Extended Anderson/Shepard Conversation at the end
#26
Posté 11 mars 2012 - 07:38
#27
Posté 11 mars 2012 - 07:39
#28
Posté 11 mars 2012 - 07:40
#29
Posté 11 mars 2012 - 07:41
legion999 wrote...
Was this conversation in the leaks along with the dark energy ending? If so then they've cocked up tremendously.
The lines are in the leaked script.
Modifié par Xeyska, 11 mars 2012 - 07:41 .
#30
Posté 11 mars 2012 - 07:43
Whose amazing idea was it to take this line of dialogue out?
#31
Posté 11 mars 2012 - 07:43
WarBaby2 wrote...
Well, I guess because that was from the original ending... which actually made sense...
Everything after that is, well, not that good.
So basically this makes sense.. Think about it everything up to that point was the original story... What got cut was what the Cruicible really did... Then they added god boy to fix the ending... Even though that ending got leaked too.
Makes so much sense now, maybe the normandy did get stranded. But they had to cut those parts of why the normandy was in Mass Space in first place cause did not make sense or matched old story.
So in a nutshell.. ****ing microsoft ****ed us again... Yup.
Then maybe they added to whole reaper you fight on Geth homeworld to add to the God Story... Or they changed to speech that was said....
Its so easy, if you think about it..
Modifié par malkuth74, 11 mars 2012 - 07:44 .
#32
Posté 11 mars 2012 - 07:44
Xeyska wrote...
The lines are in the leaked script.
Exactly, and that is what pi**es me off the most... we got the axed leftovers of a very good story... and there are even people in this forums that try to make sense of it and defend it!
Good times...
#33
Posté 11 mars 2012 - 07:44
#34
Posté 11 mars 2012 - 07:45
#35
Posté 11 mars 2012 - 07:48
#36
Posté 11 mars 2012 - 07:49
legion999 wrote...
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Yeah.........agreed.
#37
Posté 11 mars 2012 - 07:50
A conversation this long would have needed conversation wheel options to be done properly, and I don't trust Bioware to have done that.
Modifié par aimlessgun, 11 mars 2012 - 07:53 .
#38
Posté 11 mars 2012 - 07:50
#39
Posté 11 mars 2012 - 07:51
I know it's something a conspiracy nut would say, but as a loyal Bioware fan, part of me hopes it's not just them on their own doing this.
Modifié par iamheartbroken, 11 mars 2012 - 07:52 .
#40
Posté 11 mars 2012 - 07:51
FlameAble_ wrote...
Oh god.....that was beautiful. If it had just ended there, a flash of light, the reapers falling dead. Your squad mourning by your grave. It would have been a thousand times better. Even when denied a happy ending, this would have been better than the mess BW left us with. Damnit, now im all sad again :,(
Why BW?! WHY??
Indeed...
#41
Posté 11 mars 2012 - 07:51
Xeyska wrote...
legion999 wrote...
Was this conversation in the leaks along with the dark energy ending? If so then they've cocked up tremendously.
The lines are in the leaked script.
Rage returning rapidly.
#42
Posté 11 mars 2012 - 07:51
mnomaha wrote...
Can someone give me this convo in a nutshell. I'm at work and have no audio. Please???
It's an extended version of the final conversation with Anderson. They talk about the future, about Shepard settling down after the war.
#43
Posté 11 mars 2012 - 07:56
Greed1914 wrote...
Wow, and people wonder why it feels like the ending left no hope. Something like this specifically shows that they at least thought about it. Maybe it was only meant to be for that one conversation, but at least it was something.
The WHOLE trilogy up to the last ten minutes was hopeful. You thought Shep died at the end of ME1 - haha, we fooled you. Shep died at the start of ME2, then got better. After hitting the Collector base not just Shep, but squaddies and crew can come out of it alive, fully accounted and unharmed (physically).
Come ME3, you can tell Liara you have a lot to live for, you can tell Chakwas to save the brandy for the victory, among many other hopeful inferences.
This trilogy was never supposed to be "crapsack ending no matter how you spin it", and this cut dialogue is just one more evidence to that.
A "happy" ending (at least for Shep) may have been suppose to be hard as nails to get since we were always faced with insurmountable odds, but was never suppose to be only gloom and despair in Red, Green and Blue, and if it was, then the Dev team made a VERY crappy job in foreshadowing it.
#44
Posté 11 mars 2012 - 07:56
I kinda wish I didnt even hear that as it makes me even more depressed.
#45
Posté 11 mars 2012 - 07:56
Really Bioware...
#46
Posté 11 mars 2012 - 07:57
D*mn it! I was really hoping in a rescue team to come and get me and anderson out of there then Hackett calls and ya know the rest.
#47
Posté 11 mars 2012 - 08:02
#48
Posté 11 mars 2012 - 08:13
#49
Posté 11 mars 2012 - 08:18
I didn't have issues with Shephard needing to die at the end. Its the biggest war of all time and it might not end up the way we like it to.
Really there only needed to be 2 positive endings. One where Shephard could have either died in a beautiful scene of closure with Anderson staring at the fruits of his success or one where through his galactic peace-brokering and the completion of the crucible the reapers are successfully deactivated.
The other ending could have been something we would have been content with anyway, the FailShep ending: the reapers cull galactic civilization. HERE is where you could have incorporated the "saving organics by killing them" speech through Harbinger instead of that Catalyst garbage.
Instead, we are presented with a bizarre AI construct who tells us that I need to be killed so that I don't end up killing myself accidentally. Coincidentally said Supreme AI could have undone the work of the Protheans or completed Sovereign's work at any point in time. Instead we get 3 ham-fisted options taken at FACE VALUE from an intelligence who created the Reapers:
A) TIM was right all along and you're a chump, welcome to the Overlord role.
C) We're spacing every advanced synthetic, even if you have saved them in the past.
And as a kicker, all the endings end up with the relays destroyed which through our Stargazer end shows we've boned the galaxy for who knows how many generations, enough that Shepard's story has passed into myth and legend. <_<
#50
Posté 11 mars 2012 - 08:22
xCaptainAmazing wrote...
Can someone confirm this? One of the YouTube users said it wasn't cut and he got it on his playthrough by successfully choosing the Paragon/Renegade dialogue options with TIM.
I just messaged them about it. Hopefully I'll get a response.





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