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Gibbed save editor for ME3 info thread.


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#1451
Nochtius

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 I found a list on another thread with the values you need to change in the editor in order to get all the model ships and fishes.
This is it

johndoe1964z wrote...

TonyTitan wrote...

johndoe1964z wrote...

Bogrot wrote...

I wonder if there is a way to edit my game's save file to add a particular ship model in the captain's cabin.
In my game I noticed that in Shep's cabin there is no Quarian ship model (not the Live Ship Model). I fear that I dind't grab that model in Mass Effect 2 and that's why I couldn't find it on the ship in Mass Effect 3. It's location was supposed to be in shuttle bay, but I couldn't find it.
Any insights?


These should give you everything...

 {id: 21038, name: "SkaldFish?"},
 {id: 21039, name: "Cabin Item 21039"},
 {id: 21040, name: "Sunfish"},
 {id: 21042, name: "Cabin Item 21042"},
 {id: 21043, name: "Cabin Item 21043"},
 {id: 21044, name: "Cabin Item 21044"},
 {id: 21045, name: "Cabin Item 21045"},
 {id: 21046, name: "Cabin Item 21046"},
 {id: 21047, name: "Cabin Item 21047"},
 {id: 21048, name: "Cabin Item 21048"},
 {id: 21049, name: "Cabin Item 21049"},
 {id: 21050, name: "Cabin Item 21050"},
 {id: 21051, name: "Cabin Item 21051"},
 {id: 21052, name: "Cabin Item 21052"},
 {id: 21053, name: "Cabin Item 21053"},
 {id: 21054, name: "Cabin Item 21054"},
 {id: 21106, name: "Cabin Item AlliedFighter?"},
 {id: 21107, name: "Cabin Item AlliedDread?"},
 {id: 21108, name: "Cabin Item Kodiak"},
 {id: 21109, name: "Cabin Item Citadel"},
 {id: 21110, name: "Cabin Item 21110"},
 {id: 21111, name: "Cabin Item QuarianLiveShip?"},
 {id: 21112, name: "Cabin Item GethFighter?"},
 {id: 21113, name: "Cabin Item KoiFish?"},
 {id: 21115, name: "Cabin Item Eel"},
 {id: 21116, name: "Cabin Item JellyFish?"},
 {id: 21118, name: "Cabin Item StripeFish?"},
 {id: 22153, name: "Cabin Item FishFeeder?"},



Can I ask a stupid question?  Right now I am having the biggest brain freeze on finding them....Where in Gibbed are these ID values located?


I modified the "Mass Effect 3.me3plot" file so that all that was needed was to check the box to activate them. They can also be added manually under the Plot / Bool section of the Gibbed Save Editor...



I tested it and I did get all the models and fishes :lol: . I suggest making a backup save before you modify anything, just in case :happy:

Modifié par Nochtius, 18 septembre 2012 - 12:23 .


#1452
ElectronicPostingInterface

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Any way I can edit my ME3 save to go from killing the hostages to saving them? Changed my mind.

EDIT: Found a solution, use this to return Balak to reality

As said by psxyke:

Balak

Bool

17291 set to True
and
17315 set to False (True = Balak is dead)

I'm pretty sure that they work Posted Image

Modifié par PKchu, 22 septembre 2012 - 04:50 .


#1453
Dmasterman

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Anyone have any idea how to use possibly model swap either a head and or body of a squadmate, or if it's possible?

#1454
Guerilla_Tech

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I've recently (and for the first time too :P) ran into the Aria: Eclipse glitch. Are any of you guys experienced in using Plot IDs to reset a quest? All i need to know is how to rest this quest so I can get past this glich. The plot ID for Aria: Eclipse - 60089

#1455
Guerilla_Tech

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Well, the good news is that i fixed the aria eclipse glitch. the bad news is that even though i remember how i did it, i can't replicate the results.

For those interested in trying it out, here are the steps.
1: Save in front of sayn,
2: Load your save in gibbed.
3: Navigate to Raw, Plot, Plot, and Quest IDs.
4: Find the quest ID for Aria Eclipse (60089) and make note of what number line it appears on.
5: Now go to Quest Progress and go to the line number  that the quest ID appeared on earlier.
6: Change Active Goal to 1, and then change Quest Updated to True.
7 Now go to Plot, Manual, and put 60089 into Bool and hit get. It should tell you it's false. set it to True.
UPDATE: This highlights a planet on the galaxy map, nothing else.
8 Save and get that file back onto your Xbox!

Could someone tell me if this works for you guys? I'm positive about steps 1-6. 7 may be the mystery though. Maybe you need to check and set it to false even though it already is set as such. Feedback is appreciated!

Modifié par Guerilla_Tech, 03 octobre 2012 - 11:12 .


#1456
Trogdorx

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So I goofed and forgot to do some of the steps required to save Steve. Does anyone know if I can edit a save to fill in those flags? Otherwise I gotta go back to before the Cerb assault :/

#1457
Captain Arty

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I've figured out a way to fix default femshep hair clipping by adjusting the forehead slope in a smooth gradient.

The problem is that it requires a large number of small changes to the LOD0 Vertices.

Can anyone modify the Gibbed editor to allow importing and exporting of the LOD0Vertices to and from an ascii text file?

If we could do this, the vertices could be mathematically altered in Excel or a text editor and easily replaced in the save file.

Modifié par Captain Arty, 05 octobre 2012 - 02:59 .


#1458
Snowz

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How do I use gibbed to make it so a mission never happened? 

I am replaying me3 and completely forgot that priority tuchanka stops a lot of quests from being do-able.

I just need to make it so the game think I have not done Priority tuchaka and priority citadel missions yet.

And no, reloading saves is not an option.



#1459
The Red Shadow

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I am having issues with Adding Weapons. when ever i add them manually through the collection and save and rehash, but when i check on my console nothing even happened. like they wherent even added. My best of luck so far with the Gibbed is the appearance mods thats about the best i have done so far. Any ideas how or what I could be doing wrong?



#1460
Masondonn

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So i was editing my weapons, and now, no matter what I do, i get 1 hit kills with every single weapon I use no matter, what, and I don't know how to change it back to normal



#1461
angry_peon

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I just realized I missed talking to Conrad Verner during the Citadel: Medi-Gel Sabotage mission. Is there a way to reset a simple mission like this with Gibbed's save editor?

I found out the quest id (60086) and altered the active goal from -1 to 1 and the Quest Updated flag from false to true. But it seems that did nothing, not even make the quest appear in the journal.



#1462
Drengin

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Anyone have Me3 Gibbed ME1-3 plot files that have been updated to include more than what comes as default they could share please?

I know the bools can be added manually and i used to have a really good copy of the plot files but wiped them off my drive by mistake.



#1463
ShortNat

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NEED HELP!

i screwed up i didn't go talk to conrad before citadel attack now he will just die witch values i need to change make him live without starting back over????

 

i have save game editor i know its a variable



#1464
spockjedi

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Conrad's survival depends on you completing Rita's assignment in ME1, not on talking to him.
So make sure you have this mission completed in the ME1 variables.

#1465
Asuryan79

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Hello there!

I'm playing ME3 for about the 3rd time, I have almost completed it, and I'd like to change some settings for a NG+, so I thought I'd ask what should I change and how should I go about changing it.

My game is an import from ME1 > ME2 > ME3. I romanced Liara in ME1, stayed true to her in ME2 (can't remember if I flirted with Garrus and then broke up with him or not, though!) and rekindled romance in Lair of the Shadow Broker, and completed romance with her in ME3. I'd like to change settings so that I romanced garrus in ME2. 

Anyone has suggestions for me? 
Thanks in advance! 

 



#1466
theColeHardTruth

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Does anyone know how to manually add squad members to your squad? I'm talking about making some of the DLC characters permanent (Wrex, Aria, etc.). I noticed in the Raw tab there was a collection of squad members, and when a save on Omega is loaded, Aria and Nyreen appear, but I can't figure out how to add them to a non-Omega save. Help please?



#1467
hako231

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No matter what i do i can't get this to work or launch when i download and click the shortcut it appears in my task manager for a sec and then disappears i'm running as an admin and i have all things needed to run installed and updated i even email the creator and received no help i really would like to use this program and i here people go on and on about how great it is but it doesn't work for me so it's a waste of time.



#1468
PoliteHanar

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If Boolean 5224 is TRUE, Shepard will dance like Techno Turian (instead of doing the default MShep Shuffle/FemShep Barkeep Dance) at the dance spot in Purgatory Bar.
This variable is usually set if they talked to the dancing asari Waera in the VIP area of Afterlife/ME2.


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#1469
PoliteHanar

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STEEEEVE! - I'm all right. - You sure.

Want Steve to survive the shuttle crash but forgot to help him move on?
Increase INT 10410; he will die if this variable is 0.


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#1470
niniendowarrior

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If Boolean 5224 is TRUE, Shepard will dance like Techno Turian (instead of doing the default MShep Shuffle/FemShep Barkeep Dance) at the dance spot in Purgatory Bar.
This variable is usually set if they talked to the dancing asari Waera in the VIP area of Afterlife/ME2.

 

I had no idea about this!  I should try this one.  I don't actually remember talking to Waera in VIP.  This would be when you do Samara's loyalty mission, yes?



#1471
PoliteHanar

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I had no idea about this!  I should try this one.  I don't actually remember talking to Waera in VIP.  This would be when you do Samara's loyalty mission, yes?

It's only the first part of the "Techno Turian" though. Shep doesn't have as much stamina.
Yes, the VIP section is accessible during Samara's LM. It doesn't matter what Shepard said to Waera. "Goodbye" is fine, too. :whistle:

Spoiler



#1472
niniendowarrior

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It's only the first part of the "Techno Turian" though. Shep doesn't have as much stamina.
Yes, the VIP section is accessible during Samara's LM. It doesn't matter what Shepard said to Waera. "Goodbye" is fine, too. :whistle:

Spoiler

Cool! And yes, Lorraine was too busy bullying people to notice. :D I'm guessing that this plot flags is inaccessible on Wii U. :o
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#1473
PoliteHanar

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<snip /> I'm guessing that this plot flags is inaccessible on Wii U. :o

Added to the list. :devil:

"The things Wii U players will never have"


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#1474
niniendowarrior

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Added to the list. :devil:

"The things Wii U players will never have"

 

LOL. We definitely have enough of that.  The list keeps growing too!  I would like to thank BioWare. This would not have been possible without their tireless effort to make ME3 on Wii U the way it is. :D  Thank you Melanie Faulkner, the face of ME3 Wii U forever. LOL!



#1475
badkarma9000

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I need to set Omega:  Assist the Mechanic to complete.

 

I tried setting 68274 bool to true, but for some reason it didn't do it.  Am I doing it right?  Do I have the number wrong?