor, reeve, warp ammo, warp, throw :P

#1416
PowerMetal500

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does some1 know how to unlock Gabriella Daniels and Kenneth Donnelly in the save editor:)

#1417
mxmedix

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Sorry if this has been asked before, but I tried scanning the 50+ pages and didn't see this....

I'm using latest version of Gibbed, on 360.

I played and completed the DLC "Eden Prime" and obtained Javik.  I've played around 15hrs since that mission and just realized I missed the Eden Prime: Resistance Movement quest.

So I'd prefer to reset the entire mission and simply replay it as if it was my first time.


If that isn't possible then the other option I guess would be to set the Resistance Movement quest as completed, but I fear I won't obtain the war assets and have the correct flags set.

I'm a noob to the gibbed editor so please be kind a take me step by step on applying the correct settings for each flag or number set... while searching google I did track down this info about the mission: (63736 Eden Prime: Resistance Movement) from "cheat happens" here:
http://www.cheathapp...6&titleID=17475

thanks for any help or tips

#1418
ZombieGambit

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mxmedix wrote...

Sorry if this has been asked before, but I tried scanning the 50+ pages and didn't see this....

I'm using latest version of Gibbed, on 360.

I played and completed the DLC "Eden Prime" and obtained Javik.  I've played around 15hrs since that mission and just realized I missed the Eden Prime: Resistance Movement quest.

So I'd prefer to reset the entire mission and simply replay it as if it was my first time.


If that isn't possible then the other option I guess would be to set the Resistance Movement quest as completed, but I fear I won't obtain the war assets and have the correct flags set.

I'm a noob to the gibbed editor so please be kind a take me step by step on applying the correct settings for each flag or number set... while searching google I did track down this info about the mission: (63736 Eden Prime: Resistance Movement) from "cheat happens" here:
http://www.cheathapp...6&titleID=17475

thanks for any help or tips

According to that site you have to add the entry 63736 under Raw>Plot>Plot>Quest IDs and according to the save I made on Eden Prime after completing that resistance mission you have to add three entires in Raw>Squad>Player>GAW Assets:

500 = 25
501 = 0
502 = 0
503 = 0

I still haven't completed the main Eden Prime mission, saved right before opening the pod, so I'll edit the values if they change afterwards.

Doing both should give you the completed quest and the War Assets on the terminal in the war room.

EDIT: Okay, I think I got the assets right now.

Modifié par ZombieGambit, 04 septembre 2012 - 11:03 .


#1419
mxmedix

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thank you for the fast reply... I'll try doing that.  edit... and which site are you referring wher you learned where I needed to enter that info?... I didn't get any of that info from the link I provided. ???

I did just finish trying to mod a backup save... Using the IDs for both Eden and the side quest:
Eden Prime = 63720
Resistance Quest = 63736

What I then did was removed both of them from my quest list under RAW>Plot>Quest Progress... I then edited the remaining quests to line up with the correct quest number. I then also removed the above quests from the Quest IDs list to ensure all quests line up.

I was about to test this and see if doing that would make it as if I had never done the quests and reopen Eden Prime... I'm not really hopeful of my own modding... any thoughts on this before I try and test it??

...the more I think about it, would this only edit my quest list and not the actions of the quests?

Modifié par mxmedix, 04 septembre 2012 - 11:21 .


#1420
mxmedix

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Also... when checked my numbers I didn't have a 503 (assume that's the one I missed)... so I added that in and moved it next to the other 500s... I then noticed my 500 strength was set to 75.

Is 25 or 75 the better number to have? Thanks again.

#1421
ZombieGambit

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mxmedix wrote...

Also... when checked my numbers I didn't have a 503 (assume that's the one I missed)... so I added that in and moved it next to the other 500s... I then noticed my 500 strength was set to 75.

Is 25 or 75 the better number to have? Thanks again.

Removing the Qust ID won't reset the quest, just the journal.

Finished the mission now.

500 = 100
501 = 0
502 = 0
503 = 0

If you add the quest ID for the Resistance Movement the only thing left is the e-mail you get for completing it, but that's not a big deal, however, it is one to figure it out since it's comparing 24,000 different booleans and looking for a different one.

Modifié par ZombieGambit, 04 septembre 2012 - 12:26 .


#1422
mxmedix

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Thanks again... as you noted my mod only reset both missions as "new", but I couldn't replay Eden Prime.

I followed your instructions and did get the correct war assest with the correct updates in the war center... I'll have to change my strength to 100.

Two problems came up though.

1) The resistance quest still shows as active in my journal... how can I set that to finished?.. is it as simple as adjusing the "true/false" setting?

2) Now when I try to auto save I get a "save failed because your storage device doesn't have enough room". Seems 90GB isn't enough, lol. ...but I did run into this on a previous game when I first started using the Gibbed editor... I ended up fixing this by doing the extreme of making a new game, then grafting my current save onto it. With that said... is there a known fix for this issue that doesn't involve making a whole new game?

Thank you.

#1423
mxmedix

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Found this in the Wiki...
As a temporary fix for those who are annoyed by the fact that the quest stays in the journal if you fail to complete it, and then leave eden prime, you can use Gibbed's Save Editor. Goto Plot>Quest Progress then use trial and error to figure out which journal entry corresponds to Eden Prime Resistance Movement, open the 'History' collection and hit add (this will add a 0 value). Then save everything. This will make it so the quest is grey out/marked as completed in your journal. You will not get the achievement, or the war assets by doing this; it is purely cosmetic. --LordMelkor 17:33, March 23, 2012 (UTC)

...now if we could just sort out that email, lmao. ;)

#1424
mxmedix

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First... thank you ZombieGambit, couldn't have fixed my game without your input.

Second, an update:
I fixed my journal by following the directions from the wiki entry I found above.

As for my "not enough storage space" on quick save issue (which was followed by an error when I tried to load a save that stated "some saves have become corrupted, delete corrupted saves?)... that seems to be fixed as well.

It may be related to me adding in a couple extra saves into my main play file.  It seemed to fix itself after I removed all the extra saves I had placed in the carrer for testing and then replaced my main save with my final modded save with all the fixes in place. (minus the email entry of course)

I wonder if there's some form of allocation when you make a "new save" in game and if you add in extra saves outside of that system you get that error? It's too much of a pain for me to test in detail, but maybe someone with an easier setup could check that?

Modifié par mxmedix, 04 septembre 2012 - 02:13 .


#1425
Dmasterman

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So does anyone by any chance know if there is a way to compare save plot flags, similar to the gibbeds save editor for ME 2?