Mass Effect has always been about making decisions and dealing with the consequences, for good or for ill. Whereas most hoped that ME3 would be the culmulation of those decisions, I feel completely robbed of that catharsis. While someone at BioWare probably thought it was inspired to have one last Paragon/Neutral/Renegade choice laid out in such a visual manner, that came at the cost of seeing the consequences of every other decisions our Shepard has made.
BioWare constantly speaks of how ME3 is the culmulation of your personal story, yet no matter what you did, how your Shepard shaped himself and the world around him, everyone is given the same unflinchingly impersonal endings.
I don't think it is reasonable, at all, to ask for a "fix." BioWare made their decision and, like their game, they need to stand by it and deal with the consequences. Unfortunately for their players, we will never get to see the true consequences of how we shaped this universe ourselves.
I thank BioWare for giving me the opportunity to feel like a part of the Mass Effect universe, and I curse them for trivializing that when it could have mattered most.
Modifié par Berkilak, 11 mars 2012 - 06:41 .





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