.
And then,all the happy fans buyed BS and the others DLC and everyone lived happy for ever.
.
Sorry for the bad english
Modifié par RafaelBRms, 11 mars 2012 - 05:09 .
Modifié par RafaelBRms, 11 mars 2012 - 05:09 .
revo76 wrote...
When actual script leaked people wanted new one, because they were upset about leak. Then BW decided to make newer ending.
According to who ? The fans.
Now we realized that previous enging was more logic so want it. If they can change the ending according to fan reactions, we're showing the same reaction now and they should change the final once again.
Kloborgg711 wrote...
If you're an author writing a book, or a filmmaker making a movie, then you have complete rights to your own intellectual property. If your story involves tragedy, you're fully in your right to do so. I'm not sure why you'd fool people over a book series into thinking they were going to see a happy ending and then crush them... but you could do that.
Mass Effect was, from the first trailer, our story. There were resolutions they promised us, and they didn't deliver. No, they don't have any legal responsibility, but I'd say they're at least somewhat morally obliged. Especially as a developer that constantly cites its fanbase as such an important factor.
Modifié par HKR148, 11 mars 2012 - 05:12 .
Whybother wrote...
No.
But as an ex-game dev, I would have been remiss in not giving my loyal fanbase a satisfying and, yes, "happy" ending.
Modifié par Makatak, 11 mars 2012 - 05:20 .
Modifié par Burnham1, 11 mars 2012 - 05:15 .
Hebrew42hammer wrote...
Im taking this in a software development mindset as a person who has worked on video games.
I already know, if you make all fans happy you make money, and profit.
Is it ok for a game company to say we have a vision for our game and it will end like this regardless how the fan base feels about it? Kind of a, we will hurt a few but keep what we think an artwork perfect to us. In bioware's case, did they trick us into think the ending should of been more flexible then we thought it was going to be?
Im curious for some discussion on this because one day I may be making games that are in wide distribution played by commuinities like this one, and i'd like to know how the community feels.
We have beaten the horse to death on plot holes and happy endings, but is some of the blame also on the consumer for hoping an ending would be a specific way? Even though I dislike how the ending felt, I know the game dev's love this game and series, anyone does who works on a project like this.
Meltemph wrote...
Whybother wrote...
No.
But as an ex-game dev, I would have been remiss in not giving my loyal fanbase a satisfying and, yes, "happy" ending.
I disagree that a "happy" ending was needed. Just a good one that made more sense. DNA/Matter changing(Killall synthetics or merge organics and synthetics) lasers a coherent ending it is not.