http://social.biowar.../index/9749689
Also imperative to read :
http://social.biowar...5/index/9746186
Like a lot of people here, I was severely disappointed at first with the ending of the game. Especially since Mass Effect 3 is probably the best game in the series. Apart from a few design choices during the course of the game
(for example, not being to talk as much as in other games to your crew on the Normandy), the writing is near perfect. Afterall, they keep killing characters you loved and cared for in Mass Effect 2, and it's ok. Mordin's death and the release of the cure (Paragon all the way!) is one of the most moving moments I've ever seen in … well,
anything really. The writing team have good reasons to be proud of their work, even if you disagree with the ending.
Things start to go “bad” once you almost get killed, and then you get in the citadel. I was feeling acutely distressed and despaired. Sure, I had made peace with the fact that Bioware was probably going to kill Shepard anyway, but it was the first time I've felt that Shepard was utterly powerless. THIS IS NOT NECESSERALY A BAD THING. I'm quite sure it was fully intended to bring strong emotions to the player, and in my case it worked. As some have stated that they would have been happy if Shepard had just died there, and maybe they are right. The “DA:Origins” kind of ending with an epilogue wrapping everything, and maybe even the motivation of the reapers still unknown.
However, the writers were bold and wanted to leave a mark. So they tackled the Reapers' motivation, and
this is where you can argue all hell broke loose. The major flaw of the ending is that it feels disconnected and rushed, without any sort of epilogue. But I don't want to go into specific details, since so many before have done a much better job than me.
We can't blame the writers for wanting to be original. Who knows, maybe the ending felt rushed because it
lacked resources due to a producer's decision? In any case, they did have some good ideas. The synthesis ending is similar in a way to the end of Asimov's foundation series, where the entire galaxy becomes interconnected through Gaia. Or in the case of the Reapers, they were a solution to a larger-than-life problem, typical of a Stephen Baxter's storyline. More specifically his novel Space, where you
realize organic life lacks the longevity and synthetic life lacks the purpose of solving long term problems on a galactic scale.
From what I gathered from hints throughout the trilogy and from the way too brief catalyst explanation, the Reapers are probably the creation of an extinct Type-II civilization on the Kardashev scale.
http://en.wikipedia....Kardashev_scale
This civilization probably got wiped out because of a large-scale conflict with an AI they created, and the only solution they saw from stopping a complete galactic domination of synthetic life was to destroy future advanced
civilizations before they could do similar errors. Thus why the Reapers and the Catalyst exists. But the catalyst, even if it's an AI, is shackled in its mission. They have been repeating the cycle for millions of years, and it worked. Until humanity steps in as commander Shepard, that is.
Shepard was almost dead, the catalyst could have left him there and the Reapers would have won. However, as
the child states, the fact that for the first time the organic civilizations managed to find an effective way to resist means that the cycle is broken. Shepard won by just “being there”, even half dead, because the Reapers now know that enough information survives the cycles in order for them to be defeated, eventually. However, the
catalyst probably can't take a decision by itself (if it was conceived by previously hypothesized civilization). I guess that's why it offers Shepard the only solutions it can foresee : destroy all synthetic life, control the reapers or synthesis. Destruction and Control are the “status quo” options, the Reapers have failed and the only hope is that organics will find a way to not destroy themselves with a technological singularity. You can be satisfied that you saved everyone (except the Geth and EDI if you choose destruction, which is totally unacceptable in the case of a Paragon Shepard), but there is the feeling that it only delays the inevitable.
Synthesis is the only true solution, the only way the galaxy as a whole can truly move on toward a resolution of bigger galactic problems. Some people are really displeased with this option, saying it is the “Reapers won” option. On the other hand, you have to remember the Reapers where never made inherently evil. They were always presented like they had a mission that transcended mortal comprehension. In a way, it's true. We tend to forget they are entities millions of years old, probably created by a civilization that had really good reasons to do so. Shepard can only be powerless in this situation, the Reapers just put him in charge of finding a better solution to their problem, everyone's problem, when the only thing everyone has been doing in the game is think about short term survival.
There is a reason why the synthesis option is the last one unlocked, it is what the writers decided would be the real ending of the series. Just like in Foundation Trevize decides the only way to save humanity is to “interlink” every living being in the galaxy and in The End of Eternity when they realize the extinction of all life is a very real possibility on long timescale. (Both Asimov books.)
Synthesis is the only ending that brings hope on a long term. It is the one that ultimately defeats the technological singularity. It is why the old man at the end is optimistic about the future.
What is your opinion on the subject?
Were the writers right to try something like this?
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It does not in my opinion excuse the fact the ending seemed rushed, and the epilogue at the end almost non-existent. I may be a grown man, but I admit I cried a little when I realized Tali would never get her home on Rannoch. And that the Mass Effect universe we learned to love was completely obliterated.
This is the result of two sleepless nights trying to find a justification to the ending of Mass Effect 3, so you can bet I was emotionally involved in the game. I would also love to see if they could make a better ending.
About said technological singularity : http://en.wikipedia....cal_singularity
Modifié par Kulzar8, 11 mars 2012 - 09:11 .





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