I found a list on another thread with the values you need to change in the editor in order to get all the model ships and fishes.
This is it
johndoe1964z wrote...
TonyTitan wrote...
johndoe1964z wrote...
Bogrot wrote...
I wonder if there is a way to edit my game's save file to add a particular ship model in the captain's cabin.
In my game I noticed that in Shep's cabin there is no Quarian ship model (not the Live Ship Model). I fear that I dind't grab that model in Mass Effect 2 and that's why I couldn't find it on the ship in Mass Effect 3. It's location was supposed to be in shuttle bay, but I couldn't find it.
Any insights?
These should give you everything...
{id: 21038, name: "SkaldFish?"},
{id: 21039, name: "Cabin Item 21039"},
{id: 21040, name: "Sunfish"},
{id: 21042, name: "Cabin Item 21042"},
{id: 21043, name: "Cabin Item 21043"},
{id: 21044, name: "Cabin Item 21044"},
{id: 21045, name: "Cabin Item 21045"},
{id: 21046, name: "Cabin Item 21046"},
{id: 21047, name: "Cabin Item 21047"},
{id: 21048, name: "Cabin Item 21048"},
{id: 21049, name: "Cabin Item 21049"},
{id: 21050, name: "Cabin Item 21050"},
{id: 21051, name: "Cabin Item 21051"},
{id: 21052, name: "Cabin Item 21052"},
{id: 21053, name: "Cabin Item 21053"},
{id: 21054, name: "Cabin Item 21054"},
{id: 21106, name: "Cabin Item AlliedFighter?"},
{id: 21107, name: "Cabin Item AlliedDread?"},
{id: 21108, name: "Cabin Item Kodiak"},
{id: 21109, name: "Cabin Item Citadel"},
{id: 21110, name: "Cabin Item 21110"},
{id: 21111, name: "Cabin Item QuarianLiveShip?"},
{id: 21112, name: "Cabin Item GethFighter?"},
{id: 21113, name: "Cabin Item KoiFish?"},
{id: 21115, name: "Cabin Item Eel"},
{id: 21116, name: "Cabin Item JellyFish?"},
{id: 21118, name: "Cabin Item StripeFish?"},
{id: 22153, name: "Cabin Item FishFeeder?"},
Can I ask a stupid question? Right now I am having the biggest brain freeze on finding them....Where in Gibbed are these ID values located?
I modified the "Mass Effect 3.me3plot" file so that all that was needed was to check the box to activate them. They can also be added manually under the Plot / Bool section of the Gibbed Save Editor...
I tested it and I did get all the models and fishes
Modifié par Nochtius, 18 septembre 2012 - 12:23 .





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